Dungeon Crawl Stone Soup version 0.34-a0-807-gef8bedc22d (webtiles) character file. Game seed: 15460651042258293982 84 ArcMo the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Sept 17, 2025. Slain by Grinder (11 damage) ... on level 3 of the Dungeon. The game lasted 00:02:24 (2120 turns). ArcMo the Conjurer (Deep Elf Conjurer) Turns: 2120, Time: 00:02:25 Health: -1/24 AC: 3 Str: 4 XL: 4 Next: 23% Magic: 5/12 EV: 11 Int: 25 God: Gold: 110 SH: 0 Dex: 13 Spells: 0/11 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) c - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of poison resistance HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 110 gold pieces. Inventory: Missiles d - 2 throwing nets f - 6 curare-tipped darts Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) e - a +0 pair of boots Jewellery b - a ring of poison resistance (worn) Scrolls i - 3 scrolls of identify g - a scroll of fog a - a scroll of enchant armour m - a scroll of teleportation {unknown} Potions g - a potion of magic d - a potion of moonshine {unknown} f - a potion of berserk rage {unknown} j - a potion of curing {unknown} k - a potion of brilliance {unknown} l - a potion of might {unknown} n - a potion of ambrosia {unknown} w - a potion of heal wounds Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.2 Spellcasting + Level 5.7 Conjurations * Level 0.1 Translocations * Level 0.2 Alchemy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Fulminant Prism Conj/Alch 10% 3d8 26% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 20% N/A 9% 1 Alistair's Walking Alem Alch/Frge 6% N/A 93% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf D:3 exclusion: phantom, Grinder Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits Grinder. Grinder is lightly wounded. Grinder shouts! Grinder blinks! You start waiting. Grinder is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (78% to hit) You focus your ray upon Grinder. The searing ray misses Grinder. (Press . to maintain the ray.) Grinder blinks! The searing ray hits Grinder. Grinder is lightly wounded. Grinder hits you. You writhe in agony! Ouch! That really hurt! The searing ray hits Grinder! Grinder is heavily wounded. Grinder hits you. You writhe in agony. The searing ray hits Grinder! Grinder is severely wounded. You finish channelling your searing ray. Grinder hits you. You writhe in agony. You feel much better. Grinder hits you. You writhe in agony! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (heavily wounded, 78% to hit) You focus your ray upon Grinder. The searing ray hits Grinder! Grinder is almost dead. (Press . to maintain the ray.) Grinder closely misses you. The searing ray hits Grinder. Grinder is almost dead. Grinder hits you. You writhe in agony! You die... Grinder says, "Hey, I wasn't done torturing you yet!" ##### #...###### #........# #..#..##[# ##.###.##.#### ##..# #.......# ##...# #.......# # ##..### #..5@...# #####...# #.####### .....†.## #.# ##.#.).# #..# #.#.#.# ##.# #.#.#..# .# #...##..# †† ..### #.# P.. ### .. ♣§. You could see Grinder. Vanquished Creatures Terence (D:2) 2 adders (D:2) 2 dart slugs 2 orcs (D:3) A ribbon worm (D:3) 5 endoplasms 4 hobgoblins 3 quokkas 3 ball pythons (D:2) 3 bats 3 frilled lizards 5 goblins 3 kobolds 3 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ArcMo the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 636 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 1135 | D:2 | Reached skill level 5 in Conjurations 1166 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1169 | D:2 | Learned a level 2 spell: Searing Ray 1183 | D:2 | Noticed Terence 1661 | D:2 | Killed Terence 1662 | D:2 | Reached XP level 4. HP: 18/24 MP: 3/12 1757 | D:2 | Noticed Crazy Yiuf 2007 | D:3 | Learned a level 4 spell: Fulminant Prism 2012 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2018 | D:3 | Noticed a phantom 2097 | D:3 | Noticed Grinder 2120 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_basic, minmay_misc_feat_more_columns D:2: layout_loops_ring, uniq_crazy_yiuf_cottage, uniq_terence D:3: layout_rooms, lemuel_coloured_pillars_altar, ebering_ecumenical_altar_petrified, uniq_sigmund, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.7 Spellcasting | 4 | 4.2 Dodging | | 2.4 Stealth | | 2.4 Translocations | | 0.1 Alchemy | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 53 | 23 || 76 Searing Ray | 2 | 2 || 4 Drink: Heal wounds | | 1 || 1 Read: Identify | | 3 || 3 Armour: Robe | 1 | 5 || 6 Dodge: Dodged | 3 | 1 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2118 | 2011 | 107 | 12 | 1803 | 3 | 706.0 | Dungeon | 2118 | 2011 | 107 | 12 | 1803 | 3 | 706.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1148 daAuts D:2: 811 daAuts D:3: 158 daAuts