AxeManiac Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (5, 7, D:1) a +0 dagger a stone a kobold skeleton (10, -5, D:1) a +0 robe (23, 9, D:1) a +0 club (25, 9, D:1) a +0 dagger a kobold skeleton (26, 18, D:1) a rat skeleton (27, 6, D:1) a +0 leather armour (28, -4, D:1) a +0 dagger (30, 15, D:1) a beast talisman (32, 0, D:1) a +0 dagger (34, 15, D:1) a ball python skeleton (35, 8, D:1) 2 stones (36, 7, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Xuoc's One-of-a-Kind Rings a +6 ring of protection (858 gold) a +3 ring of strength (110 gold) the ring "Opnuoritz" {*Corrode rPois Will- Dex+4 SInv} (226 gold) [ring of dexterity] Dex+4: It affects your dexterity (+4). rPois: It protects you from poison. Will-: It decreases your willpower. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. the ring "Biobrauk" {+Blink Dex+6} (550 gold) [ring of dexterity] Dex+6: It affects your dexterity (+6). +Blink: It lets you blink. a +8 ring of evasion (858 gold) a +7 ring of dexterity (495 gold) the ring "Benixoats" {HP+11 Dex+6} (811 gold) [ring of dexterity] Dex+6: It affects your dexterity (+6). HP+11: It affects your health (+11). (0, 0, D:2) a +0 robe (6, -8, D:2) 5 stones (8, 27, D:2) a potion of degeneration 2 scrolls of noise a javelin a +0 leather armour (10, -20, D:2) a +0 dagger (12, -23, D:2) 2 stones (12, -19, D:2) a quokka skeleton (12, 9, D:2) a staff of death (14, 19, D:2) the +0 ring mail of Cheibriados's Reproof {Int+4} Int+4: It affects your intelligence (+4). (18, -12, D:2) a +0 club (25, -13, D:2) a +0 scale mail (27, 8, D:2) 4 stones (29, -21, D:2) a +0 dagger a +0 sling a +0 short sword of venom (31, -16, D:2) a bat corpse (skeletalised by now) (38, 12, D:2) a ball python skeleton (39, -15, D:2) a +0 leather armour (40, 4, D:2) a +0 club a goblin skeleton (41, 2, D:2) a bat skeleton (47, 9, D:2) a hobgoblin corpse (skeletalised by now) (49, 15, D:2) a rat corpse (skeletalised by now) (53, 1, D:2) a +0 rapier (55, -5, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 morningstar a +0 chain mail (0, 1, D:3) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 club an orc corpse (skeletalised by now) (6, -27, D:3) a bat skeleton (6, 4, D:3) a large rock (7, -8, D:3) a +0 robe (8, 0, D:3) 3 stones (9, -32, D:3) a +0 ring mail (9, -19, D:3) a +0 halberd a gnoll skeleton (9, -18, D:3) a +0 club a gnoll skeleton (9, -17, D:3) a +0 spear (16, 18, D:3) a book of Winter (17, -35, D:3) a frilled lizard skeleton (17, -30, D:3) a +0 leather armour (22, -25, D:3) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (37, -6, D:3) a +0 spear (39, -2, D:3) a +0 robe (41, -2, D:3) a +0 whip (43, -7, D:3) a +0 dagger (47, -10, D:3) a +0 flail (48, -9, D:3) a +1 rapier of speed an orc corpse (skeletalised by now) (50, -11, D:3) a +0 dagger (55, -28, D:3) a +0 hammer (55, -27, D:3) a +0 hammer (55, -26, D:3) a +0 hammer (55, -12, D:3) a +0 whip a kobold corpse (skeletalised by now) (55, -3, D:3) a +0 war axe (56, -30, D:3) a +0 hammer (56, -29, D:3) a +4 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (56, -28, D:3) a +0 hammer (56, -27, D:3) a +0 hammer of holy wrath (57, -34, D:3) a +0 hammer (57, -32, D:3) a +0 hammer of holy wrath (57, -31, D:3) a +0 hammer (57, -28, D:3) a +0 hammer (57, -27, D:3) a +0 hammer (58, -35, D:3) a +0 hammer (58, -33, D:3) a +0 hammer Level 4 of the Dungeon (0, 0, D:4) a +3 chain mail of ponderousness a +0 dagger a +0 dagger a goblin skeleton a goblin skeleton a hound skeleton (2, 36, D:4) a +0 flail (6, 3, D:4) a +0 hand axe (9, 8, D:4) 5 poisoned darts (18, 18, D:4) a +0 leather armour (22, 9, D:4) a +0 ring mail (24, 12, D:4) 7 gold pieces (25, 12, D:4) a book of Displacement (25, 14, D:4) a ring of fire (27, 8, D:4) 7 stones (30, 17, D:4) a potion of