AxeManiac Level 1 of the Dungeon (3, -20, D:1) a +0 robe (9, -13, D:1) a bat corpse (skeletalised by now) (9, 12, D:1) a staff of death (12, -17, D:1) a +0 leather armour (12, 17, D:1) a Handbook of Applied Construction (13, 3, D:1) a +0 dagger 5 stones a kobold skeleton (14, 14, D:1) a hobgoblin skeleton (28, -17, D:1) 7 stones (29, -3, D:1) 2 poisoned darts (31, -27, D:1) a +0 dagger 3 stones (32, 23, D:1) a +0 hand axe (36, -7, D:1) a rat corpse (skeletalised by now) (51, 1, D:1) a rat skeleton (53, -7, D:1) 3 stones (66, -23, D:1) 6 boomerangs Level 2 of the Dungeon (0, 0, D:2) 5 stones (5, -9, D:2) a book of Spatial Translocations (9, -10, D:2) a +0 dagger of venom (15, 8, D:2) a blade talisman (17, -9, D:2) a +0 ring mail a +0 club a +0 robe (18, 6, D:2) a +0 spear (28, 19, D:2) a hobgoblin skeleton (32, -4, D:2) a book of Conjurations (49, 3, D:2) a +0 mace (50, 5, D:2) a +0 flail an orc corpse (skeletalised by now) (51, 5, D:2) a +0 club (60, 19, D:2) a blade talisman (65, -11, D:2) a bat corpse (skeletalised by now) (65, -1, D:2) an adder corpse (skeletalised by now) (66, -14, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 sling (6, 1, D:3) a +0 dagger 3 stones (7, 0, D:3) 9 stones (9, -16, D:3) an adder skeleton (13, -4, D:3) a +0 ring mail (21, -18, D:3) a +0 falchion (21, -10, D:3) 5 stones (22, -18, D:3) a +0 scale mail a +0 club an orc skeleton (28, -36, D:3) 6 poisoned darts (34, -28, D:3) a potion of resistance (34, -13, D:3) a +0 sling (35, -30, D:3) a scroll of immolation (36, -28, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (37, -30, D:3) a scroll of identify (38, -28, D:3) a potion of cancellation (42, -14, D:3) a +0 dagger (43, -12, D:3) a +0 dagger an orc skeleton (48, -34, D:3) a hound skeleton (49, -15, D:3) a ball python skeleton (51, -35, D:3) a +0 dagger a hobgoblin skeleton (54, -38, D:3) 2 stones a +0 club (58, -39, D:3) a +0 whip a kobold corpse (skeletalised by now) (58, -38, D:3) a +0 short sword 3 stones a +0 club a kobold corpse (skeletalised by now) (58, -37, D:3) a +0 dagger a kobold corpse (skeletalised by now) (59, -41, D:3) 5 stones (61, -38, D:3) a book of Spatial Translocations (62, -37, D:3) a +0 whip Level 4 of the Dungeon (0, 2, D:4) 6 stones (7, 9, D:4) a +0 club