Dungeon Crawl Stone Soup version 0.35-a0-1026-g18991dcc64 (webtiles) character file. Game seed: 16600755719723701376 37 AtHam the Trooper (level 3, -1/24 HPs) Began as a Gargoyle Fighter on Sept 14, 2026. Slain by a gnoll ... wielding a +0 flail (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:31 (1009 turns). AtHam the Trooper (Gargoyle Fighter) Turns: 1009, Time: 00:00:31 Health: -1/24 AC: 10 Str: 21 XL: 3 Next: 41% Magic: 3/3 EV: 8 Int: 8 God: Gold: 88 SH: 4 Dex: 9 Spells: 2/2 levels left rFire . . . (100%) a - +0 flail rCold . . . (100%) c - +0 buckler rNeg + . . (50%) b - +0 scale mail rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: mighty A: fleshless physiology, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls c - 2 scrolls of identify {unknown} Potions m - a potion of might d - a potion of attraction {unknown} f - a potion of magic {unknown} j - a potion of mutation {unknown} Skills: + Level 4.1 Fighting + Level 3.0 Maces & Flails - Level 3.2 Armour - Level 3.2 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 0% N/A 99% 3 Orb of Destruction Conj 0% 9d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your fleshless body is immune to poison, disease, and asphyxiation. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +3) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The kobold barely misses you. The kobold attacks as it pursues you! The kobold misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you but does no damage. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You feel very mighty all of a sudden. The kobold hits you but does no damage. You closely miss the kobold. You block the kobold's attack. You barely miss the kobold. The kobold hits you but does no damage. You hit the kobold. You kill the kobold! The gnoll hits you but does no damage. You closely miss the gnoll. The gnoll hits you but does no damage. You sock the gnoll! The gnoll is severely wounded. The gnoll hits you but does no damage. You closely miss the gnoll. The gnoll is severely wounded. You block the gnoll's attack. You barely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail. You die... ### #.######.# ..# #.#....#.# #.# #.#.##.#.#### #.###.#.......... #.##............. #.#.......)...... #...######.###### ######..##...........# ##.ğğğ@.###.####....#.# ##..####.# #.# #....... ♣####+##..## #.# #.# #....... ♣♣......<.## #.# #.# #....... .........## #.###.# #....... .........# #.....####....... .........# #.............#.# .........# #.##.######...#.. .........# #.##..........### You could see 3 gnolls. Vanquished Creatures A dart slug (D:1) 4 endoplasms (D:1) 3 hobgoblins 3 quokkas A ball python (D:1) 6 bats (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 6 jackals (D:1) 5 kobolds 3 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AtHam the Gargoyle Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 233 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 377 | D:1 | Reached XP level 3. HP: 23/24 MP: 3/3 443 | D:1 | Reached skill level 4 in Fighting 1009 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_small, layout_basic, minivault_5 D:2: layout_basic, serial_forest, infiniplex_forest_corner_2, infiniplex_forest_lined_room_3, infiniplex_forest_corner_1, infiniplex_forest_corner_1, infiniplex_forest_clump_small, infiniplex_forest_end_1, infiniplex_forest_corner_1, dreamdust_ecumenical_altar_angels_and_demons Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 4 | 4.1 Maces & Flails | 3 | 3.0 Armour | | 3.2 Shields | | 3.2 Action || total ---------------------------++------- Attack: Normal || 115 Melee: Flail || 115 Drink: Might || 1 Armour: Scale mail || 120 Dodge: Dodged || 71 Block: Buckler || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1043 | 1009 | 34 | 0 | 739 | 2 | 521.5 | Dungeon | 1043 | 1009 | 34 | 0 | 739 | 2 | 521.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 833 daAuts D:2: 210 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+