Archers Level 1 of the Dungeon (4, 3, D:1) a ball python skeleton a ball python skeleton (5, 26, D:1) a +0 flail (7, 24, D:1) a +0 whip (9, 27, D:1) a +0 club a goblin skeleton (21, -5, D:1) a bat skeleton (31, 39, D:1) a +0 club (34, 11, D:1) a bat skeleton (35, 9, D:1) a +0 short sword (35, 33, D:1) a +0 spear (40, 21, D:1) the inkwell talisman of the Stained God {+Inv rF+ Str+3 Stlth-} [inkwell talisman] +Inv: It lets you turn invisible. rF+: It protects you from fire. Str+3: It affects your strength (+3). Stlth-: It makes you less stealthy. (41, 5, D:1) a +0 club 3 stones a kobold skeleton (44, 22, D:1) a +0 dagger Level 2 of the Dungeon (1, 5, D:2) a +0 robe (7, 11, D:2) a +0 leather armour (9, 21, D:2) a +0 quarterstaff (9, 30, D:2) a +0 whip 5 stones a kobold corpse (skeletalised by now) (10, -1, D:2) a ball python skeleton (16, 29, D:2) a rat corpse (skeletalised by now) (17, 14, D:2) a +0 robe (17, 27, D:2) a +0 whip (21, 29, D:2) a +0 club a +0 robe a goblin corpse (skeletalised by now) (33, 17, D:2) a +0 robe (33, 23, D:2) a wellspring talisman (43, -4, D:2) a +0 club a goblin corpse (skeletalised by now) (45, -2, D:2) a +3 hand axe of electrocution Level 3 of the Dungeon [Shop] Motakups's Antique Armour Emporium the +2 ring mail "Ymuireot" {rElec Int-3 Dex+3 Stlth+} (616 gold) rElec: It insulates you from electricity. Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +8 chain mail of the Fletcher {rN++ Regen+} (1270 gold) rN++: It greatly protects you from negative energy. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. a +0 ring mail (80 gold) a +0 scale mail (80 gold) a +0 leather armour (40 gold) a +2 robe of fire resistance (358 gold) a +0 leather armour (40 gold) an orb of energy (220 gold) a +0 leather armour (40 gold) (0, 0, D:3) an adder skeleton (1, -5, D:3) an adder skeleton (5, -4, D:3) a +0 quarterstaff (7, -16, D:3) a +0 dagger (12, 10, D:3) a +0 buckler (16, 13, D:3) a +0 club a goblin skeleton (21, -13, D:3) a quokka skeleton (23, 10, D:3) a frilled lizard skeleton (24, -19, D:3) a +0 buckler (28, -14, D:3) a +0 club (28, -12, D:3) a rat corpse (skeletalised by now) (31, 18, D:3) a +0 short sword (38, -2, D:3) a +0 whip (38, 0, D:3) a +0 club a +0 whip a gnoll corpse (skeletalised by now) (42, -19, D:3) a rat corpse (skeletalised by now) (43, -5, D:3) a +0 club (43, -1, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 giant club an ogre corpse (skeletalised by now) (8, 14, D:4) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (21, 22, D:4) a +0 short sword a hobgoblin skeleton (27, 36, D:4) 6 poisoned darts a +0 whip a kobold skeleton (39, -7, D:4) a +0 sling (39, 7, D:4) a +0 whip (42, -1, D:4) a +0 dagger (42, 7, D:4) an iguana skeleton (42, 8, D:4) a hobgoblin skeleton (43, 9, D:4) a hobgoblin skeleton Level 5 of the Dungeon (3, -7, D:5) a parchment of Apportation (6, -5, D:5) an inkwell talisman (9, 6, D:5) a +0 dagger a +0 ring mail (10, 6, D:5) a +0 whip of flaming a +0 robe the kobold skeleton of Pikel (13, 4, D:5) a +0 trident a boomerang an orc skeleton (14, -5, D:5) a +0 dagger an orc skeleton (17, -3, D:5) a +0 dagger (18, -3, D:5) a +0 ring mail a +0 club (19, -15, D:5) a +0 whip a gnoll skeleton (21, 7, D:5) a +0 leather armour (28, -14, D:5) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (29, -16, D:5) a +0 club a +0 scale mail a +0 club a +0 flail an orc skeleton a gnoll skeleton a gnoll skeleton (30, -17, D:5) a +0 whip a +0 leather armour a +0 dagger (31, -17, D:5) a +0 club a +0 robe a gnoll skeleton (31, 1, D:5) an adder skeleton (35, -24, D:5) a +0 robe (36, 3, D:5) a +0 scale mail a +0 flail (45, 3, D:5) a +0 giant spiked club Level 6 of the Dungeon [Shop] Zin's Purification Station a potion of curing (135 gold) (0, 