Dungeon Crawl Stone Soup version 0.35-a0-704-g041f4b8945 (webtiles) character file. Game seed: 16531387199374902082 4 Asidra the Vexing (level 1, 0/15 HPs) Began as a Barachi Hexslinger on July 13, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (35 turns). Asidra the Vexing (Barachi Hexslinger) Turns: 35, Time: 00:00:27 Health: 0/15 AC: 2 Str: 9 XL: 1 Next: 70% Magic: 2/2 EV: 11 Int: 13 God: Gold: 13 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison c - a scroll of noise {unknown} Skills: - Level 1.2 Fighting * Level 2.2 Ranged Weapons - Level 2.1 Dodging - Level 1.1 Spellcasting + Level 3.3 Hexes + Level 1.3 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 11% 2 Sigil of Binding Hex 9% N/A 21% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Cause Fear Hex 4% N/A 56% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5955 Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The jackal barely misses you. The jackal bites you. x2 You took 2 damage! You shoot a sling bullet. The sling bullet hits the jackal! You kill the jackal! The jackal bites you but does no damage. The jackal bites you. You took 3 damage! You shoot a sling bullet. The sling bullet hits the jackal but does no damage. The jackal barely misses you. The jackal closely misses you. You recovered 1 HP! You shoot a sling bullet. The sling bullet hits the jackal. The jackal is moderately wounded. The jackal bites you. The jackal barely misses you. You took 3 damage! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal barely misses you. You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You took 3 damage! You shoot a sling bullet. The sling bullet hits the jackal. The jackal is almost dead. The jackal closely misses you. The jackal bites you but does no damage. You recovered 1 HP! You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You took 1 damage! You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal closely misses you. The jackal bites you. You die... #.>............. #...#..#..#..#.. #............... #............... #.>............< #..............) #•.............. ####...#..#..#..#.. #†@..>............. #h################# #. #. #. .> #. #. #+ You could see a jackal. Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) 2 endoplasms (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Asidra the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 35 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_basic, corner_web_ring Action || total ---------------------------++------- Fire: Sling || 15 Armour: Robe || 12 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 43 | 43 | 0 | 0 | 17 | 1 | 43.0 | Dungeon | 43 | 43 | 0 | 0 | 17 | 1 | 43.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 43 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+