Dungeon Crawl Stone Soup version 0.35-a0-997-g53fc686c79 (webtiles) character file. Game seed: 12176399730987393099 57 AtHam the Shooter (level 4, -2/33 HPs) Began as a Coglin Hunter on Sept 7, 2026. Slain by Grinder (8 damage) ... on level 3 of the Dungeon. The game lasted 00:01:11 (994 turns). AtHam the Shooter (Coglin Hunter) Turns: 994, Time: 00:01:12 Health: -2/33 AC: 4 Str: 11 XL: 4 Next: 0% Magic: 4/4 EV: 11 Int: 9 God: Gold: 127 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . (100%) a - +2 sling {Eunkyung} rCold . . . (100%) c - +0 sling {Zolin} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . d - +0 pair of boots Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 127 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Eunkyung} c - a +0 sling (offhand) {Zolin} Armour b - a +0 leather armour (worn) d - a +0 pair of boots (worn) Scrolls s - a scroll of butterflies c - 2 scrolls of noise {unknown} e - 2 scrolls of amnesia {unknown} h - 3 scrolls of identify {unknown} Potions d - a potion of heal wounds {unknown} f - a potion of resistance {unknown} j - a potion of lignification {unknown} k - a potion of haste {unknown} Skills: - Level 2.0 Fighting + Level 5.0 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 0% N/A 63% 2 Fugue of the Fallen Necr 0% N/A 85% 3 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Forge Phalanx Beetle Frge 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Fedhas Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Fire: a) +2 sling {Eunkyung} Press: ? - help, Q - select action Shift-Dir - straight line Aim: Grinder (moderately wounded, 61% to hit) You shoot a sling bullet. The sling bullet hits Grinder. Grinder is moderately wounded. You shoot a sling bullet. The sling bullet hits Grinder. Grinder is heavily wounded. Grinder closely misses you. Grinder hits you. You writhe in agony! * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Eunkyung} Press: ? - help, Q - select action Shift-Dir - straight line Aim: Grinder (heavily wounded, 61% to hit) You shoot a sling bullet. The sling bullet hits Grinder! Grinder is severely wounded. You shoot a sling bullet. The sling bullet hits Grinder. Grinder is almost dead. Grinder gestures at you. You resist with significant effort. Fire: a) +2 sling {Eunkyung} Press: ? - help, Q - select action Shift-Dir - straight line Aim: Grinder (almost dead, 61% to hit) You shoot a sling bullet. The sling bullet barely misses Grinder. You shoot a sling bullet. The sling bullet hits Grinder. Grinder is almost dead. You encounter a bat. Grinder gestures at you. You resist with significant effort. The bat leaves your sight. Fire: a) +2 sling {Eunkyung} Press: ? - help, Q - select action Shift-Dir - straight line Aim: Grinder (almost dead, 61% to hit) You shoot a sling bullet. The sling bullet barely misses Grinder. You shoot a sling bullet. The sling bullet barely misses Grinder. Grinder says, "My boss said I was rubbish. His entrails said otherwise." Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony! You die... Grinder sighs, "Dead already? I want a refund." ##### ..... #.... ######## #.... #......# #..†. #.)....# ###..## #......# ##...... ..#####......# ##...##.# ..†...5@.....# #..#..#.# #.#####......###..##.... #......+........_. #......###..##.... ##..<.......#..#.# #...........[##.# #................ #..........##..## #...........##..# You could see Grinder. Vanquished Creatures An adder (D:2) 4 dart slugs A ribbon worm (D:2) 5 endoplasms 4 hobgoblins A jackal (D:2) 4 ball pythons (D:1) 7 bats 3 frilled lizards 3 goblins 5 kobolds 9 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AtHam the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 168 | D:1 | Reached skill level 4 in Ranged Weapons 168 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 452 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 951 | D:3 | Found a blossoming altar of Fedhas. 973 | D:3 | Reached skill level 5 in Ranged Weapons 986 | D:3 | Encountered Grinder 989 | D:3 | Reached XP level 4. HP: 22/33 MP: 4/4 994 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_rooms D:2: layout_rooms, st_stairs_5 D:3: layout_basic, mainiacjoe_overflow_small_starburst, mainiacjoe_overflow_catwalk, serial_shops, shop, nrook_campfire, minmay_surrounded, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 4 5 | 5.0 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 148 | 12 || 160 Armour: Leather armour | 5 | 2 || 7 Dodge: Dodged | 3 | 2 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1011 | 971 | 40 | 0 | 793 | 3 | 337.0 | Dungeon | 1011 | 971 | 40 | 0 | 793 | 3 | 337.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 455 daAuts D:1: 454 daAuts D:3: 101 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+