AxeManiac Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (2, -30, D:1) a +0 club a kobold corpse (skeletalised by now) (11, -33, D:1) a ball python corpse (skeletalised by now) (13, 0, D:1) a quokka skeleton (17, -32, D:1) a +0 dagger a kobold skeleton (17, -16, D:1) 6 stones (20, -34, D:1) 5 stones (26, -7, D:1) 4 stones (30, -35, D:1) 5 stones (30, -4, D:1) a +0 short sword a kobold skeleton (34, -15, D:1) 5 stones (36, -34, D:1) a frilled lizard corpse (skeletalised by now) (40, 9, D:1) a +0 whip (47, -9, D:1) a frilled lizard skeleton (54, -1, D:1) a quokka skeleton (59, -22, D:1) 3 stones a kobold skeleton (59, -21, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a staff of fire (8, 7, D:2) a +0 robe (24, 11, D:2) a +0 dagger (30, -9, D:2) a +2 heavy mace (33, -15, D:2) 5 stones (33, -13, D:2) a frilled lizard corpse (skeletalised by now) (33, -6, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (37, 5, D:2) a +0 scimitar (43, -10, D:2) a +0 dagger a goblin corpse (skeletalised by now) (44, -1, D:2) a +0 morningstar 6 poisoned darts a hobgoblin skeleton (47, -9, D:2) 5 stones a +1 short sword of electrocution a kobold skeleton (59, -15, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) 5 stones (4, 32, D:3) a +0 sling (5, 14, D:3) 2 stones (7, 22, D:3) a jackal corpse (skeletalised by now) (9, 21, D:3) a bat corpse (skeletalised by now) (19, 14, D:3) a rat skeleton (19, 33, D:3) 3 stones (27, 30, D:3) a +2 dagger of venom (28, 30, D:3) a hobgoblin skeleton (30, 30, D:3) a +0 club (31, -5, D:3) an adder corpse (skeletalised by now) (31, 10, D:3) a +2 quarterstaff of chaos a +0 cloak (33, -1, D:3) 6 stones (34, 9, D:3) a +1 hammer of protection (34, 29, D:3) a rat skeleton (34, 33, D:3) a book of Minor Magic (38, 23, D:3) a hobgoblin skeleton (38, 24, D:3) a +0 dagger a +0 dagger a +0 dagger a +0 club a goblin skeleton (38, 25, D:3) a +0 falchion a +0 animal skin a +0 helmet a hobgoblin skeleton (43, 21, D:3) a +0 hand axe (44, 17, D:3) a +0 short sword a +0 ring mail a +0 hand axe an orc skeleton (44, 18, D:3) a +0 club an orc skeleton (44, 19, D:3) a +0 leather armour a +0 mace an orc skeleton (45, 17, D:3) a +0 club a goblin skeleton Level 4 of the Dungeon [Shop] Xocuduh's Lightly-Used Armoury a -2 bardiche (1 gold) a -3 executioner's axe (1 gold) a -1 hand cannon (1 gold) a -2 hand cannon (1 gold) a -1 quick blade (130 gold) (0, 0, D:4) a hobgoblin skeleton (0, 9, D:4) the +10 plate armour of Hicez {Int+3} Int+3: It affects your intelligence (+3). (0, 10, D:4) 7 stones (2, 8, D:4) the +4 demon whip of Inalalika {venom, rPois Str-5 Int+9 Stlth-} Str-5: It affects your strength (-5). Int+9: It affects your intelligence (+9). rPois: It protects you from poison. Stlth-: It makes you less stealthy. The Shining One disapproves of the use of such an item. a +2 whip of draining (8, -20, D:4) a +0 robe (10, -7, D:4) a +0 club (17, -4, D:4) a +0 dagger a +0 sling (20, -20, D:4) a +0 trident (20, -19, D:4) a +0 ring mail (21, -20, D:4) a +0 leather armour (24, -19, D:4) a +2 dagger of draining 6 poisoned darts a kobold corpse (skeletalised by now) (25, 2, D:4) a +0 whip a kobold skeleton (25, 3, D:4) an amulet of magic regeneration a +0 scale mail a +0 robe (26, -8, D:4) a Fen Folio (26, 1, D:4) a black bear skeleton (27, -2, D:4) a +0 ring mail (32, -11, D:4) a +0 dagger a goblin skeleton (37, -21, D:4) a +0 club a hobgoblin skeleton (37, -20, D:4) a +0 club a +0 club a kobold skeleton (38, -20, D:4) a +0 club a +0 dagger a +0 dagger a kobold skeleton a kobold skeleton (41, -20, D:4) a +0 club a +0 dagger (41, -19, D:4) a +0 club (42, -20, D:4) a +0 club a kobold skeleton (50, -1, D:4) 6 stones (56, 15, D:4) a ring of fire Level 5 of the Dungeon (0, 0, D:5) a howler monkey skeleton (1, -1, D:5) a black bear skeleton (18, 21, D:5) 5 stones (24, 19, D:5) a bullfrog skeleton (24, 27, D:5) a +0 dagger (26, 27, D:5) a hound skeleton (27, 11, D:5) a staff of air (31, 13, D:5) a +0 helmet (36, 2, D:5) a +0 hand axe (40, 28, D:5) an iguana skeleton (41, 25, D:5) a book of Duality Level 6 of the Dungeon (0, 0, D:6) 4 boomerangs (0, 11, D:6) a +0 whip (20, -5, D:6) an electric eel corpse (skeletalised by now) (23, 11, D:6) a +0 giant club an ogre skeleton (23, 26, D:6) an electric eel skeleton (25, 10, D:6) an adder skeleton (29, -3, D:6) a +0 ring mail (44, 8, D:6) a +0 robe a +0 dagger (45, 8, D:6) a +0 dagger a +0 robe (46, 7, D:6) a +0 short sword (48, 8, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (11, 19, D:7) a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (12, 9, D:7) a +0 shortbow (12, 19, D:7) a +0 short sword a +0 leather armour (12, 20, D:7) a +1 whip of electrocution (13, 19, D:7) a +1 flail of protection an orc corpse (skeletalised by now) (17, 0, D:7) a +0 plate armour (22, 5, D:7) 3 curare-tipped darts (24, -27, D:7) a water moccasin corpse (skeletalised by now) (47, 14, D:7) a +0 shortbow a +0 shortbow (47, 15, D:7) a +0 shortbow (49, -2, D:7) a maw talisman (49, 15, D:7) a +0 shortbow a +0 orcbow a centaur skeleton (49, 16, D:7) a +0 shortbow a centaur skeleton (53, -9, D:7) 6 stones (53, -2, D:7) a +0 dagger an orc skeleton (54, -2, D:7) a +0 hand axe (54, -1, D:7) a +0 club a +0 falchion a +0 ring mail an orc skeleton (55, -23, D:7) a +0 whip an orc corpse (skeletalised by now) (56, -23, D:7) a +0 mace a +0 war axe an orc corpse (skeletalised by now) (66, 11, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (12, -5, D:8) 3 javelins (15, -8, D:8) a +0 mace (18, -6, D:8) 4 scrolls of amnesia a ring of magical power (20, 32, D:8) 3 large rocks (24, 40, D:8) a +0 long sword (25, 38, D:8) a +0 orcbow a centaur corpse (skeletalised by now) (32, 17, D:8) a +0 spear an orc skeleton (33, 13, D:8) a yak skeleton a yak skeleton a yak skeleton (33, 14, D:8) a +0 spear a goblin skeleton (33, 15, D:8) a +0 spear a goblin skeleton (33, 17, D:8) a +4 spear (36, 5, D:8) a +0 spear (37, 6, D:8) a +0 spear (39, 22, D:8) a +0 sling (43, 2, D:8) a +0 spear (48, -4, D:8) a +0 spear (49, -4, D:8) a +0 spear a +0 spear (50, -4, D:8) a +0 spear an orc skeleton (51, -3, D:8) a +0 leather armour (53, 22, D:8) a +0 ring mail (54, 0, D:8) a +0 hat (61, -5, D:8) a +0 ring mail (62, -4, D:8) a +0 flail (63, -10, D:8) a book of Touch (65, -5, D:8) a +0 dagger a +0 robe (65, -3, D:8) a +0 dagger a boomerang (66, -4, D:8) a +0 whip (68, -13, D:8) a +0 club a +0 chain mail a +0 whip an orc corpse (skeletalised by now) (68, -12, D:8) a +0 dagger a +2 robe of fire resistance (69, 10, D:8) a +0 hand axe a +0 flail a +0 leather armour a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) Level 9 of the Dungeon (7, 30, D:9) a +0 club (8, 27, D:9) a +0 short sword of freezing a +0 leather armour a +0 dagger a +0 robe a +0 club a +0 scale mail an orc skeleton (8, 28, D:9) a +0 trident a +0 chain mail (9, 21, D:9) a book of Metalworking (10, 9, D:9) 7 stones a +0 dagger a +2 cloak (14, 18, D:9) 5 boomerangs (14, 33, D:9) 8 stones (18, -3, D:9) a +0 leather armour a +0 club a gnoll skeleton (19, -3, D:9) a +0 spear (20, -4, D:9) a +0 halberd (20, -3, D:9) a +0 halberd a gnoll skeleton (23, -2, D:9) a +0 dagger (24, 1, D:9) a +0 club (31, -2, D:9) a +3 hand axe a +0 robe a +4 trident a +0 robe (32, -2, D:9) a +0 scimitar a +2 robe of resistance (48, 22, D:9) a +0 leather armour a +0 club an orc skeleton (48, 23, D:9) a +0 robe a +0 dagger a boomerang a +0 battleaxe an orc skeleton an orc skeleton (49, 22, D:9) a +0 robe a +1 dagger of venom Level 10 of the Dungeon [Shop] Meofairch's Weapon Emporium a +0 hand axe (39 gold) a +0 rapier of holy wrath (119 gold) a +0 sling (19 gold) the +2 whip of Ynnaynge {venom, ^Contam rF+ Str+3} (360 gold) Str+3: It affects your strength (+3). rF+: It protects you from fire. ^Contam: It causes magical contamination when unequipped. 