Archers Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (4, 32, D:1) a +0 plate armour (5, 42, D:1) a +0 chain mail (8, 5, D:1) a +0 short sword a stone (9, 24, D:1) a frilled lizard skeleton (9, 40, D:1) a +0 short sword a kobold skeleton (20, 25, D:1) a serpent talisman (23, 45, D:1) a +0 dagger (24, -5, D:1) a +0 club a goblin corpse (skeletalised by now) (28, 24, D:1) a hobgoblin corpse (skeletalised by now) (40, -3, D:1) a bat corpse (skeletalised by now) (40, 15, D:1) a ball python skeleton (41, 6, D:1) a +0 leather armour (49, 48, D:1) a hobgoblin corpse (skeletalised by now) (50, 2, D:1) a +0 dagger a stone (50, 12, D:1) a +0 leather armour (50, 13, D:1) a jackal skeleton (50, 15, D:1) a jackal skeleton (51, 23, D:1) an amulet of regeneration (53, 23, D:1) 3 javelins (61, 10, D:1) a rat skeleton Level 2 of the Dungeon [Shop] Emoqaf's Antique Weapon Boutique a +0 quarterstaff (135 gold) a +0 mace (81 gold) a +4 great mace of protection (918 gold) a +2 trident of venom (437 gold) a +0 mace (81 gold) a +0 war axe (94 gold) a +0 short sword (81 gold) a +0 sling (40 gold) a +0 short sword (81 gold) a +0 falchion (81 gold) (6, 26, D:2) a +0 robe (6, 28, D:2) the +4 hand axe of Generosity {flame, *Noise rC++ Will+} *Noise: It may make a loud noise when swung. rC++: It greatly protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. (6, 35, D:2) a +0 club a kobold skeleton (14, 35, D:2) a +0 scale mail (19, 12, D:2) a +0 dagger (21, 3, D:2) a ball python corpse (skeletalised by now) (25, -4, D:2) a +0 short sword (26, 41, D:2) a +0 robe (31, 33, D:2) a rat corpse (skeletalised by now) (36, 9, D:2) a +0 sling a +0 dagger (36, 41, D:2) a ball python corpse (skeletalised by now) (41, 0, D:2) a quokka skeleton (45, 34, D:2) a scarab talisman (54, 1, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (8, 20, D:3) the felid corpse of Natasha (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (12, 16, D:3) a +0 whip (18, 3, D:3) the felid corpse of Natasha (skeletalised by now) (25, 1, D:3) a +0 club 4 stones a kobold skeleton (27, 33, D:3) a +0 hand axe a +0 scale mail the human skeleton of Terence (29, 19, D:3) the felid corpse of Natasha (skeletalised by now) (29, 46, D:3) a rat skeleton (44, 30, D:3) a +0 dagger (45, 28, D:3) a +0 pair of boots (45, 30, D:3) a +0 dagger a goblin corpse (skeletalised by now) (45, 32, D:3) a +0 club a +0 chain mail the goblin corpse of Ijyb (skeletalised by now) (48, 31, D:3) a +0 club a goblin corpse (skeletalised by now) (48, 32, D:3) a +0 dagger (49, 32, D:3) a +0 club (50, 34, D:3) a +0 club (52, 23, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (3, 25, D:4) a +0 short sword (5, 21, D:4) a staff of earth (10, 17, D:4) a +0 club (11, 1, D:4) 2 flux baubles (21, -7, D:4) a +0 dagger (21, 3, D:4) a +0 robe (22, 14, D:4) a quokka skeleton (35, 46, D:4) a +0 trident (36, 27, D:4) a +0 ring mail (47, 31, D:4) a +0 dagger Level 5 of the Dungeon (9, 5, D:5) 6 poisoned darts (10, 10, D:5) an adder skeleton (12, 14, D:5) a ring of see invisible (15, 10, D:5) a +0 ring mail (17, -6, D:5) a +0 whip (17, -5, D:5) a +0 rapier (22, -19, D:5) a +0 sling (29, -8, D:5) a quokka corpse (skeletalised by now) (34, -1, D:5) a rimehorn talisman (37, -8, D:5) a +0 flail a +0 leather armour a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an adder corpse (skeletalised by now) (38, -8, D:5) a +0 flail a +0 ring mail (39, -8, D:5) a +0 hand axe a +0 leather armour (39, 21, D:5) a +0 ring mail (45, 7, D:5) a black bear skeleton (46, -13, D:5) a +0 falchion (46, 16, D:5) a +0 club Level 6 of the Dungeon [Shop] Wecoav's General Store a +0 sling (18 gold) a scroll of fear (48 gold) a +1 morningstar of holy wrath (213 gold) a +0 leather armour (24 gold) a parchment of Jinxbite (69 gold) a parchment of Summon Small Mammal (48 gold) a +0 lajatang (180 gold) a scroll of identify (24 gold) (7, -4, D:6) a gold piece (11, 4, D:6) a +0 spear (14, 2, D:6) a +0 ring mail (16, 3, D:6) an adder skeleton (16, 13, D:6) a +0 giant spiked club (20, 0, D:6) a +0 robe (20, 12, D:6) 2 poisoned darts (23, -12, D:6) a +0 mace (23, 12, D:6) a +0 robe a +0 mace (26, 1, D:6) a +0 morningstar (28, 5, D:6) a +0 robe a +0 flail (31, 0, D:6) a +0 sling (40, -8, D:6) the +6 mace of Faitin {heavy, Dex+5 SInv} Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. It cannot be enchanted further. Level 7 of the Dungeon (13, 8, D:7) a +0 short sword (13, 14, D:7) a +0 robe a +0 long sword (18, 5, D:7) a +0 hand axe (25, 41, D:7) a +0 shortbow (35, 11, D:7) a +0 short sword a +0 ring mail a +0 chain mail (37, 39, D:7) a +0 flail (37, 48, D:7) a +0 leather armour (46, 29, D:7) a +0 dagger (48, 40, D:7) a +0 flail (49, 28, D:7) a +0 trident a +0 trident an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (50, 28, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (50, 40, D:7) a +0 whip a +0 robe Level 8 of the Dungeon (1, -3, D:8) a +0 short sword (14, 0, D:8) a +0 heavy long sword (20, 23, D:8) a +0 short sword (21, 21, D:8) a ring of positive energy (22, -9, D:8) a +0 robe a +0 dagger (27, 1, D:8) a +0 scale mail a +0 hand axe (28, -12, D:8) a +3 heavy hand axe (28, 14, D:8) a +0 robe a +0 dagger (34, -12, D:8) a +1 hand axe of flaming (34, -9, D:8) a +0 quarterstaff a +0 chain mail (34, -2, D:8) a +0 club (35, -8, D:8) a +0 chain mail a +0 club (39, 15, D:8) a +0 shortbow (40, 5, D:8) a +0 robe a +0 dagger (41, 5, D:8) a +3 hand axe a +0 robe a +0 flail a +0 robe (41, 6, D:8) a +3 dagger a +0 robe (45, 3, D:8) a maw talisman Level 9 of the Dungeon [Shop] Xolelirch's Magic Scroll Shop a scroll of immolation (72 gold) a scroll of enchant armour (unknown) (135 gold) a scroll of butterflies (171 gold) a scroll of identify (36 gold) a scroll of identify (36 gold) (1, 0, D:9) a +0 dagger a +0 chain mail a +0 flail a +0 plate armour a +0 battleaxe (3, 8, D:9) a +0 giant club a +0 giant club (3, 9, D:9) 2 poisoned darts (5, 6, D:9) a parchment of Soul Splinter (7, 0, D:9) a +0 leather armour a +0 flail (9, 8, D:9) a parchment of Sticky Flame (19, 4, D:9) a +0 orcbow (22, 1, D:9) a +0 hand axe (23, -1, D:9) a +0 leather armour a +0 flail (24, 12, D:9) a +0 scale mail a +0 short sword (25, -2, D:9) a +0 flail (29, 34, D:9) a +0 scale mail (34, -15, D:9) a +0 ring mail a +0 club (34, -13, D:9) a +0 leather armour a +0 robe a +0 dagger a +0 club (34, -7, D:9) a +0 chain mail a +0 scimitar (38, 12, D:9) a +0 shortbow (48, -4, D:9) a +0 hand axe (48, 22, D:9) a +0 battleaxe a +0 chain mail (48, 23, D:9) a +0 dagger (49, 21, D:9) a +0 whip (52, 21, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon [Shop] Zytofuor's Antique Weapon Emporium a +0 long sword (112 gold) a +2 morningstar of holy wrath (729 gold) a +0 flail (112 gold) a +0 athame (320 gold) a +1 rapier of speed (752 gold) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (2480 gold) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. a +0 morningstar of holy wrath (409 gold) a +0 short sword of flaming (236 gold) a +3 war axe (656 gold) a +0 falchion (96 gold) (1, -11, D:10) a +3 heavy trident (7, 25, D:10) a staff of earth (8, 1, D:10) a +0 shortbow (16, 27, D:10) a +0 mace (18, 7, D:10) an orb of stardust (19, 27, D:10) a +0 dire flail (20, 18, D:10) a +0 glaive a +0 halberd (21, 19, D:10) a +0 chain mail a +0 club (22, 20, D:10) a +0 halberd (24, 22, D:10) a +0 long sword (25, -6, D:10) a +0 short sword 7 stones a +0 dagger (27, -6, D:10) 5 poisoned darts a +0 club a +0 dagger (29, 6, D:10) a +0 robe (29, 29, D:10) a +0 long sword (44, -1, D:10) a +0 flail (44, 12, D:10) a +0 robe a +0 dagger (45, 31, D:10) a +0 scale mail a +0 flail (57, -13, D:10) a parchment of Static Discharge the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 20 gold pieces a +0 dire flail a +0 dire flail (1, 1, Orc:1) 15 gold pieces a +0 giant spiked club (3, 4, Orc:1) a +0 dagger of draining a +0 robe (3, 5, Orc:1) a +0 plate armour a +0 battleaxe (5, 1, Orc:1) a +0 robe a +0 dagger (5, 2, Orc:1) a +0 plate armour a +0 halberd (6, -1, Orc:1) a +0 whip (6, 2, Orc:1) a +0 short sword (7, 1, Orc:1) a +0 leather armour a +0 club Level 2 of the Orcish Mines (3, -9, Orc:2) 25 gold pieces