AtHam Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 23, D:1) a +0 dagger (2, 42, D:1) a rat corpse (skeletalised by now) (2, 43, D:1) a +0 dagger (5, 24, D:1) a ball python skeleton (6, 22, D:1) a +0 dagger 5 stones a kobold skeleton (7, 20, D:1) a frilled lizard skeleton (11, 41, D:1) a +0 club (17, 36, D:1) a +0 club (17, 37, D:1) a +2 dagger of freezing a stone a kobold corpse (skeletalised by now) a ball python corpse (skeletalised by now) (20, 15, D:1) a +0 buckler (24, 36, D:1) a frilled lizard corpse (skeletalised by now) (24, 37, D:1) a +0 club (27, 48, D:1) a +0 leather armour (29, 30, D:1) a +0 club (30, 39, D:1) a ball python corpse (skeletalised by now) (31, 29, D:1) a +0 club a goblin skeleton (33, 52, D:1) a +0 club a goblin corpse (skeletalised by now) (35, 8, D:1) a +0 whip (35, 46, D:1) a +0 dagger a kobold corpse (skeletalised by now) (40, 33, D:1) a +0 dagger a goblin corpse (skeletalised by now) (41, 27, D:1) a +0 spear (44, 41, D:1) 2 flux baubles Level 2 of the Dungeon (10, -7, D:2) a +0 robe (14, -4, D:2) a hobgoblin corpse (skeletalised by now) (14, -3, D:2) a +0 dagger (17, 27, D:2) a +0 dagger an adder skeleton a goblin skeleton (18, 30, D:2) a bat corpse (skeletalised by now) (19, 20, D:2) a +0 scale mail (23, -3, D:2) a bat corpse (skeletalised by now) (26, 4, D:2) a +0 sling (30, 18, D:2) a bat skeleton (32, 20, D:2) a +0 club a stone (36, 3, D:2) a +0 short sword a kobold skeleton (37, 2, D:2) a hobgoblin skeleton (37, 3, D:2) a bat skeleton a ball python skeleton (48, 24, D:2) a +0 ring mail Level 3 of the Dungeon (4, -1, D:3) a +0 short sword (9, 13, D:3) a frilled lizard skeleton (14, -7, D:3) a +0 ring mail (16, 21, D:3) a +0 scale mail (16, 26, D:3) 6 poisoned darts (20, 32, D:3) a +0 hand axe (23, 16, D:3) an adder corpse (skeletalised by now) (26, -5, D:3) a +0 club a +0 sling Level 4 of the Dungeon [Shop] Lops's Book Boutique a parchment of Tukima's Dance (105 gold) a parchment of Sigil of Binding (105 gold) a parchment of Apportation (48 gold) a parchment of Call Imp (69 gold) a parchment of Cigotuvi's Putrefaction (156 gold) a parchment of Inner Flame (105 gold) a parchment of Petrify (156 gold) a parchment of Metabolic Englaciation (220 gold) a parchment of Fireball (220 gold) a parchment of Teleport Other (105 gold) [Shop] Sucetiot's Jewellery Emporium a ring of resist corrosion (unknown) (280 gold) a ring of poison resistance (unknown) (280 gold) a ring of poison resistance (unknown) (280 gold) a +4 ring of protection (unknown) (504 gold) a ring of magical power (unknown) (280 gold) a +4 ring of slaying (unknown) (504 gold) a talisman of death (770 gold) a ring of see invisible (unknown) (210 gold) a +6 ring of dexterity (unknown) (504 gold) [Shop] Hougown Nyja's Distillery 2 potions of invisibility (208 gold) a potion of curing (39 gold) a potion of enlightenment (unknown) (65 gold) a potion of invisibility (104 gold) a potion of magic (104 gold) 2 potions of attraction (unknown) (78 gold) 2 potions of brilliance (104 gold) [Shop] Gozag's Platinum Reserve the +9 kite shield of Parts Unknown {*Slow rPois Str+2 Int+3} (6810 gold) *Slow: It may slow you when you take damage. rPois: It protects you from poison. