AxeManiac Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (1, -2, D:1) a +0 dagger a kobold corpse (skeletalised by now) (16, 17, D:1) 2 scrolls of blinking Level 2 of the Dungeon (0, 0, D:2) a +0 club 2 stones (12, -42, D:2) a ball python corpse (13, -56, D:2) 2 poisoned darts (15, 2, D:2) a +0 whip (21, -55, D:2) a jackal corpse a jackal corpse (26, -43, D:2) a hobgoblin corpse (skeletalised by now) (27, -55, D:2) a bat corpse (28, -46, D:2) a ball python corpse (skeletalised by now) (28, -44, D:2) a +0 hand axe (29, -56, D:2) a +0 mace (48, -55, D:2) 4 stones (49, -40, D:2) a ball python corpse (skeletalised by now) (51, -41, D:2) a +0 heavy spear (53, -43, D:2) a +0 whip (59, -42, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Reicsen's Jewellery Boutique the ring of Limitation {rCorr Wiz} (468 gold) [ring of wizardry] rCorr: It protects you from acid and corrosion. Wiz: It increases the success rate of your magical spells. the ring "Nouwoel" {rF+ rN+ SInv} (444 gold) [ring of protection from fire] rF+: It protects you from fire. rN+: It protects you from negative energy. SInv: It lets you see invisible. a ring of protection from cold (unknown) (275 gold) an amulet of faith (unknown) (440 gold) the ring of Dishonour {rF- rC+ Int+3 Dex+4 Ice} (513 gold) [ring of ice] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). Ice: It increases the power of your Ice spells. an amulet of the acrobat (unknown) (330 gold) (0, 0, D:3) an adder corpse (skeletalised by now) (1, 1, D:3) a +0 club (3, -1, D:3) a +0 club a gnoll corpse (skeletalised by now)