AxeManiac Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (3, 23, D:1) a +0 club a goblin skeleton (5, 5, D:1) a +0 whip (8, 10, D:1) a ball python skeleton (23, 20, D:1) a +0 short sword a kobold corpse (skeletalised by now) (26, 3, D:1) a +0 robe a human skeleton (32, 43, D:1) a hobgoblin corpse (skeletalised by now) (33, 43, D:1) a rat corpse (skeletalised by now) (51, 15, D:1) a rat corpse (skeletalised by now) (56, 34, D:1) a ball python corpse (skeletalised by now) (59, -10, D:1) a +0 club (62, -4, D:1) a +0 whip Level 2 of the Dungeon (6, -32, D:2) 3 large rocks (7, -26, D:2) a jackal corpse (skeletalised by now) (8, -33, D:2) 3 poisoned darts (10, -1, D:2) a bat corpse (skeletalised by now) (21, -29, D:2) a staff of fire (unseen) (22, -4, D:2) a +0 ring mail (25, -28, D:2) a +0 mace (29, -13, D:2) 5 boomerangs (38, -12, D:2) a +0 short sword 2 stones (39, -7, D:2) a +0 dagger (43, -1, D:2) a +0 robe (48, -41, D:2) a +0 flail (48, -14, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Yqofoisk's Weapon Shoppe a +0 falchion (39 gold) a +2 lajatang of venom (390 gold) a +0 sling (19 gold) a +0 rapier (52 gold) 8 stones (10 gold) the +6 mace "Wuxkubb" {freeze, rElec Dex+2} (696 gold) rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). a +0 falchion (39 gold) the +10 morningstar "Eos" {elec, Halo rElec} (962 gold) Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. (0, 0, D:3) a +0 whip (3, 14, D:3) a +0 dagger a +0 sling (4, -18, D:3) a +0 leather armour an orc skeleton (6, 4, D:3) a bat corpse (skeletalised by now) (8, -28, D:3) a +0 halberd a +0 flail a gnoll corpse (skeletalised by now) (9, -28, D:3) a +0 halberd (9, -16, D:3) a bat skeleton (9, -1, D:3) a +0 scale mail (11, 3, D:3) a bat skeleton (12, -5, D:3) a +0 ring mail (14, -16, D:3) 2 stones a +0 short sword a kobold skeleton (16, 3, D:3) a scroll of identify (17, 3, D:3) a +0 leather armour (18, -20, D:3) a +0 robe (18, -19, D:3) a bat skeleton (18, 3, D:3) 13 gold pieces (19, 5, D:3) a stone (20, -18, D:3) a +0 ring mail (20, 13, D:3) a +0 leather armour a boomerang a +0 mace (29, -19, D:3) 4 stones a +0 short sword a kobold skeleton (38, -16, D:3) a quokka skeleton (38, -10, D:3) a frilled lizard skeleton (43, 0, D:3) a +0 long sword (43, 11, D:3) a rat skeleton (49, -23, D:3) a +0 ring mail (49, -17, D:3) a book of Maladies (55, 11, D:3) a +0 club 3 stones a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (skeletalised by now) (9, 23, D:4) a +0 dagger (10, 27, D:4) a book of Air (23, -4, D:4) a +0 whip (24, 23, D:4) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (26, 15, D:4) a +0 dagger a +0 leather armour a +0 short sword an orc corpse an orc corpse (skeletalised by now) an iguana corpse (skeletalised by now) (28, 15, D:4) a +0 club an orc corpse (skeletalised by now) (29, 2, D:4) a maw talisman (29, 17, D:4) a +3 spear a +0 robe (29, 18, D:4) a +0 great sword a +0 robe (30, 38, D:4) a +0 flail a +0 scale mail a +0 dagger a +0 whip a +0 chain mail an orc corpse (skeletalised by now) (42, 15, D:4) a +0 dagger (53, 13, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) 11 gold pieces (3, -5, D:5) a scarf of shadows (19, 1, D:5) a +0 short sword