ArcMo Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (4, 25, D:1) a +0 club a kobold corpse (skeletalised by now) (8, 5, D:1) a +0 mace (8, 33, D:1) a ball python corpse (skeletalised by now) (9, 20, D:1) a bat corpse (skeletalised by now) (12, 18, D:1) a +0 short sword (25, 3, D:1) a +0 dagger 3 stones a kobold skeleton (29, 27, D:1) a +0 dagger (30, 9, D:1) a +0 short sword 2 stones a kobold skeleton (35, 16, D:1) a bat skeleton (36, 3, D:1) a scarf of harm (38, 38, D:1) a +0 dagger (39, -3, D:1) a quokka skeleton (55, -4, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (1, -6, D:2) 6 atropa-tipped darts (2, 0, D:2) a bat corpse