Dungeon Crawl Stone Soup version 0.35-a0-1030-gd5a8bc16ac (webtiles) character file. Game seed: 13327087988440245284 150 AtHam the Shooter (level 5, -3/38 HPs) Began as a Coglin Hunter on Sept 16, 2026. Slain by a brain worm (5 damage) ... in a sewer. The game lasted 00:01:27 (2613 turns). AtHam the Shooter (Coglin Hunter) Turns: 2613, Time: 00:01:28 Health: -3/38 AC: 3 Str: 12 XL: 5 Next: 32% Magic: 2/5 EV: 11 Int: 8 God: Gold: 190 SH: 0 Dex: 19 Spells: 4/4 levels left rFire . . . (100%) a - +2 sling {Xiang} rCold . . . (100%) c - +0 sling {Paloma} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.26/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 190 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Xiang} c - a +0 sling (offhand) {Paloma} Missiles d - a throwing net Armour b - a +0 leather armour (worn) Scrolls c - 4 scrolls of identify {unknown} d - 5 scrolls of teleportation {unknown} e - a scroll of revelation {unknown} Potions f - a potion of invisibility {unknown} j - 2 potions of berserk rage {unknown} k - a potion of lignification {unknown} l - a potion of magic {unknown} n - 3 potions of heal wounds {unknown} o - a potion of curing {unknown} p - 2 potions of cancellation {unknown} q - a potion of brilliance {unknown} Skills: - Level 2.0 Fighting + Level 5.9 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 50% 1 Grave Claw Necr 0% 2d7 63% 2 Momentum Strike Conj/Tloc 0% 3d8 63% 2 Launch Clockwork Bee Frge 0% N/A 86% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 86% 3 Vampiric Draining Necr 0% 2d6 86% 3 Animate Dead Necr 0% N/A 99% 4 Lee's Rapid Deconstruct Erth 0% 3d4* 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: The Shining One Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet barely misses the rock fish. The rock fish barely misses you. The brain worm bites you. The rock fish barely misses you. Fire: a) +2 sling {Xiang} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rock fish (almost dead, 74% to hit) You shoot a sling bullet. The sling bullet hits the rock fish but does no damage. The rock fish is almost dead. You shoot a sling bullet. The sling bullet hits the rock fish but does no damage. The rock fish is almost dead. The brain worm bites you. The rock fish bites you! * * * LOW HITPOINT WARNING * * * The brain worm barely misses you. Fire: a) +2 sling {Xiang} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rock fish (almost dead, 74% to hit) You shoot a sling bullet. The sling bullet hits the rock fish. The rock fish is almost dead. You shoot a sling bullet. The sling bullet hits the rock fish but does no damage. The rock fish is almost dead. Your butterfly disappears in a burst of colours! The rock fish closely misses you. The brain worm's bulging head throbs. Something gnaws on your mind! * * * LOW HITPOINT WARNING * * * You feel your power leaking away. Fire: a) +2 sling {Xiang} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rock fish (almost dead, 74% to hit) You shoot a sling bullet. The sling bullet hits the rock fish but does no damage. The rock fish is almost dead. You shoot a sling bullet. The sling bullet hits the rock fish. You kill the rock fish! The brain worm bites you. You die... ##∩## ##.∩.## ##..b..## #...bb..# #..bbbb.# #.≈≈≈≈bb# #..b≈≈..# #.b.bbb.# ##b..@.## ##..w## ##.## #.# #.# #.# #.# #.# #.# You could see a brain worm (ally target). Vanquished Creatures 2 rock fish (Sewer) 4 adders A river rat (D:3) 4 dart slugs 2 ribbon worms 6 endoplasms 5 hobgoblins A quokka (D:2) 2 ball pythons (D:3) 11 bats 3 frilled lizards 4 goblins 5 kobolds 7 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AtHam the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 151 | D:1 | Reached skill level 4 in Ranged Weapons 151 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 814 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1959 | D:3 | Found a faded altar of an unknown god. 1995 | D:3 | Reached skill level 5 in Ranged Weapons 1995 | D:3 | Reached XP level 4. HP: 24/33 MP: 4/4 2053 | D:3 | Found a glowing golden altar of the Shining One. 2074 | D:3 | Found a glowing drain. 2434 | Sewer | Entered a sewer 2463 | Sewer | Reached XP level 5. HP: 7/38 MP: 5/5 2613 | Sewer | Slain by a brain worm Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze, layout_loops_ring D:2: layout_loops_corners, serial_co_window_serial, co_window_paths_b, co_window_paths_a, co_window_paths_a, co_window_paths_a, co_window_paths_a, co_window_of_opportunity_b, co_window_corner_b, co_window_of_opportunity_b, co_window_4corner_b, glass_columns_a, glass_columns_a, glass_columns_b, chequers_decorated_corner D:3: layout_basic, nicolae_overflow_streaming_green_lines, shapermc_ecumenical_altar_pompeii, cheibrodos_sewer_entry_sluice Sewer: sewer_big_baddie Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 4 5 | 5.9 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 174 | 128 || 302 Read: Butterflies | | 1 || 1 Armour: Leather armour | 14 | 19 || 33 Dodge: Dodged | 14 | 27 || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2647 | 2553 | 94 | 110 | 2140 | 4 | 661.8 | Dungeon | 2462 | 2368 | 94 | 0 | 2121 | 3 | 820.7 | Sewer | 185 | 185 | 0 | 110 | 19 | 1 | 185.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1094 daAuts D:1: 766 daAuts D:3: 600 daAuts Sewer: 185 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+