Dungeon Crawl Stone Soup version 0.35-a0-690-g744d22ced1 (webtiles) character file. Game seed: 13574548536078171504 80 Asidra the Shooter (level 3, -9/29 HPs) Began as a Demigod Hunter on July 10, 2026. Splashed by a jelly's acid (10 damage) ... on level 2 of the Dungeon. The game lasted 00:00:53 (1271 turns). Asidra the Shooter (Demigod Hunter) Turns: 1271, Time: 00:00:54 Health: -9/29 AC: -9 Str: 12 XL: 3 Next: 98% Magic: 5/5 EV: 11 Int: 11 God: Gold: 159 SH: 0 Dex: 21 Spells: 2/2 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) c - scarf {+Inv} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: corroded (-12) A: high MP 1, forlorn, divine attributes a: Evoke Invisibility (28%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 159 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) c - a scarf of invisibility (worn) Wands e - a wand of charming (9) Scrolls s - 2 scrolls of butterflies c - a scroll of identify {unknown} e - a scroll of amnesia {unknown} h - a scroll of teleportation {unknown} j - a scroll of fear {unknown} m - a scroll of enchant armour {unknown} n - a scroll of immolation {unknown} Potions d - a potion of heal wounds {unknown} f - a potion of haste {unknown} k - 2 potions of brilliance {unknown} l - a potion of lignification {unknown} Skills: - Level 1.7 Fighting * Level 5.2 Ranged Weapons - Level 1.7 Dodging - Level 0.8 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 41% 1 Grave Claw Necr 0% 2d7 56% 2 Searing Ray Conj 0% 2d4 56% 2 Inner Flame Hex/Fire 0% N/A 80% 3 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Detonation Catalyst Fire/Alch 0% 2d3 100% 5 Irradiate Conj/Alch 0% 3d11 100% 5 Ignition Fire 0% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10704 Shops: D:1 ( Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You pick up a parchment of Grave Claw and begin reading... You add the spell Grave Claw to your library. You encounter a jelly. You shoot an arrow. The arrow hits the jelly. The jelly is moderately wounded. You shoot an arrow. The arrow hits the jelly! The jelly is almost dead. The jelly hits you. You are splashed with acid! The acid corrodes you! You took 10 damage! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jelly (almost dead, 90% to hit) You shoot an arrow. The arrow hits the jelly but does no damage. The jelly is almost dead. The jelly hits you. You are splashed with acid! The acid corrodes you! You took 8 damage! Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jelly (almost dead, 90% to hit) You shoot an arrow. The arrow hits the jelly but does no damage. The jelly is almost dead. The jelly jiggles. The jelly closely misses you. The jelly hits you. You are splashed with acid! * * * LOW HITPOINT WARNING * * * The acid corrodes you! You took 9 damage! Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jelly (almost dead, 90% to hit) You shoot an arrow. The arrow hits the jelly but does no damage. The jelly is almost dead. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... #.......# #.##..# #.#####.# #.#...####### #.# ###.######............ #.# #..........#...####### #.# #.#.#########.## #.# #.#.# #.# #.###.#.# #.# #.......#### ##'## ####.....@.# ##...## ###...###j# ##.....## #..>....#.# #.......## # #.......#.##.........#### #..........+.........'... ###.....#.##.........#### ####.......###.......##### #........### ##.....## #.. #.######.# ##...## #.# You could see a jelly. Vanquished Creatures An iguana (D:2) 2 adders (D:2) 3 ribbon worms (D:2) 4 endoplasms (D:1) 4 hobgoblins 7 jackals 2 bats 2 frilled lizards 3 goblins A kobold (D:1) 3 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Asidra the Demigod Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 38 | D:1 | Found Ahouc's Antique Weapon Shop. 91 | D:1 | Reached skill level 4 in Ranged Weapons 190 | D:1 | Reached XP level 2. HP: 24/24 MP: 4/4 509 | D:2 | Reached XP level 3. HP: 15/29 MP: 5/5 912 | D:2 | Reached skill level 5 in Ranged Weapons 1271 | D:2 | HP: 1/29 [jelly (1)] 1271 | D:2 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: dysonsfear_arrival_nine_rooms, layout_basic, serial_shops, nicolae_shop_targeted, dreamdust_wishing_well D:2: layout_loops_corners Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 4 5 | 5.2 Fighting | | 1.7 Dodging | | 1.7 Stealth | | 0.8 Action || total ---------------------------++------- Fire: Shortbow || 113 Armour: Leather armour || 30 Dodge: Dodged || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1294 | 1279 | 15 | 0 | 1070 | 2 | 647.0 | Dungeon | 1294 | 1279 | 15 | 0 | 1070 | 2 | 647.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 790 daAuts D:1: 503 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+