AxeManiac Level 1 of the Dungeon [Shop] Iprist's Armour Emporium the +4 pearl dragon scales "Qatreask" {Harm rN+} (1418 gold) rN+: It protects you from negative energy. Harm: It increases damage dealt and taken. a +0 ring mail (48 gold) a +0 pair of gloves (54 gold) a +0 scale mail (48 gold) a +0 cloak (54 gold) a +1 chain mail of cold resistance (198 gold) a +2 robe of willpower (212 gold) a +0 chain mail (54 gold) a +0 ring mail (48 gold) the +2 robe of Cynicism {rPois rF+ Slay+3} (498 gold) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rF+: It protects you from fire. rPois: It protects you from poison a +0 pair of gloves (54 gold) (0, 0, D:1) a +0 whip (1, 15, D:1) a +0 mace (27, 5, D:1) a +0 leather armour (38, 24, D:1) a +0 robe (54, 30, D:1) an orb of wrath Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 sling (5, 24, D:2) 4 stones (6, -26, D:2) a +0 dagger (6, 24, D:2) a +0 leather armour (12, -28, D:2) a +0 dagger (25, -13, D:2) a +0 dagger of venom a +0 dagger a flux talisman a beast talisman 5 stones (26, -13, D:2) a +0 dagger (31, -16, D:2) a +0 dagger (33, 2, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +2 robe of willpower (13, -18, D:3) 2 stones (18, -40, D:3) a +0 club (23, -30, D:3) a +0 club a +0 sling (26, -16, D:3) the +6 dagger of Paesuema {heavy, rC+} rC+: It protects you from cold. (35, -47, D:3) a +0 dagger (41, 0, D:3) a +0 animal skin a +0 animal skin a +0 animal skin a +0 animal skin 25 stones a +0 animal skin (42, -4, D:3) 8 stones (44, -8, D:3) 8 stones (44, -6, D:3) 5 stones a +0 animal skin (44, 0, D:3) a +0 robe (46, -11, D:3) a +0 leather armour a +0 animal skin (47, -31, D:3) a +0 leather armour (49, -6, D:3) a +0 scale mail (59, -14, D:3) a +0 whip (59, -13, D:3) a +0 whip a +1 flail of protection Level 4 of the Dungeon (0, 0, D:4) 8 stones (9, 0, D:4) 6 poisoned darts (9, 11, D:4) 2 scrolls of torment a +0 hand axe (9, 12, D:4) a +0 club (12, 18, D:4) a +2 flail of holy wrath a +0 leather armour a +0 short sword (14, 17, D:4) a +0 club (14, 18, D:4) a +0 robe a +0 dagger (14, 20, D:4) a +0 robe a +0 dagger (17, -10, D:4) a ring of protection from cold (19, 23, D:4) a scarf of harm (24, 29, D:4) a +0 dagger (30, 24, D:4) a +0 robe (30, 28, D:4) a potion of curing (31, 17, D:4) a +0 club a +0 dagger a +0 chain mail a +0 dagger a +0 robe a +1 dagger of venom (31, 22, D:4) a +0 hat (37, -1, D:4) a +0 short sword (37, 0, D:4) a +2 short sword of speed (41, 21, D:4) a +0 mace (45, 9, D:4) a +0 rapier (54, 2, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (1, 0, D:5) a +0 dagger a +0 robe a +0 flail a +0 dagger a +0 robe a +0 dagger a +0 robe (12, -32, D:5) a +0 flail (13, -32, D:5) a +0 whip a +0 club a +0 leather armour (14, -32, D:5) a +0 club (14, 21, D:5) a +0 trident (16, -9, D:5) 5 stones (17, -35, D:5) a +0 falchion (19, 13, D:5) a +0 ring mail (21, -19, D:5) a staff of earth (22, -1, D:5) a +0 chain mail a +0 robe a +0 dagger (25, -28, D:5) a +0 whip of electrocution (28, 21, D:5) a +0 robe (31, -8, D:5) a +0 trident (31, -7, D:5) a +0 dagger a +0 robe (32, -8, D:5) a +0 short sword a +0 morningstar a +0 leather armour (36, -23, D:5) a +0 scythe a +0 robe (36, -1, D:5) a +0 shortbow (45, 15, D:5) a +0 flail (46, 15, D:5) a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 hand axe 3 boomerangs