ArcMo Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (2, -14, D:1) a rat corpse (skeletalised by now) (5, -26, D:1) a +0 club a goblin skeleton (8, -22, D:1) a +0 leather armour (12, 21, D:1) a parchment of Inner Flame (18, -1, D:1) a +0 short sword (20, 1, D:1) a +0 club (22, -30, D:1) a +0 leather armour (30, -11, D:1) a scarab talisman (31, -40, D:1) a hobgoblin corpse (skeletalised by now) (31, -26, D:1) a rat skeleton (32, -4, D:1) a +0 trident (35, -16, D:1) a quokka skeleton (36, -18, D:1) a bat skeleton (42, -25, D:1) a +0 club (44, -8, D:1) a +0 dagger (44, 7, D:1) a ball python corpse (skeletalised by now) a frilled lizard skeleton (48, -33, D:1) a +0 short sword 2 stones (48, -1, D:1) a hobgoblin corpse (skeletalised by now) (50, -40, D:1) a hobgoblin corpse (skeletalised by now) (50, -10, D:1) a +0 hand axe (51, -14, D:1) a quokka corpse (skeletalised by now) (61, -16, D:1) 6 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (18, 0, D:2) a parchment of Shock (20, -10, D:2) a quokka corpse (23, -7, D:2) a +0 dagger (25, -8, D:2) a hobgoblin corpse (25, 24, D:2) a +0 chain mail (41, 0, D:2) an adder skeleton (44, 1, D:2) an adder corpse (skeletalised by now) (49, -5, D:2) a hobgoblin corpse (skeletalised by now) (53, -3, D:2) a bat corpse (skeletalised by now)