Dungeon Crawl Stone Soup version 0.35-a0-1299-g2952e12c52 (webtiles) character file. Game seed: 14280768840770971945 440 AtHam the Trooper (level 7, -2/33 (39) HPs) Began as a Vine Stalker Fighter on Oct 16, 2026. Slain by a mummy (12 damage) ... in an ossuary. The game lasted 00:02:47 (3212 turns). AtHam the Trooper (Vine Stalker Fighter) Turns: 3212, Time: 00:02:48 HP: -2/33 (39) AC: 6 Str: 21 XL: 7 Next: 1% MP: 0/8 EV: 8 Int: 8 God: Gold: 161 SH: 4 Dex: 13 Spells: 6/6 levels left rFire . . . (100%) a - +0 rapier rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... e - amulet of regeneration Stlth (no ring) HPRegen 1.85/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: drained A: plant physiology, fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 161 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) Missiles d - 4 silver javelins f - 3 atropa-tipped darts (quivered) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery e - an amulet of regeneration (worn) Wands b - a wand of acid (10) c - a wand of roots (3) Scrolls c - a scroll of blinking {unknown} t - 3 scrolls of teleportation f - a scroll of fear V - a scroll of vulnerability d - a scroll of torment {unknown} i - a scroll of identify Potions m - 2 potions of might f - a potion of mutation {unknown} j - a potion of berserk rage {unknown} k - a potion of attraction {unknown} l - a potion of curing {unknown} Skills: + Level 5.3 Fighting + Level 4.8 Short Blades - Level 2.4 Armour - Level 2.6 Shields You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 0% 2d5 92% 2 Volatile Blastmotes Fire/Tloc 0% 2d10 99% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15)* Ossuary (1/1) Temple: D:4-7 *You can no longer be shafted in this branch Altars: Dithmenos The Shining One Annotations: Ossuary 2 runed translucent doors Innate Abilities, Weirdness & Mutations Your plant body is immune to sleep, blinding, and asphyxiation. You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The weeping skull touches you. The human zombie hits you but does no damage. The mummy closely misses you. You hit the weeping skull but do no damage. The weeping skull is almost destroyed. The weeping skull completely misses you. The human zombie hits you. The mummy barely misses you. You hit the weeping skull but do no damage. You bite the weeping skull but do no damage. The weeping skull is almost destroyed. The weeping skull falters for a moment. The human zombie closely misses you. You hit the weeping skull but do no damage. The weeping skull is almost destroyed. The weeping skull falters for a moment. The mummy barely misses you. You hit the weeping skull but do no damage. You bite the weeping skull but do no damage. The weeping skull is almost destroyed. The weeping skull falters for a moment. The human zombie hits you. You hit the weeping skull but do no damage. The weeping skull is almost destroyed. The weeping skull touches you! You feel drained. The human zombie hits you but does no damage. The mummy hits you but does no damage. You hit the weeping skull but do no damage. The weeping skull is almost destroyed. The weeping skull touches you! * * * LOW HITPOINT WARNING * * * You feel drained. The human zombie hits you but does no damage. Aiming: Fastroot Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The roots erupt in riotous growth! The roots grab the mummy! The roots grab the human zombie! The roots grab the weeping skull! The grasping roots constrict the mummy! The grasping roots constrict the human zombie. The grasping roots constrict the weeping skull. You destroy the weeping skull! The mummy hits you! You die... ##...## ##.....## #...∩...# #.......# #...∩...# ##.....## ##...## #...# #.M@# #...''Z''ℓℓ.# ##..'...ζ..## #...'...ℓ...# ##..'...'..## #...'...'... #####$#$##### +...+ You could see a mummy (rooted) and a human zombie (rooted). Vanquished Creatures Grinder (D:3) Edmund (D:4) A weeping skull (Ossuary) A clockroach (D:4) 4 gnolls (D:4) 2 adders 3 ribbon worms 2 dart slugs 7 endoplasms 3 hobgoblins 3 jackals (D:3) 4 ball pythons 3 bats 3 frilled lizards 2 goblins 7 kobolds 7 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AtHam the Vine Stalker Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 94 | D:1 | You fall into a shaft and drop 1 floor! 204 | D:1 | Reached skill level 3 in Fighting 204 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 308 | D:1 | Found a faded altar of an unknown god. 1246 | D:2 | Found a shadowy altar of Dithmenos. 1316 | D:2 | Reached XP level 3. HP: 20/20 MP: 4/4 1953 | D:3 | Encountered Grinder 1959 | D:3 | Killed Grinder 1960 | D:3 | Reached skill level 4 in Fighting 1960 | D:3 | Reached XP level 4. HP: 9/26 MP: 0/5 1960 | D:3 | Reached XP level 5. HP: 10/30 MP: 0/6 1960 | D:3 | Reached XP level 6. HP: 12/34 MP: 0/7 2431 | D:3 | Found a glowing golden altar of the Shining One. 2994 | D:4 | Encountered Edmund 3031 | D:4 | Killed Edmund 3032 | D:4 | Reached skill level 5 in Fighting 3032 | D:4 | Reached XP level 7. HP: 10/39 MP: 1/8 3165 | D:4 | Found a sand-covered staircase. 3189 | Ossuary | Entered an ossuary 3212 | Ossuary | Slain by a mummy Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_loops_corners, hellmonk_ecumenical_altar_slurped_away D:2: layout_loops_ring, basic_altar, kennysheep_pointless_box D:3: layout_loops_ring, nicolae_tso_implements_of_victory, serial_co_window_serial, co_window_corner_a, co_window_paths_a, co_window_paths_a, co_window_paths_a, co_window_paths_a, co_window_paths_b, co_window_paths_c, co_window_cross_2, co_window_2corner, co_window_4corner_a, co_window_paths_d, glass_columns_a, glass_columns_b, glass_columns_a, uniq_grinder D:4: layout_loops_corners, serial_shops, nicolae_shop_relaxation, nicolae_ossuary_entry_plus, uniq_menkaure, uniq_edmund Ossuary: minmay_ossuary_gauntlet Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Short Blades | 2 4 | 4.8 Fighting | 3 4 5 | 5.3 Armour | | 2.4 Shields | | 2.6 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 6 7 | XLs as -------------+----------------------+--------- None | * * * * * * * | 7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 109 | 67 | 17 || 193 Melee: Rapier | 109 | 67 | 17 || 193 Bite | 33 | 24 | 7 || 64 Throw: Dart | | 7 | || 7 Evoke: Wand of acid | | 2 | || 2 Wand of roots | | | 1 || 1 Drink: Might | 1 | | || 1 Read: Identify | 2 | | || 2 Teleportation | 1 | | || 1 Stab: Blind | | 1 | || 1 Armour: Scale mail | 61 | 43 | 18 || 122 Dodge: Dodged | 23 | 23 | 6 || 52 Block: Buckler | 22 | 12 | 3 || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3228 | 2866 | 362 | 0 | 2425 | 5 | 645.6 | Dungeon | 3205 | 2843 | 362 | 0 | 2422 | 4 | 801.2 | Ossuary | 23 | 23 | 0 | 0 | 3 | 1 | 23.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1163 daAuts D:1: 1074 daAuts D:2: 546 daAuts D:4: 421 daAuts Ossuary: 23 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+