a +0 whip (52, 6, D:5) a +2 quarterstaff of chaos a +0 cloak (53, 9, D:5) a +0 hammer Level 6 of the Dungeon [Shop] Oluxopoq's Mail-Order Catalogue the +7 lajatang of Order {silver, rMut} (813 gold) rMut: It protects you from mutation. the +2 scale mail of a wizard's laboratory {MP+9 Int+2 Dex+2} (627 gold) Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). MP+9: It affects your magic capacity (+9). a +0 ring mail (52 gold) a +0 chain mail (58 gold) the +0 scale mail of Watchfulness {Fly Dex+4} (279 gold) Dex+4: It affects your dexterity (+4). Fly: It grants you flight. a +0 chain mail (58 gold) [Shop] Eptev's Armour Shoppe a +0 ring mail (40 gold) a +0 scale mail (40 gold) a +2 leather armour of poison resistance (160 gold) a +0 leather armour (20 gold) an orb of guile (130 gold) a +0 ring mail (40 gold) a +0 ring mail (40 gold) a +3 plate armour of willpower (450 gold) a +0 pair of boots (45 gold) a +0 robe (7 gold) a +0 ring mail (40 gold) (0, 0, D:6) a +0 great sword (10, -3, D:6) the +1 spear "Kuhuq" {heavy, rF- Str+3 Int+2} Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). rF-: It makes you vulnerable to fire. (12, -13, D:6) a +0 rapier (12, 20, D:6) a +0 robe (15, -4, D:6) a +0 sling (22, 22, D:6) a +0 orcbow (27, -14, D:6) a +0 flail (28, -14, D:6) a +0 dagger a +0 robe (29, -14, D:6) a +0 dagger 2 boomerangs (38, -9, D:6) 4 stones (39, -9, D:6) 8 stones (39, 24, D:6) a +0 club (40, 23, D:6) a +0 dagger a +0 ring mail (40, 24, D:6) a +0 short sword a +0 leather armour a +0 falchion (44, -9, D:6) a +0 dagger (46, 6, D:6) a +0 robe (54, 17, D:6) a +0 robe (56, -14, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 halberd a +0 club a +0 club a +0 club a +0 robe (1, -24, D:7) 5 javelins (6, -24, D:7) a +0 dagger (6, -23, D:7) a +0 flail (13, -19, D:7) a +0 flail (14, -13, D:7) a +0 flail (16, -13, D:7) a serpent talisman (24, -16, D:7) 6 stones (30, -12, D:7) a staff of fire (31, -13, D:7) a +0 sling (35, -37, D:7) 5 stones (37, 6, D:7) a +0 giant club (39, -38, D:7) 2 poisoned darts (49, -6, D:7) 5 stones (50, -4, D:7) a +0 club (52, -6, D:7) a +0 dagger (62, -16, D:7) a +0 rapier Level 8 of the Dungeon [Shop] Ifif's Antique Weapon Boutique a +0 morningstar (132 gold) a +4 war axe (841 gold) a +0 club (33 gold) a +0 scimitar (132 gold) a +1 rapier of electrocution (561 gold) a +1 vampiric spear (528 gold) the +4 long sword "Zalemp" {venom, rN+ Will+} (1353 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. a +0 triple sword (330 gold) a +0 longbow (214 gold) [Shop] Sicvuitt's Weapon Shop a +0 glaive (65 gold) a +0 battleaxe (65 gold) a +0 whip (25 gold) a +0 morningstar (40 gold) 6 poisoned darts (36 gold) a +0 spear of venom (56 gold) 2 stones (2 gold) 6 stones (6 gold) a +2 great sword of electrocution (282 gold) [Shop] Innadadgh's Antique Weapon Shop a +0 great mace (201 gold) the +4 scimitar of Canie {antimagic, Fly rC- rCorr Str+6} (1621 gold) Str+6: It affects your strength (+6). rC-: It makes you vulnerable to cold. