Awesomer Level 1 of the Dungeon (5, -7, D:1) a +0 leather armour (6, -10, D:1) a jackal skeleton (17, -33, D:1) a +1 whip of venom a kobold corpse (skeletalised by now) (17, -7, D:1) a quokka corpse (skeletalised by now) (24, -8, D:1) a rat skeleton (33, -57, D:1) a hobgoblin corpse (skeletalised by now) (39, -16, D:1) a hobgoblin corpse (skeletalised by now) (39, -4, D:1) a hobgoblin corpse (skeletalised by now) (40, -17, D:1) a +0 dagger 5 stones (41, -9, D:1) a +0 club (57, -51, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (8, 1, D:2) a hobgoblin skeleton (9, 39, D:2) a hobgoblin skeleton (34, 4, D:2) a quokka skeleton (35, 31, D:2) a +0 robe (42, 22, D:2) a +0 dagger (44, 1, D:2) a wellspring talisman (48, -12, D:2) a ring of see invisible (54, -15, D:2) a +0 hand axe (55, 39, D:2) an inkwell talisman Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (7, -44, D:3) the +0 leather armour of Isoeliku {-Tele Harm rF+ rC+} -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. rF+: It protects you from fire. rC+: It protects you from cold. (13, -34, D:3) a ball python corpse (skeletalised by now) (15, -27, D:3) a +0 dagger a +0 robe (18, -46, D:3) a ring of magical power (19, -26, D:3) a +0 flail an orc skeleton (23, -26, D:3) a +0 antimagic flail an orc skeleton (27, 7, D:3) a +0 trident (28, -16, D:3) a hobgoblin corpse (skeletalised by now) (31, -42, D:3) a +0 leather armour (36, -34, D:3) a +0 whip (37, -39, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (3, 13, D:4) a +0 hammer (16, 25, D:4) a +0 scale mail (17, -7, D:4) an adder skeleton (28, -20, D:4) a +0 war axe (30, 23, D:4) a +0 club (36, 12, D:4) a hobgoblin corpse (skeletalised by now) (37, -2, D:4) a +0 longbow (40, -10, D:4) a +0 dagger (41, -25, D:4) a jackal corpse (skeletalised by now) (49, 18, D:4) a +0 giant club an ogre corpse (skeletalised by now) (49, 31, D:4) a +0 dagger (53, -10, D:4) a jackal corpse (skeletalised by now) (53, -8, D:4) a +0 club a +0 ring mail the goblin corpse of Ijyb (skeletalised by now) a jackal corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (16, 16, D:5) an iguana corpse (skeletalised by now) (29, 4, D:5) a +0 spear (41, 16, D:5) a +0 war axe (47, -5, D:5) a +2 hand axe of venom (48, 16, D:5) the ring of Supsif {rF++ Will+ Int+3 Dex-4 SInv} [ring of see invisible] rF++: It greatly protects you from fire. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible.