ArcMo Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (3, 6, D:1) a quokka corpse (skeletalised by now) (6, 12, D:1) a +0 dagger a +0 dagger a kobold corpse (skeletalised by now) (18, -8, D:1) a frilled lizard skeleton (18, 15, D:1) a frilled lizard corpse (skeletalised by now) (19, -10, D:1) a quokka skeleton (19, -8, D:1) a +0 short sword (19, 24, D:1) a rat skeleton (19, 32, D:1) a +0 short sword (26, -2, D:1) a bat skeleton (29, -1, D:1) 5 stones a +0 club a +0 club a goblin skeleton a kobold skeleton (36, -7, D:1) a ball python skeleton (37, 36, D:1) a quokka corpse (skeletalised by now) (49, 3, D:1) a rat skeleton a quokka skeleton (59, 12, D:1) a ball python skeleton (60, 25, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon (6, -27, D:2) a +0 ring mail (6, -25, D:2) a +0 club a goblin skeleton (7, -4, D:2) a +0 dagger (8, -24, D:2) a rat skeleton (16, 17, D:2) a frilled lizard corpse (skeletalised by now) (19, -13, D:2) a bat corpse (skeletalised by now) (21, -27, D:2) a hobgoblin corpse (skeletalised by now) (23, -21, D:2) a +0 club a +0 leather armour (25, 9, D:2) a +0 helmet (27, -10, D:2) a +0 robe (30, -5, D:2) a hobgoblin skeleton (30, 8, D:2) a potion of magic (31, 9, D:2) a +0 scale mail (35, 1, D:2) a +0 hand axe (40, -3, D:2) a rat skeleton (40, 1, D:2) a rat corpse (skeletalised by now) (42, 8, D:2) a +0 long sword (48, -23, D:2) a stone a +0 dagger (51, -2, D:2) a +0 short sword a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 robe an orc corpse (skeletalised by now) (1, 0, D:3) a +0 robe a +0 club a +0 leather armour (13, -8, D:3) a hobgoblin skeleton (17, -8, D:3) a +0 dagger (20, -13, D:3) 2 stones a +0 short sword a kobold skeleton (23, -6, D:3) a +0 whip a kobold skeleton (28, -28, D:3) a +0 hand axe (28, -14, D:3) a rat skeleton (31, -12, D:3) a river rat skeleton (31, -11, D:3) a river rat skeleton (33, 8, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a hobgoblin skeleton (5, 20, D:4) a +0 pair of boots (12, 26, D:4) a +0 leather armour (12, 39, D:4) a +0 robe (14, -9, D:4) a +0 flail (16, -5, D:4) a +5 dagger (20, -4, D:4) a +0 club a +0 ring mail (34, 6, D:4) a black bear skeleton (39, 47, D:4) a +0 club (43, -6, D:4) a ball python skeleton (49, 22, D:4) a ball python corpse (skeletalised by now) (52, 19, D:4) a +0 dagger (53, -3, D:4) a +0 club a gnoll corpse (skeletalised by now) (61, -3, D:4) a +0 spear (62, -3, D:4) a +0 club a gnoll corpse (skeletalised by now) (63, 28, D:4) a +0 spear Level 5 of the Dungeon (27, -15, D:5) a +0 ring mail (30, 8, D:5) a +0 trident a +0 leather armour (30, 12, D:5) a +0 leather armour a +0 club a +0 flail an orc skeleton (30, 13, D:5) a +1 chain mail of cold resistance a +0 dagger a +0 leather armour 2 boomerangs a +2 mace of draining (32, 27, D:5) a +0 dagger a +0 robe (32, 30, D:5) a +0 falchion a +3 scale mail a +0 dagger a +0 robe a +0 dagger (41, -11, D:5) a human skeleton (41, -5, D:5) a human skeleton (43, 9, D:5) an adder skeleton (50, 22, D:5) a black bear corpse (skeletalised by now) (54, 22, D:5) a +0 hand axe Level 6 of the Dungeon (2, 44, D:6) a +0 hammer (2, 46, D:6) a +0 hammer of draining (3, 37, D:6) a +0 hammer (3, 38, D:6) a +0 hammer (3, 39, D:6) a +0 hammer (3, 42, D:6) a +0 hammer (3, 43, D:6) a +0 hammer (3, 45, D:6) a +0 hammer (4, -1, D:6) a +0 giant club (4, 38, D:6) a +0 hammer of draining (4, 39, D:6) an amulet of guardian spirit the +1 hammer "Omear" {flame, ^Contam rC+ rN+} ^Contam: It causes magical contamination when unequipped. rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. a +2 long sword of draining a +2 rapier of electrocution (4, 40, D:6) a +2 quarterstaff of chaos a +0 cloak (4, 41, D:6) a +0 hammer (5, 38, D:6) a +0 hammer (5, 39, D:6) a +0 hammer (10, 