Asidra Level 1 of the Dungeon [Shop] Quggeowk's Antique Weapon Shop the +8 hand axe "Wuohij" {antimagic, Dex+3 SInv} (1596 gold) Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. a +1 quarterstaff of rebuke (288 gold) a +2 dagger of venom (345 gold) a +2 vampiric halberd (576 gold) a +1 morningstar of protection (340 gold) the +3 arbalest of the Protecting Genius {drain, rPois} (952 gold) rPois: It protects you from poison. It cannot be enchanted further. a +0 spear (72 gold) a +0 whip (60 gold) a +2 great sword of protection (576 gold) the +9 great mace of the Eternal Warrior {vamp, Fly rElec rF+ Int-4 Dex+2} (2253 gold) Fly: It grants you flight. rElec: It insulates you from electricity. rF+: It protects you from fire. Int-4: It affects your intelligence (-4). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +3 quarterstaff "Sistent" {rebuke, Int+3} (799 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. (3, 1, D:1) a hobgoblin corpse (skeletalised by now) (4, 2, D:1) a +0 club (9, -7, D:1) a +0 pair of boots (17, 0, D:1) a hobgoblin skeleton (17, 2, D:1) a potion of haste (21, -11, D:1) a +0 leather armour (23, 20, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (32, 5, D:1) a staff of earth (36, -16, D:1) a +0 robe (45, 9, D:1) 8 stones (48, 14, D:1) a ball python skeleton (54, 7, D:1) a +0 leather armour (62, 18, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Birhik's Weapon Emporium a +0 trident (42 gold) a +0 hand axe (36 gold) 2 atropa-tipped darts (21 gold) a +0 trident (42 gold) a +1 heavy shortbow (148 gold) a +0 war axe (42 gold) 5 poisoned darts (36 gold) 6 boomerangs (144 gold) a +0 short sword (36 gold) a +0 club (6 gold) a +0 mace (36 gold) (3, 2, D:2) a +0 club (3, 16, D:2) a +0 whip of electrocution a +0 dagger a +0 leather armour a +0 short sword a +0 mace an orc skeleton an orc skeleton an orc skeleton an orc skeleton (4, 3, D:2) a hobgoblin skeleton (7, 16, D:2) a +0 scale mail (9, 13, D:2) a +0 dagger (9, 40, D:2) a +0 dagger a goblin corpse (skeletalised by now) (11, -5, D:2) a +0 robe (11, 17, D:2) a rat skeleton (17, -9, D:2) a +0 club (17, 30, D:2) an orb of pyromania (19, 19, D:2) the felid skeleton of Natasha (36, -4, D:2) a +0 whip 5 stones (39, 37, D:2) a +0 short sword (41, 31, D:2) the felid corpse of Natasha (skeletalised by now) (47, -2, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (3, -4, D:3) a +0 hand axe (4, -20, D:3) a bat corpse (skeletalised by now) (10, -23, D:3) a +0 club a +0 ring mail (11, -24, D:3) a +0 falchion (13, -3, D:3) a +0 short sword a kobold corpse (skeletalised by now) (24, -29, D:3) a +0 dagger (28, -25, D:3) a +0 spear a gnoll skeleton (29, -26, D:3) a +0 spear (30, -27, D:3) a +0 flail a gnoll skeleton (31, -28, D:3) a rat skeleton (48, -11, D:3) a +0 club (49, 3, D:3) a +0 ring mail Level 4 of the Dungeon (10, -6, D:4) a dart slug corpse (12, -5, D:4) a clockroach corpse (12, 0, D:4) a dart slug corpse a sewer (0, 0, Sewer) a scroll of identify (0, 1, Sewer) 3 scrolls of enchant armour (0, 2, Sewer) a scroll of enchant weapon (1, 1, Sewer) a potion of might (3, -1, Sewer) a rat corpse (4, -1, Sewer) a river rat corpse (4, 1, Sewer) a rat corpse