AtHam Level 1 of the Dungeon [Shop] Zueffi Motu's Assorted Antiques a Gell's gravitambourine (2/2) (1160 gold) a scroll of revelation (217 gold) a scroll of identify (58 gold) a +0 ring mail (116 gold) a +0 mace (87 gold) a +0 troll leather armour (435 gold) a ring of magical power (580 gold) a +4 heavy battleaxe (1160 gold) [Shop] Gyme's Weapon Shop a +0 morningstar of flaming (179 gold) 2 curare-tipped darts (33 gold) a +0 hand axe (42 gold) a +0 dagger (28 gold) the +2 whip "Etogipemn" {freeze, rF+ Int+3} (487 gold) rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. 2 poisoned darts (16 gold) a +0 dagger (28 gold) (0, 0, D:1) a jackal corpse (skeletalised by now) (0, 1, D:1) a +0 dagger a jackal corpse (skeletalised by now) a kobold corpse (skeletalised by now) (3, 1, D:1) a +0 ring mail (5, 10, D:1) a +0 whip (7, -11, D:1) a +0 spear (7, 9, D:1) a jackal skeleton a jackal skeleton a bat skeleton a jackal skeleton (8, -12, D:1) a +0 dagger a kobold corpse (skeletalised by now) (8, 1, D:1) a maw talisman (11, -10, D:1) a +0 whip (11, 15, D:1) a +0 club (13, 18, D:1) a frilled lizard corpse (skeletalised by now) (16, 0, D:1) a bat skeleton (18, 4, D:1) a +0 dagger of venom (18, 5, D:1) a +0 short sword a kobold skeleton (27, 1, D:1) a +0 club a goblin skeleton (28, 18, D:1) a hobgoblin corpse (skeletalised by now) (29, -15, D:1) a +0 club 3 stones a kobold skeleton (38, -3, D:1) a +0 orcbow (39, 7, D:1) a +0 club (40, -13, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Efotaj's Distillery a potion of mutation (unknown) (96 gold) a potion of lignification (unknown) (36 gold) a potion of haste (unknown) (120 gold) a potion of lignification (unknown) (36 gold) a potion of might (48 gold) a potion of resistance (unknown) (120 gold) a potion of haste (unknown) (120 gold) a potion of heal wounds (unknown) (96 gold) (0, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (11, 26, D:2) a +0 short sword (16, -5, D:2) the +8 quarterstaff of Fuklem {venom, ^Drain rN+ Str+3} ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. (18, -5, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (18, 14, D:2) a +0 war axe (21, -3, D:2) a +0 club (32, 12, D:2) a quill talisman (32, 37, D:2) a jackal skeleton (32, 39, D:2) an adder skeleton (33, 15, D:2) a ring of wizardry a -1 whip (39, 18, D:2) 4 javelins (41, -10, D:2) a +0 robe a hobgoblin corpse (skeletalised by now) (42, -10, D:2) a +0 dagger (47, 10, D:2) a hobgoblin skeleton (49, -7, D:2) a frilled lizard corpse (skeletalised by now) (53, 0, D:2) a +0 ring mail (56, 10, D:2) a +0 scale mail (60, 18, D:2) a +0 dagger a goblin skeleton (60, 34, D:2) a +0 robe (61, 36, D:2) the +1 sling of the Crawling Thing {flame, rF- Int+4 SInv Stlth+} rF-: It makes you vulnerable to fire. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (71, 16, D:2) a +2 morningstar of protection Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 whip a +0 leather armour a +0 whip a dart slug corpse an orc corpse an orc corpse (9, -18, D:3) a rat corpse (skeletalised by now) a sewer (0, 0, Sewer) a +0 troll leather armour {Pargi} the troll corpse of Pargi