0, D:6) a water moccasin skeleton (0, 1, D:6) a +4 ring of slaying (6, -5, D:6) a +0 glaive a +0 plate armour an orc corpse (skeletalised by now) (6, 0, D:6) a +0 buckler (7, 1, D:6) a +0 trident (7, 23, D:6) a +0 scale mail (14, -14, D:6) a yak skeleton (15, -14, D:6) a yak skeleton a yak skeleton a yak skeleton (18, -13, D:6) a +0 dagger a +0 leather armour (18, 20, D:6) a +2 short sword of holy wrath (19, -14, D:6) a +0 dagger a +0 leather armour a +0 club an orc skeleton (19, 3, D:6) a +0 halberd (19, 5, D:6) a +0 flail (19, 6, D:6) a +0 spear a gnoll skeleton (33, 25, D:6) a hound corpse (skeletalised by now) (44, 9, D:6) a +0 leather armour a +0 whip an orc skeleton (46, 10, D:6) a +0 chain mail a +0 flail an orc skeleton (47, 30, D:6) a +0 hand axe an orc skeleton (48, 4, D:6) a +2 hand axe of flaming (48, 9, D:6) a +0 robe a +0 dagger (49, 6, D:6) a +0 whip (52, -1, D:6) a +0 club (52, 15, D:6) a staff of conjuration (53, 11, D:6) a +0 flail a +0 leather armour (53, 12, D:6) a +0 club (53, 13, D:6) a +2 vampiric trident (54, 11, D:6) a +0 whip a gnoll skeleton (56, 16, D:6) a +6 ring of dexterity (59, 0, D:6) a +3 dire flail of draining a +0 leather armour the human corpse of Edmund (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a staff of earth (4, 9, D:7) a +0 club (7, -15, D:7) a +2 buckler (8, -8, D:7) a +0 spear (9, -24, D:7) a +0 robe (9, -15, D:7) 4 poisoned darts a +0 dagger a howler monkey corpse (skeletalised by now) (10, -15, D:7) a +1 short sword of holy wrath (11, -15, D:7) a +2 whip of pain a +0 spear a kobold skeleton a howler monkey skeleton (12, -15, D:7) a +0 club a stone a +0 whip a +0 dagger a kobold skeleton (12, -6, D:7) a +0 flail a gnoll corpse (skeletalised by now) (13, -16, D:7) a water moccasin skeleton a howler monkey skeleton (13, -15, D:7) a +0 whip a +0 robe a gnoll skeleton (13, -14, D:7) a curare-tipped dart a +0 whip (17, -15, D:7) a +0 spear (24, -2, D:7) a river rat corpse (skeletalised by now) a river rat corpse (skeletalised by now) (25, -2, D:7) a river rat corpse (skeletalised by now) a river rat corpse (skeletalised by now) a river rat corpse (skeletalised by now) a hell rat corpse (skeletalised by now) (25, 6, D:7) a river rat corpse (skeletalised by now) (26, -2, D:7) a river rat corpse (skeletalised by now) (27, -20, D:7) a +0 club a +0 halberd a +0 club a +0 robe a gnoll corpse (skeletalised by now) (27, -19, D:7) a +0 whip a gnoll corpse (skeletalised by now) (30, 22, D:7) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (31, -15, D:7) a +0 spear (36, 7, D:7) a bullfrog skeleton (40, 2, D:7) a +0 robe a +0 dagger (45, -16, D:7) a howler monkey skeleton (45, -15, D:7) a +0 morningstar an orc skeleton (45, 0, D:7) a +6 ring of dexterity (51, 11, D:7) 5 darts of disjunction Level 8 of the Dungeon (0, 0, D:8) a +0 rapier (11, -34, D:8) a +0 leather armour (13, -27, D:8) a +0 hand axe (14, -7, D:8) a +0 leather armour (16, -36, D:8) a +0 shortbow (16, -27, D:8) a +2 broad axe of flaming +0 steam dragon scales (18, -13, D:8) the +4 ring mail "Rexzimn" {Bane rElec Dex+7 Stlth-} Bane: It inflicts you with a random bane when you equip it. rElec: It insulates you from electricity. Dex+7: It affects your dexterity (+7). Stlth-: It makes you less stealthy. It cannot be enchanted further. (18, 16, D:8) a +0 plate armour (23, -35, D:8) a +0 dagger (23, 10, D:8) a +0 chain mail (30, -19, D:8) a +0 trident (35, -3, D:8) a wyvern skeleton (38, -15, D:8) a +0 pair of gloves (40, -11, D:8) a +0 shortbow (42, 8, D:8) a +0 robe (48, -17, D:8) a +0 falchion Level 9 of the Dungeon (2, 21, D:9) a +0 scimitar (7, 11, D:9) a parchment of Soul Splinter (17, -18, D:9) a water moccasin skeleton (18, -7, D:9) a +0 scale mail the Ecumenical Temple