Dungeon Crawl Stone Soup version 0.33-a0-595-g69c26771d4 (webtiles) character file. Game seed: 3725300046597412821 4 AxeManiac the Gusty (level 1, 0/14 HPs) Began as a Human Air Elementalist on Dec 21, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (115 turns). AxeManiac the Gusty (Human Air Elementalist) Turns: 115, Time: 00:00:23 Health: 0/14 AC: 2 Str: 8 XL: 1 Next: 60% Magic: 0/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . d - +2 glaive (heavy) rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +2 heavy glaive (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} Potions b - a potion of magic Skills: + Level 0.6 Fighting + Level 0.6 Armour - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting - Level 1.0 Conjurations - Level 3.0 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 14% 3-4/arc 14% 2 Swiftness Air 10% N/A 19% 3 Airstrike Air 5% 2d(1-17) 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Aim: a jackal (moderately wounded, 60% to hit) The zap misses the jackal. The jackal closely misses you. Reach: d) +2 glaive (heavy) Press: ? - help, Dir - move target Aim: a jackal (moderately wounded, 40% to hit) You barely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal closely misses you. Reach: d) +2 glaive (heavy) Press: ? - help, Dir - move target Aim: a jackal (lightly wounded, 40% to hit) You completely miss the jackal. The jackal is lightly wounded. The jackal barely misses you. x2; The jackal misses you. Reach: d) +2 glaive (heavy) Press: ? - help, Dir - move target Aim: a jackal (lightly wounded, 40% to hit) You miss the jackal. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal closely misses you. The jackal misses you. Reach: d) +2 glaive (heavy) Press: ? - help, Dir - move target Aim: a jackal (40% to hit) You miss the jackal. The jackal barely misses you. The jackal closely misses you. The jackal barely misses you. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (60% to hit) The zap misses the jackal. The jackal closely misses you. x2 Okay, then. The jackal attacks as it pursues you! The jackal bites you. You die... ####....# #....)..# # #.......# #.###.......# #...........# #####+### #......[.# #........ #........# #........ ##.h.....# #........ #.@.)...# #......[. #.#########........ #..†.## #......... ####..## #......... ##..###......... ##..>.......... ######........ #........ #........ You could see a jackal. Vanquished Creatures 3 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AxeManiac the Human Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 115 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_basic, shapermc_ecumenical_altar_hornbeckon Action || total ---------------------------++------- Melee: Glaive || 9 Cast: Shock || 8 Armour: Robe || 17 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 128 | 128 | 0 | 35 | 45 | 1 | 128.0 | Dungeon | 128 | 128 | 0 | 35 | 45 | 1 | 128.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 128 daAuts