Arpelrain Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, -4, D:1) a jackal corpse (skeletalised by now) (5, -8, D:1) a jackal skeleton (6, 12, D:1) a bat corpse (skeletalised by now) (7, -7, D:1) a rat skeleton (7, -6, D:1) a +0 club (12, 24, D:1) 2 potions of cancellation (17, -18, D:1) a ball python skeleton (19, 5, D:1) a +0 dagger a rat skeleton a goblin skeleton (24, 4, D:1) a +0 mace (25, -17, D:1) a ring of positive energy (29, 24, D:1) a hobgoblin corpse (skeletalised by now) (33, 27, D:1) a potion of berserk rage (43, -25, D:1) a rat corpse (skeletalised by now) (52, -26, D:1) a bat corpse (skeletalised by now) (57, -17, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) Level 2 of the Dungeon (16, -10, D:2) a +0 rapier (20, -16, D:2) a parchment of Kiss of Death (20, 8, D:2) a +0 dagger (20, 9, D:2) a +0 halberd (21, -4, D:2) a +0 dagger (25, -10, D:2) a +0 club (25, -8, D:2) a +0 club (29, -26, D:2) a +0 spear a gnoll corpse (skeletalised by now) (35, 0, D:2) a +0 flail a gnoll corpse (skeletalised by now) (41, -27, D:2) an adder skeleton (52, -35, D:2) a +0 robe (52, -9, D:2) 5 stones a +0 short sword Level 3 of the Dungeon [Shop] Ykuataz's Book Emporium a parchment of Gell's Gavotte (325 gold) a parchment of Passwall (114 gold) a parchment of Passage of Golubria (169 gold) a parchment of Haunt (426 gold) a parchment of Ensorcelled Hibernation (75 gold) a parchment of Grave Claw (75 gold) a parchment of Vampiric Draining (114 gold) a parchment of Searing Ray (75 gold) (0, 0, D:3) an adder skeleton (1, 0, D:3) a jackal skeleton (9, 1, D:3) a hobgoblin skeleton (13, 2, D:3) a +1 barding (15, -13, D:3) a potion of magic (21, 14, D:3) a +0 dagger a +0 sling a goblin skeleton (22, 1, D:3) 2 potions of enlightenment (22, 3, D:3) a bat skeleton (24, 14, D:3) a quokka skeleton (26, -3, D:3) a quokka skeleton (53, 4, D:3) a +0 long sword (55, 11, D:3) a +0 dagger Level 4 of the Dungeon (29, -1, D:4) a +0 club a goblin corpse (38, 18, D:4) the +1 ring mail of Cafapoc {rF+ Str-2 Dex+5 SInv} rF+: It protects you from fire. Str-2: It affects your strength (-2). Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. It cannot be enchanted further. (42, 27, D:4) a +0 falchion