AtHam Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (5, 15, D:1) a +0 club 4 stones a kobold skeleton (6, -2, D:1) a rat skeleton (7, -2, D:1) a +0 club a goblin skeleton (8, -2, D:1) a hobgoblin skeleton (13, 8, D:1) a +0 hand axe (18, -15, D:1) a quokka corpse (skeletalised by now) (24, 14, D:1) a quokka corpse (skeletalised by now) a jackal corpse (skeletalised by now) a ball python corpse (skeletalised by now) (25, 13, D:1) a +0 dagger (25, 15, D:1) a jackal corpse (skeletalised by now) (31, -23, D:1) the quill talisman of the Jersey Devil {rN+} [quill talisman] rN+: It protects you from negative energy. (31, -18, D:1) a rat corpse (skeletalised by now) (31, -2, D:1) a +0 club (32, -17, D:1) a bat corpse (skeletalised by now) (37, 15, D:1) a +0 dagger (37, 21, D:1) a +0 dagger (39, -21, D:1) a +0 ring mail (39, 16, D:1) a +0 dagger (40, -1, D:1) a hobgoblin skeleton (40, 19, D:1) a +0 dagger (41, 20, D:1) a +0 ring mail (46, 14, D:1) a +0 dagger a goblin corpse (skeletalised by now) (47, 16, D:1) a +0 club a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (1, -10, D:2) a bat corpse (1, 3, D:2) an adder corpse (4, -2, D:2) a +0 club (14, -3, D:2) a +0 flail a +0 whip a +0 hand axe a quokka corpse an orc corpse (20, -3, D:2) a bat corpse