ArcMo Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (3, 19, D:1) 2 flux baubles (6, 1, D:1) a +0 club (7, 0, D:1) a frilled lizard corpse (skeletalised by now) (9, 33, D:1) a ball python corpse (skeletalised by now) (10, 17, D:1) a +0 mace (14, 6, D:1) a hobgoblin skeleton (14, 8, D:1) a +0 dagger a goblin skeleton (26, 3, D:1) a +0 club (30, 8, D:1) a rat skeleton (33, 20, D:1) a hobgoblin skeleton (35, 4, D:1) a +0 robe (40, 9, D:1) a rat skeleton (49, 7, D:1) a rat corpse (skeletalised by now) (49, 23, D:1) a bat skeleton (50, 10, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 25, D:2) a +0 club (7, 2, D:2) a +0 leather armour (17, 5, D:2) a +0 club (28, -7, D:2) a +0 mace (30, 21, D:2) a +0 sling a +0 dagger (33, -1, D:2) a hobgoblin corpse (skeletalised by now) (34, 31, D:2) a +0 short sword 4 stones (35, 20, D:2) a hobgoblin skeleton (36, 16, D:2) a +0 trident (38, 19, D:2) a +0 long sword a goblin corpse (skeletalised by now) (41, 17, D:2) a +0 robe (44, 30, D:2) a bat skeleton (46, -3, D:2) an adder skeleton (51, 37, D:2) 5 poisoned darts (56, 18, D:2) a +0 leather armour (59, 3, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 trident (3, -6, D:3) a parchment of Searing Ray (8, 13, D:3) a +0 hand axe (10, -14, D:3) an adder corpse (skeletalised by now) (11, -14, D:3) an adder skeleton (13, 0, D:3) a +0 whip (20, -21, D:3) a +0 whip a +0 leather armour (21, -24, D:3) a +0 whip (28, 1, D:3) an adder skeleton (30, -24, D:3) a +0 spear (30, -2, D:3) a +0 short sword (34, -25, D:3) a +0 club (39, 10, D:3) a +0 war axe (42, 9, D:3) a ball python corpse