AtHam Level 1 of the Dungeon (1, 3, D:1) a +0 leather armour (5, 10, D:1) a +0 hand axe (5, 25, D:1) a frilled lizard corpse (skeletalised by now) (6, -4, D:1) a rat corpse (skeletalised by now) (7, -4, D:1) a rat corpse (skeletalised by now) (8, -1, D:1) a rat corpse (skeletalised by now) (13, -18, D:1) a ball python skeleton (15, 23, D:1) a ball python corpse (skeletalised by now) (18, -17, D:1) 4 large rocks (19, 14, D:1) 5 poisoned darts (30, -8, D:1) a +0 whip 3 stones a kobold corpse (skeletalised by now) (35, 20, D:1) a +0 ring mail (37, 7, D:1) a +0 dagger (41, 21, D:1) a bat corpse (skeletalised by now) (47, 24, D:1) a +0 ring mail (49, 14, D:1) a +0 dagger a goblin skeleton (49, 23, D:1) a ball python corpse (skeletalised by now) (56, 6, D:1) 4 boomerangs (60, -2, D:1) a +0 robe Level 2 of the Dungeon (8, 10, D:2) the +1 ring mail of Indemnity {Rampage rC- Will++ Dex+2} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC-: It makes you vulnerable to cold. Will++: It greatly increases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 club a +0 club a kobold skeleton a goblin skeleton (10, 3, D:2) a +0 halberd a hobgoblin corpse (skeletalised by now) (22, -14, D:2) an adder skeleton (27, 14, D:2) a +0 club (31, -9, D:2) a hobgoblin skeleton (32, -21, D:2) a frilled lizard corpse (skeletalised by now) (34, 11, D:2) a +0 club 4 stones (35, -13, D:2) a +0 club a goblin skeleton (36, -16, D:2) a rat skeleton (36, 4, D:2) a +0 short sword a kobold corpse (37, -12, D:2) a rat skeleton (38, -10, D:2) a +0 leather armour (43, -20, D:2) a +0 dagger (45, 8, D:2) 6 poisoned darts (48, -2, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 8, D:3) a scroll of enchant armour (11, 6, D:3) a ribbon worm corpse (12, 7, D:3) a +0 dagger a goblin corpse (15, 6, D:3) a +0 scale mail