AxeManiac Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (1, 13, D:1) a quokka skeleton (2, 9, D:1) a +1 dagger of electrocution (3, 29, D:1) a +2 short sword of venom (3, 44, D:1) a bat corpse (skeletalised by now) (6, 15, D:1) a ball python skeleton (7, 34, D:1) a ball python corpse (skeletalised by now) (14, 55, D:1) a bat corpse (skeletalised by now) (19, 11, D:1) a +0 club (21, 0, D:1) a +0 leather armour (23, 13, D:1) a frilled lizard corpse (skeletalised by now) (24, 33, D:1) a +0 club a goblin skeleton (25, 31, D:1) a book of Geomancy (32, 6, D:1) a ball python skeleton (39, 44, D:1) 4 stones (42, 44, D:1) a +0 hand axe (49, 9, D:1) a +0 club a goblin skeleton (58, -4, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a potion of mutation (8, 28, D:2) a frilled lizard corpse (9, 2, D:2) 7 stones (10, 18, D:2) a +0 mace 5 stones a +0 ring mail (11, 19, D:2) a +0 flail (16, 10, D:2) a +0 dagger (24, 29, D:2) a +0 dagger (26, 18, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 war axe a +0 scale mail