heal wounds (33, 19, D:4) a +0 dagger (37, 36, D:4) 3 poisoned darts (41, 4, D:4) 3 stones (48, 25, D:4) 6 boomerangs Level 5 of the Dungeon [Shop] Nifosam's General Store a +0 leather armour (30 gold) a +0 robe (10 gold) 5 stones (7 gold) a potion of cancellation (120 gold) a +0 robe (10 gold) the +9 spear of the Living Dead {freeze, *Noise rElec Dex+2} (976 gold) Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. *Noise: It may make a loud noise when swung. a ring of wizardry (450 gold) a +1 pair of gloves (172 gold) a +0 leather armour (30 gold) a wand of digging (8) (504 gold) (0, 0, D:5) a +0 whip (13, 4, D:5) a +0 scale mail (14, -3, D:5) a +0 plate armour (16, -5, D:5) a hound skeleton (17, -5, D:5) a +0 flail a +0 flail an adder skeleton (18, -5, D:5) a +0 robe a +0 dagger (18, 3, D:5) a +0 ring mail (20, 22, D:5) a bat skeleton (21, 29, D:5) a +0 sling (22, 22, D:5) a bat skeleton (41, 33, D:5) 5 stones (43, 14, D:5) a potion of degeneration (46, 2, D:5) a +0 whip (46, 23, D:5) a +2 halberd of protection (47, 21, D:5) a +0 whip (47, 22, D:5) a +0 whip a +0 flail a +0 whip a +0 leather armour a gnoll corpse (skeletalised by now) a gnoll skeleton (47, 23, D:5) a +0 spear a gnoll corpse (skeletalised by now) (49, 37, D:5) a hound corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Pimnytz's Magic Scroll Shoppe a scroll of revelation (112 gold) 2 scrolls of immolation (120 gold) a scroll of enchant weapon (112 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of enchant weapon (112 gold) a scroll of identify (30 gold) (0, 0, D:6) a +0 ring mail (3, 25, D:6) a +0 whip a +0 leather armour (5, -4, D:6) a +0 ring mail (5, 32, D:6) a +2 hat (5, 33, D:6) 6 atropa-tipped darts 24 gold pieces (8, 0, D:6) a +0 club (19, 1, D:6) 3 poisoned darts (38, -1, D:6) 3 scrolls of teleportation 2 scrolls of blinking (40, 16, D:6) a +0 giant club an ogre skeleton (40, 17, D:6) a +0 orcbow (41, 14, D:6) a +0 shortbow (49, 24, D:6) a scroll of teleportation (55, 5, D:6) a +0 quarterstaff Level 7 of the Dungeon [Shop] Toplinwask's Armour Boutique a +0 scale mail (52 gold) a +0 scale mail (52 gold) a +0 cloak (58 gold) a +0 pair of boots of flying (149 gold) a +0 robe (9 gold) a +0 leather armour (26 gold) a +1 ring mail of fire resistance (208 gold) a +0 chain mail (58 gold) a +0 leather armour (26 gold) (0, 0, D:7) 6 boomerangs (2, -36, D:7) a potion of degeneration (2, -35, D:7) a potion of degeneration (2, -24, D:7) a +0 mace a +0 robe (3, -25, D:7) a +0 robe a +3 dagger (3, -23, D:7) a +0 falchion a +0 robe (7, -35, D:7) a +0 short sword 3 poisoned darts (8, 2, D:7) a bullfrog corpse (skeletalised by now) (11, -36, D:7) a potion of degeneration (15, -32, D:7) a +0 club a +0 whip a +0 short sword a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (15, -31, D:7) a +0 club 4 poisoned darts a +0 club 3 stones a kobold skeleton (15, -30, D:7) a +0 dagger 5 stones (16, -32, D:7) a +0 short sword (23, -19, D:7) a book of Lightning (34, -38, D:7) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (36, -7, D:7) a +0 leather armour a +0 mace (37, -16, D:7) a +0 trident (38, -4, D:7) 2 stones Level 8 of the Dungeon (0, 0, D:8) a +0 mace (2, 17, D:8) the staff of Suism {rN+ Conj Hexes Tloc} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rN+: It protects you from negative energy. Conj: It increases the power of your Conjurations spells. Hexes: It increases the power of your Hexes spells. Tloc: It increases the power of your Translocations spells. It falls into the 'Staves' category. It is a weapon for one hand-pair. (4, 11, D:8) a +0 flail a +0 chain mail (6, 11, D:8) a +0 hand axe a +0 robe (12, 20, D:8) a +0 robe (14, 9, D:8) 2 curare-tipped darts (16, 25, D:8) a +0 club (17, -4, D:8) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (17, 15, D:8) a +2 spear of flaming (17, 16, D:8) a +2 spear of flaming (26, -21, D:8) a steam dragon corpse (skeletalised by now) (48, -16, D:8) a +0 leather armour (49, -2, D:8) a +0 flail a +0 plate armour a +0 hand axe a +0 club an orc skeleton (50, -2, D:8) a +0 dagger a +0 robe an orc skeleton (54, 9, D:8) 5 stones Level 9 of the Dungeon (0, 0, D:9) 8 stones (6, -6, D:9) a yak corpse (skeletalised by now) (7, -5, D:9) a yak corpse (skeletalised by now) (23, 40, D:9) a +0 war axe (26, 14, D:9) a +3 dagger a +0 robe (27, 12, D:9) a +0 short sword of protection a +0 robe (28, 12, D:9) a +0 war axe a +0 robe (30, 32, D:9) a +0 war axe (32, 4, D:9) a +0 orcbow (32, 26, D:9) a +0 robe (41, 0, D:9) a yak corpse (skeletalised by now) (43, 18, D:9) a yak skeleton (44, 19, D:9) 2 boomerangs (53, 18, D:9) 6 stones (56, 32, D:9) a howler monkey skeleton (56, 37, D:9) a +0 club 3 stones a +0 dagger a kobold skeleton (57, 37, D:9) a +0 short sword 2 stones a +0 short sword 6 poisoned darts a kobold skeleton (58, 36, D:9) a +0 whip (62, 37, D:9) a book of Dreams (66, 12, D:9) a +1 whip of flaming Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (2, 22, D:10) a +0 sling (4, 18, D:10) a +0 falchion (6, 41, D:10) a +0 hand axe (9, 41, D:10) a +0 shortbow a centaur corpse (skeletalised by now) (9, 44, D:10) 5 large rocks (12, 0, D:10) a book of Minor Magic (12, 34, D:10) a +0 robe (16, 49, D:10) a +0 war axe (18, 30, D:10) a +0 giant spiked club a +0 giant club (49, 39, D:10) a blade talisman Level 11 of the Dungeon (0, 0, D:11) a +0 giant club a +0 giant club (4, -3, D:11) a +0 robe (15, -10, D:11) a +0 dagger (15, 32, D:11) a +0 shortbow (17, 28, D:11) an acid dragon corpse (skeletalised by now) (19, -2, D:11) an amulet of magic regeneration a +6 ring of intelligence a scroll of amnesia a potion of berserk rage 3 potions of haste (22, -12, D:11) a +0 whip (25, -20, D:11) a +0 ring mail (29, 8, D:11) a +0 dagger (30, 38, D:11) a +0 helmet (33, 1, D:11) a manticore skeleton (34, 31, D:11) 3 stones (37, 2, D:11) a book of Lightning (38, 24, D:11) 2 silver javelins (45, -4, D:11) 4 stones (48, 16, D:11) 7 stones (50, 2, D:11) a +0 robe (50, 16, D:11) a howler monkey skeleton (51, 15, D:11) a howler monkey skeleton Level 12 of the Dungeon (0, 0, D:12) a +0 spear (4, 10, D:12) the +1 ring mail of the Saviour {+Inv Slay+2} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). +Inv: It lets you turn invisible. (11, -21, D:12) 3 stones (11, -9, D:12) a +0 lajatang (14, -38, D:12) a +0 mace (15, -36, D:12) a +0 club an orc skeleton (19, -39, D:12) a +0 whip a +0 leather armour an orc skeleton (19, -13, D:12) a manticore skeleton (20, -23, D:12) a +0 whip an orc skeleton (20, -12, D:12) a +0 robe a +0 dagger (20, 9, D:12) a silver javelin 2 javelins (21, -23, D:12) a +0 flail a +0 chain mail a +0 trident a +0 club a +2 hand axe of freezing an orc skeleton an orc skeleton (22, -24, D:12) a +0 chain mail a +0 hand axe a +0 mace a +0 flail a +0 robe a +0 dagger an orc skeleton (23, -26, D:12) a +0 club a +0 hand axe a +0 plate armour a +0 mace an orc skeleton an orc skeleton (23, -25, D:12) a +0 war axe (23, -14, D:12) 8 stones (26, 5, D:12) a scroll of blinking (27, -21, D:12) a +0 trident an orc skeleton (28, -32, D:12) a +0 club a +0 dagger a +0 leather armour a +0 short sword a +0 leather armour a +0 war axe a +0 hand axe a +0 leather armour a +0 flail 4 boomerangs a +0 short sword a +0 club an orc skeleton an orc skeleton an orc skeleton an orc skeleton an orc skeleton (28, -20, D:12) a +0 ring mail a +0 club a +4 mace a boomerang a +0 hand axe a +0 dagger an orc skeleton an orc skeleton (28, -19, D:12) a +0 leather armour a +0 club a +0 ring mail a +0 falchion a +0 leather