AtHam Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a kobold skeleton (2, -7, D:1) a +0 spear (8, 3, D:1) a +0 dagger a kobold corpse (skeletalised by now) (13, -26, D:1) a frilled lizard corpse (skeletalised by now) (24, -12, D:1) an inkwell talisman (24, -2, D:1) a bat skeleton (25, -16, D:1) a rat skeleton a hobgoblin skeleton (28, 0, D:1) a +0 dagger (32, -17, D:1) a +0 spear (32, -12, D:1) a +0 dagger (46, -18, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a jackal skeleton (4, 0, D:2) a hobgoblin skeleton (13, -21, D:2) a +0 ring mail (15, -1, D:2) a scroll of blinking (19, -22, D:2) a +0 dagger (26, 9, D:2) a +0 morningstar (29, -15, D:2) 3 boomerangs (29, -3, D:2) a bat corpse (skeletalised by now) (29, 9, D:2) a bat corpse (skeletalised by now) (36, 9, D:2) a +0 scale mail (39, -10, D:2) the fire staff of the Mish-Mash {^Drain rPois rF+ rCorr Str+4 Fire} [staff of fire] ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Fire: It increases the power of your Fire spells. (50, -12, D:2) a +0 robe (50, 23, D:2) a +0 chain mail Level 3 of the Dungeon (1, -11, D:3) a +0 hand axe (5, 9, D:3) a +0 hand axe (7, -21, D:3) a +0 ring mail (8, 0, D:3) a +0 dagger a goblin corpse (skeletalised by now) (9, -4, D:3) an adder corpse (skeletalised by now) (10, -16, D:3) 3 poisoned darts (11, -10, D:3) a hobgoblin skeleton (12, 0, D:3) a +0 ring mail (20, -24, D:3) a +0 ring mail (24, -19, D:3) a +0 leather armour (27, -11, D:3) a +0 club a +0 whip a +0 whip a quokka skeleton an orc skeleton (28, -12, D:3) a +0 flail (29, -12, D:3) a +0 whip an orc skeleton (29, -11, D:3) a +0 club (32, -12, D:3) a +0 leather armour (33, -25, D:3) a +0 leather armour (43, -19, D:3) a +3 great sword (45, 15, D:3) a frilled lizard corpse (skeletalised by now) (50, 10, D:3) a +0 spear (50, 20, D:3) a +0 hand axe Level 4 of the Dungeon (1, 8, D:4) the +2 leather armour "Keco Bae" {rElec rF+ Str+2 Int+2} rElec: It insulates you from electricity. rF+: It protects you from fire. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (8, 9, D:4) a dart slug corpse (14, 15, D:4) a +0 rapier of speed (24, 9, D:4) a jackal corpse (30, 4, D:4) a +0 war axe (33, -18, D:4) a +6 ring of strength (39, 20, D:4) a +0 hammer (46, 0, D:4) 3 flux baubles