45, D:6) a +0 flail a +0 ring mail (12, 42, D:6) a +0 quarterstaff (30, 41, D:6) a +0 rapier (36, 50, D:6) a +0 mace (53, 20, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (18, 1, D:7) a +3 short sword a +0 robe (19, 2, D:7) a +0 short sword a +0 robe a +3 scimitar of freezing a +0 robe a +0 short sword a +0 robe (26, 33, D:7) a +0 mace (30, 33, D:7) a +0 whip a +0 chain mail (31, 33, D:7) a +0 dagger (37, 17, D:7) a +0 flail a +0 leather armour (39, 19, D:7) a +0 hand axe (41, 19, D:7) a +0 whip a +0 leather armour (45, 18, D:7) a +0 orcbow Level 8 of the Dungeon (0, 0, D:8) a +2 whip of flaming a +0 robe (8, -5, D:8) a +0 club a +0 leather armour (14, 5, D:8) a +0 spear (17, -4, D:8) a +1 halberd a +0 animal skin (17, 4, D:8) a +0 flail a +0 plate armour (18, 3, D:8) a +0 dagger a +0 robe (29, -12, D:8) a +0 spear a +0 ring mail (32, -16, D:8) a +0 halberd (32, 3, D:8) a +0 mace (33, -16, D:8) a +0 halberd (46, -15, D:8) a +0 quarterstaff (50, -21, D:8) a +1 short sword of draining a +0 cloak of air (60, -12, D:8) a +0 war axe a +0 robe (62, 0, D:8) a +0 hand axe a +0 spear a +1 leather armour of cold resistance Level 9 of the Dungeon (0, 0, D:9) a parchment of Sticky Flame (9, 1, D:9) a +0 dagger (11, 30, D:9) a +0 hand axe (12, 13, D:9) a +0 ring mail (12, 32, D:9) a +0 whip a +0 leather armour a +0 dagger a +0 leather armour (15, 30, D:9) a +0 club (17, 28, D:9) a +0 heavy halberd a +0 plate armour (22, -8, D:9) a +0 rapier (30, -5, D:9) a +5 mace a +0 robe (43, 15, D:9) a +0 robe a +0 spear (45, 18, D:9) a +0 giant club a +0 giant club (46, 0, D:9) a +0 robe (53, -2, D:9) a +0 hand axe (53, 15, D:9) a +0 ring mail a +0 dagger (58, 9, D:9) a +0 robe a +0 spear (63, 9, D:9) a +0 robe a +0 war axe Level 10 of the Dungeon [Shop] Fihies's Antique Weapon Emporium a +0 broad axe (225 gold) the +0 orcbow "Duro" {chaos, Str+2 Dex+2} (565 gold) Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 morningstar (150 gold) a +0 rapier (137 gold) a +0 mace (75 gold) the +4 trident "Xovem" {chaos, rF+ rN+ SInv} (1217 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. a +0 club (12 gold) (0, 0, D:10) a +0 cloak of stealth (3, 16, D:10) a +0 giant club a +0 giant club (28, -8, D:10) a staff of earth (30, 19, D:10) a +0 war axe a +0 chain mail (30, 22, D:10) a +0 flail a +0 scale mail (30, 23, D:10) a +0 dagger a +0 robe (36, 9, D:10) a +0 ring mail (47, 28, D:10) a +0 war axe (57, -9, D:10) a +0 shortbow (62, 14, D:10) a parchment of Ozocubu's Armour Level 11 of the Dungeon (4, 11, D:11) a +0 flail 3 boomerangs a +0 scale mail (6, 29, D:11) a +0 trident (7, 1, D:11) a parchment of Inner Flame (8, 6, D:11) a +0 falchion a +2 chain mail of willpower (8, 7, D:11) a +0 dagger a +0 robe a +0 club a +0 leather armour (8, 8, D:11) a +0 whip a +0 leather armour (8, 9, D:11) a +0 war axe a +0 ring mail (8, 10, D:11) a +0 flail a +0 leather armour a +0 orcbow (9, 6, D:11) a +0 whip (9, 9, D:11) a +0 orcbow a +0 scimitar a +0 chain mail (12, 10, D:11) a +0 hand axe a +0 ring mail (13, 8, D:11) a +0 dagger a +0 robe (13, 11, D:11) a +0 short sword (14, 6, D:11) a +0 hand axe (14, 9, D:11) a +0 club a +0 scale mail (15, 37, D:11) a +0 giant club a +0 giant spiked club (16, 22, D:11) a +0 dagger (20, 40, D:11) a +0 orcbow (21, 39, D:11) a +0 shortbow (21, 40, D:11) a +0 shortbow (22, 39, D:11) a +0 shortbow (28, 28, D:11) an orb of attunement (39, 36, D:11) the +5 dagger of the Doomed God {protect, Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. (43, -1, D:11) 2 scrolls of enchant armour (46, 16, D:11) a +0 dagger (47, -1, D:11) 4 gold pieces a +0 dagger a +0 robe of cold resistance (49, -3, D:11) a curare-tipped dart (49, 23, D:11) a +0 morningstar (51, 4, D:11) a curare-tipped dart the Ecumenical Temple