Dungeon Crawl Stone Soup version 0.33-a0-553-g146f489888 (webtiles) character file. Game seed: 18041335785296394013 760 Arcanum the Tinkerer (level 7, 0/48 HPs) Began as a Merfolk Forgewright on Dec 10, 2024. Was an Initiate of Sif Muna. Succumbed to Blorkula the Orcula's poison ... on level 5 of the Dungeon. The game lasted 00:17:10 (5567 turns). Arcanum the Tinkerer (Merfolk Forgewright) Turns: 5567, Time: 00:17:11 Health: 0/48 AC: 2 Str: 10 XL: 7 Next: 80% Magic: 8/14 EV: 12 Int: 23 God: Sif Muna [......] Gold: 97 SH: 5 Dex: 14 Spells: 6/15 levels left rFire . . . h - +0 spear rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... l - amulet of reflection Stlth +++ n - +6 ring of intelligence HPRegen 0.28/turn (no ring) MPRegen 0.14/turn %: reflection, clarity @: lethally poisoned (0 -> -6) A: (nimble swimmer 2), mertail, thin skeletal structure 1, clarity a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons h - a +0 spear (weapon) Armour c - a +0 robe (worn) Jewellery l - an amulet of reflection (around neck) n - a +6 ring of intelligence (left hand) Wands m - a wand of charming (9) Scrolls d - 3 scrolls of identify {unknown} e - a scroll of poison {unknown} j - 2 scrolls of teleportation {unknown} k - 2 scrolls of immolation {unknown} Potions b - 2 potions of magic g - a potion of brilliance Skills: + Level 1.5 Fighting - Level 4.0 Polearms + Level 3.4 Dodging + Level 2.7 Stealth - Level 0.1 Shields + Level 4.8 Spellcasting + Level 6.2 Forgecraft * Level 2.0 Invocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 1% 1 b - Launch Clockwork Bee Frge 34% N/A 2% 3 c - Forge Blazeheart Gol Fire/Frge 19% N/A 26% 4 d - Poisonous Vapours Alch/Air 20% 1d2 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 68% 2d5 1% 2 Foxfire Conj/Fire 20% 2x1d5 10% 1 Summon Small Mammal Summ 20% N/A 10% 1 Call Imp Summ 10% N/A 14% 2 Mercury Arrow Conj/Alch 10% 2d6 14% 2 Forge Lightning Spire Air/Frge 19% 3d4 26% 4 Call Canine Familiar Summ 5% N/A 28% 3 Sigil of Binding Hex 5% N/A 28% 3 Eringya's Surprising Cr Summ 5% N/A 67% 4 Olgreb's Toxic Radiance Alch 5% N/A 67% 4 Diamond Sawblades Frge 17% 4d6 99% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Wu Jian Xom Yredelemnul The Shining One Annotations: D:3 2 transporters, jotsteele's ghost, amateur DEEE D:5 Blorkula the orcula; Menkaure Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. You have a somewhat thin skeletal structure. (Dex +2, Stealth+) You possess an exceptional clarity of mind. Message History The vampire bat barely misses your clockwork bee. The vampire bat barely misses you. Your clockwork bee closely misses the vampire bat. Your clockwork bee barely misses the vampire bat. You closely miss the vampire bat. The vampire bat is severely damaged. You block the vampire bat's attack. The vampire bat closely misses you. The vampire bat bites you. The vampire bat draws vitality from your injuries! The vampire bat bites your clockwork bee but does no damage. Your clockwork bee stings the vampire bat! The vampire bat closely misses your clockwork bee. The vampire bat barely misses your clockwork bee. Reach: h) +0 spear Press: ? - help, Dir - move target Aim: a vampire bat (unrewarding, ally target, 50% to hit) Okay, then. You closely miss the vampire bat. The bats swarm back together and Blorkula the Orcula reappears in a puff of iridescent mist. Your clockwork bee locks its sights upon Blorkula the Orcula. Your blazeheart golem fades away. Your clockwork bee completely misses Blorkula the Orcula. Blorkula the Orcula hits you with a +0 war axe of venom! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! Blorkula the Orcula misses your clockwork bee. Blorkula the Orcula closely misses you. Your clockwork bee stings Blorkula the Orcula. * * * LOW HITPOINT WARNING * * * You feel very sick. Your clockwork bee stings Blorkula the Orcula! Blorkula the Orcula attacks as he pursues you! Blorkula the Orcula completely misses you. Blorkula the Orcula misses your clockwork bee. Blorkula the Orcula closely misses you. It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. You feel a little less clever now. You die... ....... ....... .. .......## ... ........## .... ###.>. .........##.... ...... #.......#..... ...... +..........# ..$... +#.......# # ..M... ........@# .# ...... ........o#.###.# ...... ........