Archers Level 1 of the Dungeon (1, -8, D:1) a +0 club a goblin corpse (skeletalised by now) (2, 6, D:1) a potion of heal wounds (3, -1, D:1) a frilled lizard corpse (skeletalised by now) (5, 5, D:1) a +0 dagger 3 stones a kobold corpse (13, -8, D:1) a +0 mace (13, 36, D:1) a +0 club a goblin corpse (skeletalised by now) (14, 4, D:1) a +0 dagger a kobold corpse (16, 6, D:1) a +0 club (17, 9, D:1) a +0 ring mail (19, 13, D:1) a hobgoblin corpse (19, 14, D:1) a +0 club a goblin corpse (20, 14, D:1) a +0 robe (21, -8, D:1) a bat corpse (skeletalised by now) (22, 13, D:1) a +0 scale mail (24, 4, D:1) a bat skeleton (28, 15, D:1) a rat corpse (31, -6, D:1) a quokka corpse (skeletalised by now) (32, 10, D:1) a +0 sling (34, -8, D:1) a quokka corpse (skeletalised by now) (36, -10, D:1) a +0 club a goblin corpse (skeletalised by now) (36, 8, D:1) a quokka corpse (42, 12, D:1) a vision talisman (42, 42, D:1) a rat corpse (skeletalised by now)