Asidra Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (9, -52, D:1) a +0 chain mail (9, -49, D:1) a +0 mace (11, -50, D:1) a jackal corpse (skeletalised by now) (14, -49, D:1) a +0 dagger a stone (15, -27, D:1) a rat skeleton (19, 3, D:1) a +0 leather armour (34, 5, D:1) a +0 scale mail (38, 3, D:1) 4 stones (43, -31, D:1) a bat corpse (skeletalised by now) (57, -37, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (1, 4, D:2) a +0 club (2, -2, D:2) a +0 ring mail (15, 6, D:2) a bat skeleton (21, -5, D:2) a +0 robe (28, 31, D:2) a +0 robe (35, 5, D:2) a bat skeleton (37, 22, D:2) a +0 short sword 3 poisoned darts a kobold skeleton (43, 40, D:2) a bat corpse (skeletalised by now) (45, 15, D:2) a rat skeleton (50, 29, D:2) a bat corpse (skeletalised by now) (50, 32, D:2) 2 poisoned darts (52, 18, D:2) a +0 dagger a goblin skeleton Level 3 of the Dungeon (0, 0, D:3) 6 datura-tipped darts (6, -6, D:3) a ball python corpse (skeletalised by now) (10, -1, D:3) a ball python corpse (skeletalised by now) (13, 34, D:3) a +2 dagger of draining (15, 7, D:3) a parchment of Searing Ray (17, -4, D:3) a bat corpse (skeletalised by now) (19, 3, D:3) a +0 falchion (28, 31, D:3) a +0 whip 2 stones (36, 25, D:3) a +0 club (40, 22, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 robe (3, 4, D:4) a +0 club a goblin skeleton (15, 17, D:4) a ball python skeleton (16, -9, D:4) a +0 short sword 3 stones a kobold skeleton (17, 15, D:4) a hobgoblin skeleton (21, -23, D:4) a +0 whip a gnoll corpse (skeletalised by now) (21, -6, D:4) a +0 dagger (21, 34, D:4) a +0 mace (22, -25, D:4) a +0 flail (22, -15, D:4) a +0 spear a gnoll corpse (skeletalised by now) (25, 0, D:4) a +0 whip an orc skeleton (28, -13, D:4) a +0 flail (32, -21, D:4) a +0 whip (32, -11, D:4) a +0 club (33, 2, D:4) a quokka skeleton (42, 2, D:4) a +0 club a goblin skeleton (54, -13, D:4) a +0 hammer Level 5 of the Dungeon (10, -17, D:5) a +0 orcbow a centaur skeleton (11, -17, D:5) a +0 orcbow (12, -4, D:5) a +1 scythe of venom a +0 robe the human corpse of Sigmund (skeletalised by now) (27, -13, D:5) a quokka corpse (skeletalised by now) (46, -15, D:5) a +0 whip (58, -23, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 war axe a +0 scale mail (4, -21, D:6) a +0 mace a +0 flail an orc skeleton (5, 4, D:6) a +0 short sword (7, 11, D:6) a parchment of Call Imp (9, 11, D:6) a +0 leather armour (16, 3, D:6) a +0 giant club (17, 3, D:6) a +0 giant spiked club an ogre corpse (skeletalised by now) (19, -26, D:6) a spore talisman (26, -11, D:6) a parchment of Grave Claw (41, -26, D:6) a +0 hand axe a +0 ring mail of cold resistance an orc corpse (skeletalised by now) (45, -23, D:6) a +0 robe Level 7 of the Dungeon [Shop] Ovetran's Weapon Shop the +8 dagger of the Dancing Shark {spect, Will++} (924 gold) Will++: It greatly increases your willpower. It cannot be enchanted further. a +1 spear of venom (148 gold) a +2 short sword of venom (218 gold) a +0 sling (21 gold) a +0 battleaxe (140 gold) a +0 short sword (42 gold) a +0 broad axe (126 gold) a +2 scimitar of flaming (319 gold) a +3 rapier of speed (469 gold) 5 poisoned darts (42 gold) (0, 0, D:7) a +0 robe a +0 scale mail (3, 2, D:7) a +0 war axe (7, 29, D:7) a +0 sling a +0 quarterstaff a +0 ring mail (8, -8, D:7) a +0 leather armour (9, -4, D:7) a +0 robe a +3 falchion (11, -3, D:7) a +0 hand axe a +0 chain mail a +0 war axe a +0 club an orc skeleton (12, -2, D:7) a +0 club a +0 leather armour a +0 hand axe a +0 hand axe a +0 leather armour a +1 dagger a +0 flail an orc skeleton an orc skeleton an orc skeleton an orc skeleton (15, -6, D:7) a +0 trident an orc skeleton (21, 26, D:7) a +0 robe (27, 11, D:7) a +0 leather armour (29, 29, D:7) a +0 dagger (30, -17, D:7) a +2 war axe a +0 robe a +2 flail a +0 robe (30, 28, D:7) a +0 dagger a +0 short sword 5 poisoned darts a kobold skeleton (31, 8, D:7) a +0 dagger a +0 robe (33, 10, D:7) a +0 hand axe a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (35, -13, D:7) a +0 spear (39, -1, D:7) a hound skeleton (45, -16, D:7) a +0 dagger (54, -12, D:7) a +0 hand axe Level 8 of the Dungeon [Shop] Gozag's Platinum Reserve the air staff of the Ancient Violins {rElec rC- rN+ rCorr Int+5 Dex-2 Air} (4110 gold) [staff of air] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). Dex-2: It affects your dexterity (-2). Air: It increases the power of your Air spells. the alchemy staff of Change {rElec rPois Int-5 Dex+3 Alch} (3480 gold) [staff of alchemy] rElec: It insulates you from electricity. rPois: It protects you from poison. Int-5: It affects your intelligence (-5). Dex+3: It affects your dexterity (+3). Alch: It increases the power of your Alchemy spells. the amulet "Pitrithru" {Harm Rampage Acrobat *Silence rC+} (3840 gold) [amulet of the acrobat] Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Acrobat: It increases your evasion after moving or waiting. *Silence: It may silence you when you take damage. rC+: It protects you from cold. the +4 helmet "Qyedwoh" {Snipe, Bane +Inv rC+ Slay+2} (5890 gold) Bane: It inflicts you with a random bane when you equip it. +Inv: It lets you turn invisible. rC+: It protects you from cold. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. the alchemy staff of a ziggurat {^Fragile rPois Int-3 Dex+6 Tloc Alch} (3830 gold) [staff of alchemy] ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. Int-3: It affects your intelligence (-3). Dex+6: It affects your dexterity (+6). Tloc: It increases the power of your Translocations spells. Alch: It increases the power of your Alchemy spells. the necromancy staff of Malaise {rN+ Dex+3 Necro} (3830 gold) [staff of necromancy] rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). Necro: It increases the power of your Necromancy spells. the +2 whip of the Threshing Wolf {speed, *Rage Fly rC++ Str+4} (5040 gold) *Rage: It berserks you when you make melee attacks (+20% chance). Fly: It grants you flight. rC++: It greatly protects you from cold. Str+4: It affects your strength (+4). It cannot be enchanted further. the earth staff of the Writhing Gods {+Blink rCorr Stlth+ Earth} (4740 gold) [staff of earth] +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. Earth: It increases the power of your Earth spells. the +3 ring mail of the Lost Path {Harm Rampage Fly Dex-3} (2180 gold) Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Fly: It grants you flight. Dex-3: It affects your dexterity (-3). It cannot be enchanted further. the granite talisman "Naebenko" {rF+} (9000 gold) [granite talisman] rF+: It protects you from fire. the ring "Ysublipto" {Str+6 Int+4 Dex-2 Slay+2} (5560 gold) [ring of strength] Str+6: It affects your strength (+6). Int+4: It affects your intelligence (+4). Dex-2: It affects your dexterity (-2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the ring "Gosopelo" {rC+++ Dex+2} (5370 gold) [ring of protection from cold] rC+++: It renders you almost immune to cold. Dex+2: It affects your dexterity (+2). the scarf of Fullness {Repulsion, Harm Rampage rF+ Int+3} (3030 gold) Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). the +0 robe of Instinct {rF+ Dex+4} (2330 gold) rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +3 mace of holy wrath (2240 gold) the fortress talisman of Intuition {rElec rPois Str-2 Slay+6} (9900 gold) [fortress talisman] rElec: It insulates you from electricity. rPois: It protects you from poison. Str-2: It affects your strength (-2). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). the +9 short sword "Irchicupt" {freeze, Str+7 Dex+3} (7840 gold) Str+7: It affects your strength (+7). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the ring of Fudghul {Will++ MP+11 Int+3 Dex-3} (6070 gold) [ring of willpower] Will++: It greatly increases your willpower. MP+11: It affects your magic capacity (+11). Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). the +1 pair of gloves of Fafeaketo {Stlth+ Fire} (2490 gold) Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. It cannot be enchanted further. the cold staff "Orb Guardian's Death" {+Blink rC+ Will++ Str+2 Int-2 Ice} (5300 gold) [staff of cold] +Blink: It lets you blink. rC+: It protects you from cold. Will++: It greatly increases your willpower. Str+2: It affects your strength (+2). Int-2: It affects your intelligence (-2). Ice: It increases the power of your Ice spells. (1, 11, D:8) a +0 lajatang (13, -27, D:8) a +0 trident (17, 2, D:8) a +2 whip of freezing a +0 robe the kobold skeleton of Pikel (25, 8, D:8) a +0 dagger (26, 8, D:8) a +2 whip of freezing (27, 8, D:8) a +0 dagger a +0 whip 20 poisoned darts a +3 short sword of venom a +0 short sword a kobold skeleton a kobold skeleton (27, 17, D:8) a +0 hand axe a +0 short sword a +0 leather armour (31, 6, D:8) a yak skeleton (32, -1, D:8) a +0 dagger a +0 robe an orc skeleton (33, -2, D:8) a +0 dagger a +0 ring mail (38, -4, D:8) a +0 club a +0 short sword a +0 leather armour an orc skeleton an orc skeleton (45, -19, D:8) a +0 dagger Level 9 of the Dungeon [Shop] Fyddoubi's Antique Armour Shoppe a +0 robe (29 gold) a +0 scale mail (132 gold) a +0 ring mail (132 gold) a +0 plate armour (594 gold) a +0 chain mail (198 gold) a +0 pair of gloves (148 gold) a +0 pair of gloves of stealth (379 gold) [Shop] Kanlibec's Armour Emporium a +0 leather armour (30 gold) a +0 scale mail (60 gold) a +0 ring mail (60 gold) a +0 leather armour (30 gold) a +0 scale mail of archery (120 gold) a +3 ring mail of positive energy (345 gold) a +1 plate armour of archery (405 gold) a +0 scale mail (60 gold) a +0 ring mail (60 gold) (2, 0, D:9) a +0 dagger (18, 37, D:9) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (22, 37, D:9) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (27, -12, D:9) a +2 rapier of venom (28, 19, D:9) a +0 robe (29, 23, D:9) a +0 spear (36, 34, D:9) a +0 helmet (37, 23, D:9) a yak skeleton a yak skeleton a yak skeleton (45, 12, D:9) a +0 shortbow (47, 35, D:9) a +0 dire flail a +0 dire flail a two-headed ogre skeleton (56, 5, D:9) a +0 kite shield Level 10 of the Dungeon (0, 0, D:10) a +0 robe (5, 8, D:10) a +0 spear 6 boomerangs (7, 8, D:10) a +0 club a +4 whip a +0 spear a +0 ring mail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (8, 8, D:10) a +0 flail (14, 21, D:10) a yak corpse (skeletalised by now) (20, 19, D:10) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (21, 45, D:10) a potion of berserk rage (32, 23, D:10) a +0 mace a +0 short sword a +0 dagger a +0 robe (32, 24, D:10) a +0 mace a +0 chain mail an orc corpse (skeletalised by now) the Ecumenical Temple the Necropolis (0, 0, Necropolis) a +0 hat of see invisible (unseen) (3, -7, Necropolis) a potion of invisibility (3, 0, Necropolis) 2 potions of cancellation (4, 1, Necropolis) a potion of mutation (5, 0, Necropolis) a potion of mutation (6, -5, Necropolis) a potion of mutation (21, -21, Necropolis) a +0 pair of boots (21, -20, Necropolis) a potion of might (21, -9, Necropolis) a wand of flame (12) (21, -8, Necropolis) a potion of brilliance (22, -8, Necropolis) a +0 war axe (24, -9, Necropolis) 15 gold pieces (24, -8, Necropolis) a +0 leather armour (27, -11, Necropolis) a sky beast corpse (29, -2, Necropolis) a +2 devious dagger (still there?) a +0 robe (still there?) (30, -24, Necropolis) a +0 dagger a +0 robe an orc corpse (30, -23, Necropolis) a +0 dagger a +0 robe (31, -9, Necropolis) 22 gold pieces (31, -8, Necropolis) a parchment of Summon Ice Beast (33, -8, Necropolis) a scroll of fog (34, -21, Necropolis) a +0 long sword (34, -20, Necropolis) a +1 robe (unseen) (34, -9, Necropolis) the Folio of Wintry Flames Spells Type Level a - Summon Ice Beast Ice/Summoning 3 b - Hellfire Mortar Fire/Earth/Forgecraft 7 c - Rimeblight Ice/Necromancy 7 d - Fire Storm Conjuration/Fire 9 (unseen) (34, -8, Necropolis) the +2 robe "Ojemma Biox" {Dex+4 Stlth+} Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (45, -7, Necropolis) a staff of earth (unseen) (45, -4, Necropolis) a +0 robe (47, -9, Necropolis) a +0 robe (47, -2, Necropolis) a potion of curing (50, -9, Necropolis) 2 large rocks (50, -2, Necropolis) a +4 ring of slaying (52, -7, Necropolis) a +4 ring of protection (52, -4, Necropolis) 15 gold pieces