armour a +0 mace an orc skeleton an orc skeleton (34, -22, D:12) an ugly thing skeleton (40, -8, D:12) a +0 leather armour a +0 club a +0 robe a +0 dagger an orc skeleton an orc skeleton (40, -7, D:12) a +0 robe a +0 dagger a +0 hand axe an orc skeleton (40, -6, D:12) a +0 whip (42, -39, D:12) a yak skeleton (42, -38, D:12) a yak skeleton (44, -21, D:12) a +0 ring mail (53, -14, D:12) a +0 rapier (59, -23, D:12) a +0 morningstar Level 13 of the Dungeon [Shop] Ameshr Vo Don's Distillery a potion of invisibility (128 gold) 2 potions of heal wounds (160 gold) a potion of brilliance (64 gold) a potion of curing (48 gold) a potion of curing (48 gold) a potion of lignification (48 gold) a potion of might (64 gold) [Shop] Omebaril's Distillery a potion of heal wounds (90 gold) a potion of might (72 gold) a potion of haste (180 gold) a potion of might (72 gold) 2 potions of lignification (108 gold) a potion of magic (144 gold) a potion of brilliance (72 gold) a potion of degeneration (18 gold) a potion of resistance (180 gold) [Shop] Vacvodgh's Distillery a potion of heal wounds (90 gold) a potion of curing (54 gold) a potion of lignification (54 gold) a potion of heal wounds (90 gold) a potion of attraction (54 gold) a potion of might (72 gold) a potion of lignification (54 gold) a potion of curing (54 gold) (0, 0, D:13) 2 javelins (1, -1, D:13) a hog skeleton (1, 0, D:13) a human skeleton a hog skeleton a hog skeleton (3, -5, D:13) a +0 rapier (4, -9, D:13) a +0 ring mail (7, 7, D:13) 6 poisoned darts (27, -5, D:13) a +0 war axe (38, -21, D:13) 5 stones (38, -19, D:13) a manticore corpse (skeletalised by now) (40, 1, D:13) a +0 morningstar Level 1 of the Orcish Mines (2, 5, Orc:1) a +0 robe a +0 dagger an orc skeleton (2, 6, Orc:1) a +0 falchion a +0 leather armour a +0 club a +0 giant spiked club (3, 4, Orc:1) a +0 robe a +0 dagger (3, 6, Orc:1) a +0 dagger a +0 plate armour a +0 flail a +0 chain mail a +2 short sword of venom an orc skeleton an orc skeleton (4, 4, Orc:1) a +0 robe a +0 dagger an orc skeleton (4, 5, Orc:1) a +0 ring mail a +0 hand axe a troll skeleton (4, 6, Orc:1) a +0 chain mail a +0 scimitar a +1 dagger of speed a +0 flail an orc skeleton an orc skeleton an orc skeleton (4, 7, Orc:1) a +0 trident an orc skeleton (5, 5, Orc:1) a +0 trident (7, -2, Orc:1) a +0 plate armour (still there?) a +0 long sword (still there?) a +0 heavy flail (still there?) an orc corpse (skeletalised by now) (still there?) (7, -1, Orc:1) a +0 plate armour a +1 hand axe of freezing (7, 0, Orc:1) a +0 falchion (still there?) a +0 plate armour (still there?) a +0 scimitar (still there?) a +2 robe of willpower (still there?) a +0 dagger (still there?) an orc corpse (skeletalised by now) (still there?) an orc corpse (skeletalised by now) (still there?) (8, 0, Orc:1) a +0 chain mail a +0 hand axe a +0 leather armour a +0 hand axe an orc corpse (skeletalised by now) (9, 0, Orc:1) a +0 flail a +0 giant spiked club an orc corpse (skeletalised by now) an ogre corpse (skeletalised by now) Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (4, -1, Orc:2) a +0 short sword a +2 cloak (12, -1, Orc:2) a +0 hand axe of electrocution (still there?) a +0 chain mail (still there?) Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scale mail (16, -10, Lair:1) the +10 plate armour of the Turtle {Will+} Will+: It increases your willpower. (27, -18, Lair:1) a +3 scimitar of flaming a black bear corpse (skeletalised by now) (28, -22, Lair:1) a staff of air (33, 5, Lair:1) a There-And-Back Book an ice cave (0, 0, IceCv) a +0 chain mail a scarf of invisibility a +2 cloak (1, 12, IceCv) a book of Necromancy (1, 54, IceCv) a -4 scythe of freezing (unseen) (5, 30, IceCv) a ring of fire (9, 62, IceCv) a +1 kite shield of cold resistance