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). It cannot be enchanted further. the necromancy staff of Liuc {rC+ rN+ Will- Necro Alch} (4040 gold) [staff of necromancy] rC+: It protects you from cold. rN+: It protects you from negative energy. Will-: It decreases your willpower. Necro: It increases the power of your Necromancy spells. Alch: It increases the power of your Alchemy spells. the eel talisman of the Farrier {Str+9 Dex-4 Slay+2 Stlth+} (7650 gold) [eel talisman] Str+9: It affects your strength (+9). Dex-4: It affects your dexterity (-4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Stlth+: It makes you more stealthy. the wellspring talisman of the Platytaur {Str+5} (4250 gold) [wellspring talisman] Str+5: It affects your strength (+5). the +6 whip "Iptohy" {flame, Bane Int+4} (4990 gold) Bane: It inflicts you with a random bane when you equip it. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +3 ring mail of Articulation {rF++} (4350 gold) rF++: It greatly protects you from fire. It cannot be enchanted further. the ring of Dusk {MP+9 Slay+3 SInv} (4380 gold) [ring of magical power] MP+9: It affects your magic capacity (+9). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. the ring of Ajor {rC+ MP+8 Str+3} (5510 gold) [ring of protection from cold] rC+: It protects you from cold. MP+8: It affects your magic capacity (+8). Str+3: It affects your strength (+3). the ring of Neahaxt {rN+ SInv} (2620 gold) [ring of see invisible] rN+: It protects you from negative energy. SInv: It lets you see invisible. the ring "Ebyfuuss" {*Slow EV+5 Str+3} (4370 gold) [ring of evasion] *Slow: It may slow you when you take damage. EV+5: It affects your evasion (+5). Str+3: It affects your strength (+3). the +0 leather armour of the Lute {rF+ Stlth+} (1880 gold) rF+: It protects you from fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. the cold staff of the Girdle {rF- rC+ Int+4 Dex+2 Summ Ice} (4320 gold) [staff of cold] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). Summ: It increases the power of your Summonings spells. Ice: It increases the power of your Ice spells. the fortress talisman of Hedging {-Tele Int+8} (5100 gold) [fortress talisman] -Tele: It prevents most forms of teleportation. Int+8: It affects your intelligence (+8). the amulet "Ycry" {rPois RegenMP+ SInv} (4540 gold) [amulet of magic regeneration] rPois: It protects you from poison. RegenMP+: It increases your rate of magic regeneration. SInv: It lets you see invisible. the +7 mace "Uredab" {concuss, rPois Str-3 Int+4} (5130 gold) rPois: It protects you from poison. Str-3: It affects your strength (-3). Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +3 dagger "Jups" {holy, Str-3 Int+9} (3820 gold) Str-3: It affects your strength (-3). Int+9: It affects your intelligence (+9). It cannot be enchanted further. the +8 spear of Wiryn {venom, rCorr Str+4 Int+4} (7300 gold) rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). It cannot be enchanted further. the conjuration staff of Mayhem {rN++ Int+4 Dex-3 Conj Fire} (5020 gold) [staff of conjuration] rN++: It greatly protects you from negative energy. Int+4: It affects your intelligence (+4). Dex-3: It affects your dexterity (-3). Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. the +0 leather armour "Usauh" {Fly Will+ Regen+} (1670 gold) Fly: It grants you flight. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. the air staff of Huawek {^Contam rElec rN+ Int+2 Dex+4 Air} (4320 gold) [staff of air] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). Air: It increases the power of your Air spells. (0, 0, D:4) a parchment of Apportation (2, -4, D:4) a jackal corpse (skeletalised by now) (2, -3, D:4) a jackal corpse (skeletalised by now) (2, -2, D:4) a +0 short sword a hobgoblin corpse (skeletalised by now) an orc corpse (skeletalised by now) (9, -27, D:4) 2 poisoned darts (13, 4, D:4) a +0 short sword (14, -22, D:4) a +0 leather armour a +0 falchion the human skeleton of Eustachio (14, -6, D:4) a +0 club a +0 ring mail the goblin skeleton of Ijyb (16, -17, D:4) a staff of earth (16, -7, D:4) a +0 dagger (19, -21, D:4) a +0 whip (20, -7, D:4) an adder skeleton (21, -21, D:4) a +0 whip (22, -21, D:4) a +0 spear (23, -21, D:4) a +0 spear a gnoll skeleton (24, 1, D:4) a +0 dagger (32, -15, D:4) a +0 mace (33, -31, D:4) a +0 dagger a +0 robe (34, -31, D:4) a +0 club a +0 dagger a +0 robe an orc corpse (skeletalised by now) (35, -8, D:4) a parchment of Mephitic Cloud (42, -19, D:4) a +0 ring mail (42, -13, D:4) a +0 club Level 5 of the Dungeon (1, -5, D:5) an iguana corpse (skeletalised by now) (4, -2, D:5) a +0 spear (10, -36, D:5) the +6 long sword "Vorch" {spect, rPois Str+2} rPois: It protects you from poison. Str+2: It affects your strength (+2). It cannot be enchanted further. (12, -27, D:5) a +0 flail a +0 leather armour an orc skeleton (17, -5, D:5) a +0 robe (18, -11, D:5) a +0 whip (18, -10, D:5) a +0 hand axe an adder corpse (skeletalised by now) (18, -9, D:5) a +0 flail an orc corpse (skeletalised by now) (19, -10, D:5) a +0 flail a +0 leather armour (21, -2, D:5) an adder skeleton (23, -3, D:5) a hound corpse (skeletalised by now) (27, -28, D:5) a hound skeleton (27, -15, D:5) a +0 orcbow (30, -37, D:5) a +0 quarterstaff (32, -12, D:5) a +0 war axe (38, -40, D:5) a +0 mace an orc corpse (skeletalised by now) (39, -13, D:5) a +0 robe (43, -17, D:5) a +0 whip a +0 robe (43, -16, D:5) a +0 spear a gnoll skeleton (43, -15, D:5) a +0 club a +0 flail a +0 whip a gnoll corpse (skeletalised by now) (46, -30, D:5) a +2 robe of cold resistance a +0 dagger a +0 short sword a +0 scale mail an adder skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 robe (18, -20, D:6) a +0 spear a gnoll skeleton (18, -19, D:6) a +0 halberd a gnoll skeleton (19, -19, D:6) a +3 dagger of speed a +0 whip a +0 club 5 stones a +0 spear a +0 falchion a +0 spear a +0 ring mail a +0 whip a kobold skeleton a gnoll skeleton a kobold skeleton (20, -19, D:6) a +0 leather armour of positive energy a +0 dagger 5 stones a +0 dagger a +0 club a +0 chain mail a +0 hand axe a +0 club a +0 leather armour a +0 whip a kobold skeleton a kobold skeleton a kobold skeleton (20, 5, D:6) a +0 ring mail (27, -6, D:6) a +0 war axe a +0 plate armour a +0 giant club a bullfrog skeleton (37, 12, D:6) an adder corpse (skeletalised by now) (38, 3, D:6) an adder skeleton (38, 4, D:6) a +0 flail (40, 4, D:6) a +0 ring mail (40, 6, D:6) a +0 spear a +0 ring mail a gnoll skeleton (41, 6, D:6) a +0 dagger a +0 dagger an orc skeleton (42, -23, D:6) a +0 club (42, 6, D:6) a +0 whip an adder skeleton (45, 22, D:6) a +0 leather armour (48, 20, D:6) a +0 dagger a +0 leather armour an orc skeleton (48, 21, D:6) a +0 trident (49, 19, D:6) a +0 dagger a +0 robe (59, -15, D:6) a +0 partisan +0 swamp dragon scales the human corpse of Maggie (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (14, -19, D:7) a wand of roots (9) a +0 dagger a +0 robe an orc corpse (18, -16, D:7) a howler monkey corpse (20, 3, D:7) a +0 flail (21, 2, D:7) a +3 dagger an orc corpse (21, 3, D:7) a +0 war axe a +0 chain mail an orc corpse (35, 5, D:7) a +0 flail the Ecumenical Temple