ArcMo Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (1, 30, D:1) a quokka corpse (skeletalised by now) (4, 27, D:1) 2 flux baubles (7, 19, D:1) a rat skeleton (7, 21, D:1) a +0 dagger a goblin skeleton (10, -2, D:1) a rat skeleton (18, 20, D:1) a human skeleton (18, 24, D:1) a human skeleton (18, 28, D:1) a goblin skeleton (23, 24, D:1) a kobold skeleton (23, 28, D:1) a kobold skeleton (43, -5, D:1) a +0 club (44, 7, D:1) 5 poisoned darts (55, 5, D:1) a bat corpse (skeletalised by now) (58, -1, D:1) a parchment of Iskenderun's Mystic Blast Level 2 of the Dungeon (0, 0, D:2) a ball python skeleton (5, 14, D:2) a rat skeleton (6, 27, D:2) a +0 club a goblin skeleton (7, 21, D:2) a +0 hand axe (7, 37, D:2) a +0 club a goblin skeleton (9, 20, D:2) a +0 ring mail (19, 45, D:2) a +0 ring mail (21, 22, D:2) 6 atropa-tipped darts (49, 28, D:2) a +0 short sword 2 stones the +4 chain mail of Zuuham {Int+5} Int+5: It affects your intelligence (+5). a kobold skeleton (54, 26, D:2) an adder skeleton (55, 11, D:2) a hobgoblin skeleton (58, 21, D:2) 4 boomerangs (59, 12, D:2) a hobgoblin skeleton (59, 21, D:2) a +0 spear (61, 35, D:2) a +0 club (62, 25, D:2) an adder skeleton (66, 22, D:2) a +0 hand axe Level 3 of the Dungeon