Dungeon Crawl Stone Soup version 0.33-a0-553-g146f489888 (webtiles) character file. Game seed: 8006893583272171750 77 Arcanum the Tinkerer (level 4, -7/30 HPs) Began as a Merfolk Forgewright on Dec 10, 2024. Incinerated by a bombardier beetle (8 damage) ... with a burning spray ... on level 3 of the Dungeon. The game lasted 00:03:54 (2040 turns). Arcanum the Tinkerer (Merfolk Forgewright) Turns: 2040, Time: 00:03:54 Health: -7/30 AC: 2 Str: 10 XL: 4 Next: 33% Magic: 1/8 EV: 11 Int: 22 God: Gold: 65 SH: 0 Dex: 12 Spells: 4/8 levels left rFire . . . a - +0 hammer rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + i - +6 ring of intelligence HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: on fire, glowing A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour c - a +0 robe (worn) l - a +0 leather armour Jewellery i - a +6 ring of intelligence (left hand) Talismans p - a flux talisman Scrolls d - 2 scrolls of vulnerability {unknown} e - a scroll of noise {unknown} f - 2 scrolls of enchant armour {unknown} g - 3 scrolls of teleportation {unknown} h - a scroll of enchant weapon {unknown} j - a scroll of torment {unknown} m - 3 scrolls of identify {unknown} n - 2 scrolls of silence {unknown} Potions b - a potion of magic k - a potion of curing {unknown} o - a potion of mutation {unknown} q - 2 potions of attraction {unknown} Skills: + Level 0.2 Fighting + Level 3.0 Dodging + Level 2.7 Stealth + Level 2.9 Spellcasting + Level 4.8 Forgecraft You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 96% 1d7 1% 1 b - Launch Clockwork Bee Frge 24% N/A 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 48% 2d5 2% 2 Sandblast Erth 6% 2d5 13% 1 Dazzling Flash Hex/Fire 6% N/A 36% 3 Mephitic Cloud Conj/Alch/Air 3% N/A 36% 3 Passwall Erth 3% N/A 36% 3 Stone Arrow Conj/Erth 6% 3d7 36% 3 Forge Blazeheart Golem Fire/Frge 13% N/A 43% 4 Forge Lightning Spire Air/Frge 13% 3d4 43% 4 Curse of Agony Necr 3% N/A 98% 5 Silence Hex/Air 1% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You are covered in liquid fire! Move or burn! Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (lightly wounded, 85% to hit) The kinetic grapnel hits the bombardier beetle. The bombardier beetle is moderately wounded. The liquid fire burns you! The grapnel guides your strike. You hit the bombardier beetle. The bombardier beetle is heavily wounded. The liquid fire burns you! The bombardier beetle bites you. You hit the bombardier beetle. The bombardier beetle is severely wounded. The liquid fire burns you! The bombardier beetle completely misses you. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (severely wounded, 85% to hit) The kinetic grapnel hits the bombardier beetle but does no damage. The bombardier beetle is severely wounded. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You closely miss the bombardier beetle. The bombardier beetle is severely wounded. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The bombardier beetle waves its antennae. The bombardier beetle bites you. * * * LOW HITPOINT WARNING * * * You hit the bombardier beetle. The bombardier beetle is almost dead. The liquid fire burns you! You die... ......>...............#... #...#...#.#..........#... #...#.......###......#... .##.........#...'.......... ......?....##.###........#+ #..........##+#.....##..... #.....#'#### ..###.##..... #.....#..### .. #.#####.. ..... ##.B@# #.# #.. ...$. ###........ .. #.. .... ......... #.. .... #......... ##. #......... #. .......... #. .......... #. ........... You could see a bombardier beetle. Vanquished Creatures 3 adders (D:2) 2 dart slugs 7 endoplasms 2 giant cockroaches 4 goblins 5 hobgoblins 2 ball pythons (D:2) 8 bats 3 frilled lizards 4 kobolds 4 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arcanum the Merfolk Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 158 | D:1 | Reached XP level 2. HP: 18/19 MP: 0/5 1007 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1171 | D:2 | Reached XP level 4. HP: 28/30 MP: 1/8 1952 | D:3 | Learned a level 3 spell: Launch Clockwork Bee 2039 | D:3 | HP: 1/30 [bombardier beetle (1)] 2040 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_loops_ring D:2: layout_loops_ring D:3: layout_basic, hellmonk_ecumenical_altar_slurped_away, serial_glass, glass_columns_b, glass_columns_a, due_unseen_surprise, feat_on_display, item_on_display_a_b, grunt_decor_resistance Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.0 Fighting | | 0.2 Stealth | | 2.7 Spellcasting | | 2.9 Forgecraft | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 38 | 11 || 49 Cast: Kinetic Grapnel | 52 | 21 || 73 Launch Clockwork | | 1 || 1 Armour: Robe | 30 | 8 || 38 Dodge: Dodged | 41 | 10 || 51 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2058 | 2029 | 29 | 0 | 1723 | 3 | 686.0 | Dungeon | 2058 | 2029 | 29 | 0 | 1723 | 3 | 686.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1008 daAuts D:2: 879 daAuts D:3: 170 daAuts