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. a +0 scimitar (124 gold) a +0 scimitar (124 gold) a +0 orcbow (108 gold) the +7 flail "Xodd" {heavy, *Noise rC++} (1931 gold) rC++: It greatly protects you from cold. *Noise: It may make a loud noise when swung. a +0 mace (93 gold) a +2 dagger of flaming (483 gold) [Shop] Jueq's Assorted Antiques a scroll of noise (32 gold) a +0 plate armour (736 gold) a scroll of brand weapon (304 gold) 3 scrolls of identify (192 gold) a +0 war axe (112 gold) a +0 falchion (96 gold) a scroll of enchant armour (240 gold) a +2 robe of cold resistance (566 gold) [Shop] Myovvauff's Book Emporium the Elucidation of the Snake (198 gold) Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Ignite Poison Fire/Alchemy 4 a book of Hexes (396 gold) a book of Debilitation (308 gold) a book of Dangerous Friends (462 gold) a book of Sloth (440 gold) a Young Poisoner's Handbook (220 gold) a book of Sloth (440 gold) a book of the Earth (396 gold) Great Wizards, Vol. II (418 gold) (0, 0, D:8) a +0 falchion (2, 5, D:8) a +0 dagger a stone (2, 8, D:8) a +0 whip a +0 robe a +0 flail a +0 club a +0 flail (2, 9, D:8) a +0 club a +0 short sword a +0 club a +0 spear (3, 4, D:8) a +0 short sword 2 stones (25, -2, D:8) 6 stones (26, 15, D:8) a +0 orcbow (26, 23, D:8) a +0 trident (27, 25, D:8) a +0 flail a +0 ring mail (28, 24, D:8) a +0 dagger a +0 robe (42, 12, D:8) a +0 spear (53, -3, D:8) 2 stones (59, 14, D:8) a +1 hand axe of electrocution Level 9 of the Dungeon (0, 0, D:9) a stone a +0 dagger (1, 4, D:9) a +0 robe a +0 dagger (2, 1, D:9) 3 stones a +0 club (2, 2, D:9) 4 stones a +0 short sword (2, 4, D:9) 5 stones a +0 dagger of venom (2, 16, D:9) a +0 short sword a +0 ring mail (2, 18, D:9) a +0 dagger a +0 robe (3, 16, D:9) a +0 mace a +0 leather armour (4, 4, D:9) a +0 short sword (4, 19, D:9) a +0 dagger a +0 short sword (5, 18, D:9) a +0 trident (11, -5, D:9) a +0 orcbow (11, 4, D:9) 4 scrolls of amnesia (11, 37, D:9) a +0 scale mail (12, 21, D:9) a +0 club (13, -1, D:9) a +0 arbalest (15, 17, D:9) a +0 robe (16, 9, D:9) 7 stones (36, 52, D:9) a +0 leather armour (38, 23, D:9) a +0 hand axe (39, 3, D:9) a +0 short sword (40, -5, D:9) 6 poisoned darts (45, 19, D:9) a +0 chain mail a +0 long sword (45, 38, D:9) a +0 arbalest (45, 44, D:9) the +7 scale mail "Tilaq" {-Tele Harm rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. (46, -5, D:9) a +0 mace (52, 6, D:9) a +0 halberd of flaming +0 steam dragon scales (53, 20, D:9) a +0 quarterstaff Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (6, 0, D:10) a +0 club (7, 0, D:10) a wand of charming (2) (9, -45, D:10) a +0 giant club (10, -46, D:10) a +0 giant club a +0 giant club a +0 giant club (10, -45, D:10) a +0 dire flail (10, -44, D:10) a +0 giant spiked club a +0 giant club 2 poisoned darts (12, -5, D:10) +0 acid dragon scales (14, -5, D:10) a +0 war axe (16, -18, D:10) 5 boomerangs (21, -40, D:10) a +1 scimitar of flaming 4 javelins a +0 chain mail (30, -23, D:10) a +0 cloak (41, -9, D:10) a +0 short sword (42, -11, D:10) a +4 short sword (43, -17, D:10) a +0 flail a +0 orcbow a +0 plate armour (43, -14, D:10) a +0 whip (44, -16, D:10) a +2 trident of distortion a +0 club (44, -15, D:10) a +0 club a +0 dire flail a +0 giant club (45, -15, D:10) a +0 club a +0 whip (45, -14, D:10) a +0 dagger a +0 ring mail (46, -17, D:10) a +0 giant club a +0 short sword (47, -16, D:10) a +0 club a +0 club a +0 leather armour a +0 dagger a +0 ring mail a +0 flail (54, -41, D:10) a +0 halberd (55, -42, D:10) a +0 halberd (55, -40, D:10) a +0 spear (56, -41, D:10) a +0 spear the Ecumenical Temple