AtHam Level 1 of the Dungeon (4, 16, D:1) a jackal corpse (skeletalised by now) (4, 21, D:1) a +2 antimagic dagger (5, 10, D:1) a +0 club a goblin corpse (skeletalised by now) (5, 15, D:1) a jackal corpse (skeletalised by now) (6, 15, D:1) a hobgoblin corpse (skeletalised by now) (11, 8, D:1) a +0 leather armour (12, 13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (13, 28, D:1) a +0 club (16, 35, D:1) a +0 short sword a kobold skeleton (16, 40, D:1) a +0 robe (24, 26, D:1) a +0 spear (25, 22, D:1) a +0 short sword (38, 15, D:1) a bat skeleton (44, 27, D:1) a +0 robe (46, -4, D:1) a frilled lizard skeleton (52, -3, D:1) a +0 short sword 2 stones (52, 35, D:1) a +0 dagger a goblin corpse (skeletalised by now) (52, 36, D:1) a frilled lizard corpse (skeletalised by now) (53, 16, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (6, 7, D:2) a +0 scythe the human corpse of Sigmund (skeletalised by now) (7, 0, D:2) a +0 dagger (10, 0, D:2) a +0 whip of venom (11, -3, D:2) a +0 dagger a goblin corpse (skeletalised by now) (17, -20, D:2) a +6 ring of intelligence (19, -18, D:2) a +0 hand axe (19, -1, D:2) a bat corpse (skeletalised by now) (20, -7, D:2) a ring of see invisible a ball python skeleton (23, -3, D:2) a +0 spear (24, 4, D:2) a +6 ring of intelligence (29, -13, D:2) the +6 flail of Sijudaz {drain, rC+ rCorr} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (37, -20, D:2) a bat corpse (skeletalised by now) (37, -3, D:2) an adder corpse (skeletalised by now) (38, 0, D:2) a rat corpse (skeletalised by now) (48, -3, D:2) a +0 leather armour (49, -9, D:2) a +0 club Level 3 of the Dungeon [Shop] Qyjivise's Magic Scroll Boutique a scroll of teleportation (33 gold) a scroll of fear (44 gold) a scroll of poison (unknown) (44 gold) a scroll of immolation (unknown) (44 gold) (0, 0, D:3) a +0 ring mail (14, -15, D:3) a +0 spear (14, -8, D:3) a +0 dagger a kobold corpse (skeletalised by now) (19, 2, D:3) a +0 dagger a kobold skeleton (21, 18, D:3) a +0 dagger a goblin corpse (skeletalised by now) (22, -6, D:3) a +0 rapier of protection (37, 17, D:3) a rat corpse (skeletalised by now) (62, -12, D:3) a +0 giant club an ogre corpse (skeletalised by now) (64, -17, D:3) a +0 dagger a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (64, -14, D:3) a +0 dagger (65, -16, D:3) a +2 dagger of venom a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (65, -15, D:3) a +0 dagger 5 large rocks (66, -13, D:3) 5 large rocks Level 4 of the Dungeon [Shop] Sottelil's Armour Boutique a +1 cloak of corrosion resistance (247 gold) a +0 chain mail (90 gold) a +0 chain mail (90 gold) a +0 leather armour (30 gold) a +0 chain mail (90 gold) the +2 hood of the Assassin {Detect Stab+ Stlth++} (900 gold) Detect: It allows the wearer to sense nearby creatures. Stab+: It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any melee weapon. Stlth++: It makes you much more stealthy. It cannot be enchanted further. the +1 leather armour of Zyho {rF+ Slay+3} (504 gold) rF+: It protects you from fire. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. a +0 leather armour (30 gold) a +0 chain mail (90 gold) the +5 tower shield "Bosuakui" {rPois Regen+ rCorr Dex-5} (589 gold) rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (6, 37, D:4) a +0 dagger a goblin corpse (skeletalised by now) (15, 20, D:4) an adder corpse (skeletalised by now) (18, 19, D:4) a +0 club (30, 18, D:4) a +0 dagger a +0 chain mail (33, 16, D:4) an adder skeleton (33, 21, D:4) a +0 scimitar (46, -3, D:4) a +0 dagger (51, 23, D:4) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (51, 28, D:4) a parchment of Mercury Arrow (54, 16, D:4) a ring of flight (55, 20, D:4) a +0 short sword (60, 17, D:4) a +0 dagger a +0 leather armour (60, 18, D:4) a +0 dagger (60, 19, D:4) a +0 flail a +0 short sword an orc corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Aba Rauk's Weapon Shop a +2 long sword of holy wrath (256 gold) a +1 dire flail of holy wrath (224 gold) a +1 great mace of draining (350 gold) a +0 flail (49 gold) the +9 athame "Fimbulwinter" {freeze, IceDoom Bane rF- rC++} (1127 gold) IceDoom: Whenever you deal cold damage to an enemy without rColdāˆž, you inflict some doom upon it. Sufficient doom upon those who do not defy fate as you do will eventually result in long amounts of slowing, weakness, vitrification, blinding, or heavy draining. Bane: It inflicts you with a random bane when you equip it. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. It cannot be enchanted further. 5 atropa-tipped darts (63 gold) the +2 falchion of Iconoclasm {antimagic, *Slow rC+ Str+5 Stlth+} (569 gold) *Slow: It may slow you when you take damage. rC+: It protects you from cold. Str+5: It affects your strength (+5). Stlth+: It makes you more stealthy. It cannot be enchanted further. (1, 8, D:5) 5 javelins (21, -7, D:5) a +0 mace (21, -5, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (27, -22, D:5) a hound corpse (skeletalised by now) (32, 7, D:5) a parchment of Kinetic Grapnel (43, 16, D:5) a +0 falchion a +0 leather armour (44, 17, D:5) a +0 club a boomerang a +0 trident an orc skeleton (46, -1, D:5) a +0 hand axe (48, 19, D:5) a +0 mace a +0 chain mail an orc corpse (skeletalised by now) (60, -28, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (6, 31, D:6) a +0 flail a +0 whip (8, 20, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (8, 28, D:6) a +0 whip an orc skeleton (8, 29, D:6) a +0 whip a +0 leather armour a gnoll corpse (skeletalised by now) (9, 28, D:6) a +0 flail (21, 2, D:6) a +0 barding (26, -7, D:6) a +0 short sword (32, 10, D:6) an iguana corpse (skeletalised by now) (37, 12, D:6) a +0 partisan (39, 29, D:6) a +0 rapier (45, 12, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 short sword a +0 scale mail an orc skeleton (3, -1, D:7) a howler monkey corpse (15, 29, D:7) 23 gold pieces (15, 31, D:7) a +0 orcbow (16, 10, D:7) a +0 club an orc skeleton (17, 10, D:7) a +0 flail a +0 leather armour a +0 whip an orc skeleton (18, 11, D:7) a +0 mace a +0 scale mail an orc skeleton (19, 11, D:7) a +0 club (30, 30, D:7) a +0 leather armour (35, 6, D:7) a +0 club (39, 1, D:7) a +0 spear a gnoll corpse (skeletalised by now) (41, -4, D:7) a staff of cold (42, 1, D:7) 15 gold pieces a +0 rapier an orc corpse (skeletalised by now) (46, -12, D:7) a +0 short sword an orc skeleton (47, 27, D:7) a +0 ring mail the Ecumenical Temple