Dungeon Crawl Stone Soup version 0.35-a0-978-g0941e263bb (webtiles) character file. Game seed: 17682870503845784566 0 Archers the Shooter (level 1, 16/17 HPs) Began as a Barachi Hunter on Sept 3, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:22 (72 turns). Archers the Shooter (Barachi Hunter) Turns: 72, Time: 00:00:23 Health: 16/17 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 1/1 EV: 1 Int: 9 God: Gold: 20 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: constricted, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies Skills: + Level 2.4 Fighting - Level 4.0 Ranged Weapons - Level 2.1 Dodging - Level 0.8 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Welcome, Archers the Barachi Hunter. The heart of this dungeon contains the majestic artefact, the Orb of Zot. Press ? for a list of commands and other information. Found 20 gold pieces. Found a staircase leading out of the dungeon. You now have 12 gold pieces. You now have 20 gold pieces (gained 8). There is a dry fountain here. You see violet graffiti signed by Edmée wondering if Trog stops dead berserkers from spawning revenants on the fountain. There is a dry fountain here. Found a kite shield. You encounter a ball python. The ball python hisses angrily. A ball python is nearby! A ball python is nearby! You encounter a quokka. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. You shoot an arrow. The arrow closely misses the ball python. The ball python bites you but does no damage. The ball python constricts you. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ############### ###.............. ##...##.####.####. #..###...##[..##.. #.## #.⌠.##.⌠.##.⌠ #@# #...##...##.. #S..###.####.####. #.⌠.# #.####.####. #................. ##r##.........<... .. ............. ⌠. #.####.####. ..# .# #. #. ### . . .. You could see a quokka and a ball python. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Archers the Barachi Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 72 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_loops_ring, nicolae_concentric_dashed_squares_mild Action || total ---------------------------++------- Fire: Shortbow || 1 Armour: Leather armour || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 86 | 86 | 0 | 0 | 80 | 1 | 86.0 | Dungeon | 86 | 86 | 0 | 0 | 80 | 1 | 86.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 86 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+