Asidra Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 11, D:1) a bat skeleton (4, 3, D:1) a +0 spear (7, 25, D:1) a gnoll skeleton (15, 25, D:1) a gnoll skeleton (28, -2, D:1) a +0 dagger a kobold skeleton (31, 21, D:1) 3 boomerangs (32, 9, D:1) a rat corpse (skeletalised by now) (34, 41, D:1) a +0 club (39, 3, D:1) a +0 falchion (40, -8, D:1) a hobgoblin corpse (skeletalised by now) (41, 28, D:1) a ball python corpse (skeletalised by now) (42, 11, D:1) a rat corpse (skeletalised by now) (42, 26, D:1) a +0 club a goblin corpse (skeletalised by now) (55, 9, D:1) a +0 quarterstaff (62, -3, D:1) a +0 whip Level 2 of the Dungeon (8, 0, D:2) an adder corpse (17, -9, D:2) a parchment of Sticky Flame (17, -8, D:2) a scroll of blinking (17, 0, D:2) a +0 whip 4 stones (18, -7, D:2) a potion of curing (20, -8, D:2) a +0 short sword 3 stones a kobold corpse (23, -8, D:2) a rat corpse (26, -8, D:2) a +0 club (32, -8, D:2) a scroll of identify