Dungeon Crawl Stone Soup version 0.34-a0-835-g92f08d0a1f (webtiles) character file. Game seed: 4427944892838719528 9557 ArcMo the Thaumaturge (level 11, 0/54 HPs) Began as a Deep Elf Conjurer on Sept 22, 2025. Was a Believer of Sif Muna. Shot with an arrow by a centaur warrior (12 damage) ... on level 11 of the Dungeon. The game lasted 00:13:31 (10678 turns). ArcMo the Thaumaturge (Deep Elf Conjurer) Turns: 10678, Time: 00:13:32 Health: 0/54 AC: 5 Str: 4 XL: 11 Next: 24% Magic: 28/29 EV: 11 Int: 28 God: Sif Muna [**....] Gold: 488 SH: 0 Dex: 13 Spells: 19/34 levels left rFire + . . (50%) c - staff of conjuration rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) k - +0 helmet rElec . (100%) i - scarf {Shadows} rCorr . (100%) m - +0 pair of gloves {Fire} SInv . d - +0 pair of boots Will +.... (no amulet) Stlth ++ h - ring of wizardry HPRegen 0.29/turn j - ring of protection from fire MPRegen 0.42/turn %: wizardry (x1) @: no status effects A: magic regeneration a: Renounce Religion, Channel Magic You were on level 11 of the Dungeon. You worshipped Sif Muna. Sif Muna was pleased with you. You visited 2 branches of the dungeon, and saw 12 of its levels. You collected 530 gold pieces. You spent 42 gold pieces at shops. Inventory: Hand Weapons n - the +7 spear of Vaso {flame, rC+ Dex+3} (You found it on level 10 of the Dungeon) rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). Missiles e - 2 throwing nets g - 3 curare-tipped darts Armour a - a +0 robe (worn) d - a +0 pair of boots (worn) i - a scarf of shadows (worn) k - a +0 helmet (worn) m - a +0 pair of gloves of fire (worn) Magical Staves c - a staff of conjuration (weapon) Jewellery b - a ring of see invisible h - a ring of wizardry (worn) j - a ring of protection from fire (worn) l - a ring of flight Wands e - a wand of charming (22) c - a wand of warping (36) b - a wand of quicksilver (4) f - a wand of mindburst (12) a - a wand of flame (9) d - a wand of digging (9) Scrolls t - 7 scrolls of teleportation b - 2 scrolls of blinking x - 2 scrolls of amnesia k - 2 scrolls of fog {unknown} l - a scroll of revelation {unknown} m - 2 scrolls of poison {unknown} n - a scroll of vulnerability {unknown} o - a scroll of torment {unknown} c - a scroll of noise {unknown} e - 2 scrolls of immolation {unknown} s - 3 scrolls of summoning j - a scroll of enchant weapon {unknown} Potions g - a potion of magic m - 3 potions of might h - a potion of haste e - 2 potions of enlightenment d - a potion of lignification {unknown} f - a potion of moonshine {unknown} c - 2 potions of curing p - a potion of invisibility {unknown} q - 3 potions of heal wounds {unknown} s - a potion of berserk rage {unknown} t - 2 potions of cancellation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 12.4 Spellcasting + Level 11.4 Conjurations - Level 9.0 Translocations - Level 9.0 Alchemy You had 19 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 42% 3d19 1% 4 d - Iskenderun's Mystic Conj/Tloc 84% 2d17 (+2d91% 4 e - Sublimation of Blood Necr 17% N/A 1% 2 f - Lesser Beckoning Tloc 100% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 1% 1 Poisonous Vapours Alch/Air 100% 1d4 1% 1 Jinxbite Hex 34% 2d2 1% 2 Mercury Arrow Conj/Alch 100% 2d11 1% 2 Momentum Strike Conj/Tloc 100% 3d10 1% 2 Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 Leda's Liquefaction Alch/Erth 21% N/A 1% 4 Call Canine Familiar Summ 17% N/A 4% 3 Frozen Ramparts Ice 34% 1d6 4% 3 Inner Flame Hex/Fire 26% N/A 4% 3 Ozocubu's Armour Ice 17% N/A 4% 3 Tukima's Dance Hex 17% N/A 4% 3 Metabolic Englaciation Hex/Ice 8% N/A 32% 5 Hellfire Mortar Fire/Erth/Frge 13% 4d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:7 Lair: D:8-11 Orc: D:9-12 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:4 ( Annotations: D:3 1 runed translucent door, Crazy Yiuf D:11 Urug Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the boulder beetle! The boulder beetle is severely wounded. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You feel a surge of power! You conjure a prism of explosive energy! Your fulminant prism crackles loudly. The boulder beetle leaps! Your fulminant prism explodes! A boulder beetle is nearby! Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You feel a surge of power! You conjure a prism of explosive energy! Your fulminant prism crackles loudly. The boulder beetle curls into a ball and begins rolling! Your fulminant prism explodes! The blast of energy engulfs the boulder beetle!! You kill the boulder beetle! Sif Muna accepts your kill. There is a stone staircase leading down here. e - 2 throwing nets (gained 1) g - 3 curare-tipped darts (gained 1) There is a stone staircase leading down here. You climb downwards. Level annotation: Urug The centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow. The arrow hits you!! Ouch! That really hurt! The centaur warrior shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shouts! There is a stone staircase leading up, spattered with blood here. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow closely misses you. The centaur warrior shoots an arrow. The arrow hits you! You die... ...........# ...........# ......