4 boomerangs (104 gold) a +0 falchion (39 gold) 7 stones (9 gold) a +0 halberd (52 gold) a +1 heavy battleaxe (243 gold) [Shop] Atusetaogu's Armour Emporium a +0 ring mail (56 gold) a +0 chain mail (63 gold) the -1 cloak "Luce" {^Drain rF++ Will+ Slay+4} (571 gold) Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). rF++: It greatly protects you from fire. Will+: It increases your willpower. ^Drain: It drains your maximum health when unequipped. a +0 ring mail (56 gold) a +0 buckler (63 gold) a +2 robe (177 gold) a +0 cloak of preservation (161 gold) a +10 plate armour of ponderousness (700 gold) (0, 0, D:10) a +0 orcbow (4, 29, D:10) a +0 ring mail a +0 mace a +0 robe a +0 dagger a +0 falchion a +0 chain mail a +4 dire flail an orc skeleton an orc skeleton an orc skeleton (5, -30, D:10) 6 stones (6, 7, D:10) a +2 falchion of electrocution (11, 20, D:10) a +0 hand axe (11, 21, D:10) a +0 club an orc skeleton (12, 20, D:10) a +0 chain mail a boomerang a +0 halberd an orc skeleton (14, 18, D:10) a +0 ring mail a +0 war axe an orc skeleton (29, -29, D:10) a +0 spear (30, -10, D:10) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (32, 14, D:10) a +0 dagger a +0 club a +0 leather armour the +1 robe of the Comet {+Blink Stlth+} +Blink: It lets you blink. Stlth+: It makes you more stealthy. (35, -23, D:10) a +0 war axe (35, 7, D:10) 2 stones (40, 15, D:10) a human corpse (skeletalised by now) (40, 18, D:10) a +4 dagger of chaos a +0 robe a human skeleton a human skeleton a human skeleton (41, 16, D:10) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a human corpse (skeletalised by now) (41, 17, D:10) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (54, 13, D:10) a +0 spear (57, 25, D:10) a +0 giant club a +0 dire flail a two-headed ogre skeleton (67, -17, D:10) a wolf skeleton (67, -16, D:10) a +1 halberd a +0 animal skin (72, 17, D:10) a +0 long sword Level 11 of the Dungeon [Shop] Tautring's Antique Weapon Shop a +0 hand axe (87 gold) a +0 club (29 gold) a +0 vampiric spear (319 gold) the +3 short sword of Keisiw {pain, rElec rF+++ Int+3 Dex-2} (2134 gold) Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). rF+++: It renders you almost immune to fire. rElec: It insulates you from electricity. The Shining One disapproves of the use of such an item. a +1 hand axe of freezing (359 gold) a +0 hand axe (87 gold) a +0 quarterstaff (116 gold) (0, 0, D:11) a yak corpse (skeletalised by now) (1, -2, D:11) a +0 orcbow a centaur corpse (skeletalised by now) (3, -1, D:11) 3 large rocks (19, -21, D:11) a +0 rapier of draining (21, -30, D:11) a +0 dagger of venom 8 stones (23, -5, D:11) a +0 war axe (24, 10, D:11) a scarf of resistance (25, -15, D:11) 7 stones (25, 2, D:11) a Young Poisoner's Handbook (37, -17, D:11) a +0 chain mail (37, 10, D:11) a +0 flail (39, 11, D:11) a +1 scimitar of flaming (46, -13, D:11) a +0 rapier (47, -30, D:11) a +0 mace (47, -17, D:11) a +0 plate armour (49, -35, D:11) 7 stones Level 12 of the Dungeon (0, 0, D:12) 6 stones (5, -20, D:12) 6 stones (16, 23, D:12) 5 large rocks (17, -20, D:12) a +0 long sword an elf corpse (skeletalised by now) (17, -19, D:12) 4 large rocks a +0 long sword (25, -22, D:12) 2 stones (25, 15, D:12) a +0 robe a +0 giant spiked club (26, -7, D:12) a +0 shortbow (26, 17, D:12) a +0 plate armour a +0 dagger (29, -12, D:12) 2 large rocks a cyclops corpse (skeletalised by now) (30, -9, D:12) a +0 trident (43, 6, D:12) a +0 robe (47, 17, D:12) a +0 halberd the Ecumenical Temple