Dungeon Crawl Stone Soup version 0.35-a0-634-gb0bcc095c2 (webtiles) character file. Game seed: 3900298325377558288 149 Asidra the Shooter (level 5, 2/41 HPs) Began as a Coglin Hunter on July 2, 2026. Quit the game on level 4 of the Dungeon. The game lasted 00:01:57 (2241 turns). Asidra the Shooter (Coglin Hunter) Turns: 2241, Time: 00:01:58 Health: 2/41 AC: 1 Str: 12 XL: 5 Next: 31% Magic: 5/5 EV: 11 Int: 8 God: Gold: 135 SH: 0 Dex: 16 Spells: 4/4 levels left rFire . . . (100%) a - +2 sling {Bo} rCold . . . (100%) c - +0 sling {Manveen} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.26/turn MPRegen 0.09/turn %: no passive effects @: lethally poisoned (2 -> -17), studying Polearms, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery, clumsy 1, deformed body, initially attractive 1 a: Invent Gizmo (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 135 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Bo} c - a +0 sling (offhand) {Manveen} Missiles d - 6 boomerangs e - a throwing net Armour b - a +0 leather armour (worn) Wands e - a wand of charming (4) Scrolls s - a scroll of butterflies c - a scroll of blinking {unknown} e - a scroll of noise {unknown} h - 3 scrolls of teleportation {unknown} j - 2 scrolls of fear {unknown} k - a scroll of poison {unknown} l - 2 scrolls of identify {unknown} Skills: + Level 3.4 Fighting * Level 5.2 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 50% 1 Poisonous Vapours Alch/Air 0% 1d1 50% 1 Shock Conj/Air 0% 1d3 50% 1 Mercury Arrow Conj/Alch 0% 2d5 63% 2 Scorch Fire 0% 2d5 63% 2 Summon Ice Beast Ice/Summ 0% N/A 86% 3 Teleport Other Tloc 0% N/A 86% 3 Flame Wave Conj/Fire 0% 2d4 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21698 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. You are clumsy. (Dex -3) Armour fits poorly on your strangely shaped body. You sometimes pull newly seen creatures towards you. Message History The water moccasin is heavily wounded. The water moccasin closely misses you. You shoot a sling bullet. The sling bullet misses the water moccasin. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin bites you! You took 8 damage! You are too injured to fight recklessly! Fire: a) +2 sling {Bo} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (heavily wounded, 48% to hit) You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is severely wounded. You shoot a sling bullet. The sling bullet closely misses the water moccasin. You feel very sick. The water moccasin closely misses you. The water moccasin bites you. You took 9 damage! It was a potion of mutation. You feel extremely strange. You feel clumsy. Your body twists and deforms. You feel strangely attractive. You feel very sick. The water moccasin bites you. You took 5 damage! It was a potion of cancellation. You feel magically purged. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! The water moccasin barely misses you. You took 11 damage! Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### #...........## #...#.......#...# #...#....#####.## #......######.## #........#.....# #...#........##.# .....#.......##..# .... #...........# ... #...<#..#.@## .#...........#.S# #.........#.... .......#........ #.....#...#.##... #....##.....# ...# ..#.# #.....# .... .... ##....# ....# You could see a water moccasin. Vanquished Creatures An orc priest (D:3) 3 gnolls (D:3) 3 adders 2 adder zombies (D:2) 4 orcs (D:3) 9 hobgoblins 4 jackals (D:2) 2 quokkas (D:1) 6 ball pythons 3 ball python zombies (D:2) 8 bats 3 bat zombies (D:2) 5 endoplasms 5 frilled lizards 2 goblins 6 kobolds 5 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Asidra the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 159 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 194 | D:1 | Reached skill level 4 in Ranged Weapons 664 | D:2 | Reached XP level 3. HP: 22/28 MP: 3/3 1000 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 1452 | D:3 | Reached skill level 5 in Ranged Weapons 1778 | D:3 | Reached XP level 5. HP: 41/41 MP: 5/5 2231 | D:4 | Encountered a water moccasin 2239 | D:4 | Gained mutation: You are clumsy. (Dex -3) [potion of | mutation] 2239 | D:4 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 2239 | D:4 | Gained mutation: You sometimes pull newly seen creatures | towards you. [potion of mutation] 2240 | D:4 | HP: 2/41 [water moccasin (8)] 2241 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_rooms, serial_bayou, serial_bayou_shore_a, serial_bayou_pond_d, serial_bayou_lagoon_a, serial_bayou_ford_a D:2: layout_rooms, serial_undead, serial_undead_b, serial_undead_a, serial_undead_c, serial_undead_f, serial_undead_a, serial_undead_c, serial_undead_b D:3: layout_basic, minmay_misc_feat_five D:4: layout_cave_pools Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 4 5 | 5.2 Fighting | 3 | 3.4 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 184 | 130 || 314 Drink: Cancellation | | 1 || 1 Mutation | | 1 || 1 Armour: Leather armour | 11 | 26 || 37 Dodge: Dodged | 11 | 18 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2301 | 2145 | 156 | 179 | 1649 | 4 | 575.2 | Dungeon | 2301 | 2145 | 156 | 179 | 1649 | 4 | 575.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1084 daAuts D:1: 670 daAuts D:2: 499 daAuts D:4: 47 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+