ArcMo Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (7, 1, D:1) a +0 club (12, -30, D:1) a bat skeleton (13, -25, D:1) a staff of necromancy (15, -13, D:1) a hobgoblin skeleton (22, -36, D:1) a bat corpse (skeletalised by now) (22, 0, D:1) a rat corpse (skeletalised by now) (24, -34, D:1) a +0 dagger (33, 9, D:1) a hobgoblin corpse (skeletalised by now) (36, 14, D:1) a rat corpse (skeletalised by now) (38, -32, D:1) a ball python corpse (skeletalised by now) (40, -19, D:1) a +0 whip (42, -27, D:1) a quokka skeleton (42, 16, D:1) a +0 scale mail (43, -14, D:1) a hobgoblin skeleton (44, 10, D:1) a +0 dagger a kobold corpse (skeletalised by now) (48, -34, D:1) a +0 dagger a +0 dagger a goblin skeleton (48, -32, D:1) a ball python skeleton (53, -7, D:1) a bat skeleton (53, -6, D:1) a hobgoblin skeleton (61, 7, D:1) a +0 club (61, 8, D:1) a +0 club Level 2 of the Dungeon (3, 19, D:2) a +0 club (7, -6, D:2) an adder corpse (skeletalised by now) (10, -6, D:2) a hobgoblin skeleton (11, -6, D:2) an adder skeleton (13, 5, D:2) a +0 ring mail (15, 16, D:2) a +0 short sword (19, 14, D:2) an adder skeleton (23, 3, D:2) a rat skeleton (23, 25, D:2) a +0 chain mail (25, 4, D:2) a ball python skeleton (30, 7, D:2) a +0 leather armour (45, 12, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (0, 2, D:3) an adder corpse (skeletalised by now) (7, 11, D:3) a +0 dagger a kobold skeleton (13, 40, D:3) a +0 leather armour (20, 41, D:3) a +0 dagger (27, 2, D:3) a +0 whip (34, 24, D:3) a +0 ring mail (37, -3, D:3) a +0 robe (40, 23, D:3) a ball python corpse (skeletalised by now) (44, 37, D:3) a rat corpse (skeletalised by now) (45, 16, D:3) a +0 scale mail (47, 30, D:3) a +0 short sword (49, 12, D:3) a +0 leather armour (53, 19, D:3) a bat corpse (skeletalised by now) (54, 56, D:3) a +0 dagger a +0 ring mail a +0 club (55, 54, D:3) a +0 mace (55, 56, D:3) a +0 hand axe Level 4 of the Dungeon (3, 2, D:4) a +0 robe (6, -1, D:4) a +0 club (24, 10, D:4) a +0 club (32, -38, D:4) a +0 club (33, -40, D:4) an adder skeleton (33, -38, D:4) a hobgoblin skeleton (37, -27, D:4) a +1 flail of protection a gnoll skeleton (39, -32, D:4) a +0 trident (39, -28, D:4) a +0 flail (40, -29, D:4) a +0 falchion a +0 whip (42, -38, D:4) a +2 leather armour of positive energy a +0 rapier the elf skeleton of Duvessa (48, -5, D:4) a +0 club (55, -47, D:4) a +0 robe (60, -37, D:4) 16 gold pieces (60, -35, D:4) a +0 dagger a +0 robe (62, -35, D:4) a +0 flail an orc skeleton (62, -34, D:4) a quokka skeleton Level 5 of the Dungeon (4, -14, D:5) a +0 dagger (5, 13, D:5) a +0 hand axe (7, 19, D:5) a staff of cold (8, -28, D:5) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (10, -28, D:5) a +0 hand axe a +0 hand axe of freezing a +0 scale mail a +0 flail an orc corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (10, -2, D:5) a +0 morningstar a +0 robe (11, -32, D:5) a +0 whip a gnoll corpse (skeletalised by now) (11, 2, D:5) a +0 mace a +0 robe (12, -33, D:5) a +2 flail of protection a gnoll corpse (skeletalised by now) (12, -32, D:5) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (14, -10, D:5) a +3 morningstar of freezing a +0 robe (15, -31, D:5) a +0 dagger a +0 robe (15, -10, D:5) a +0 club an orc skeleton (15, -9, D:5) a +0 hand axe a +0 war axe a +0 leather armour an orc skeleton (16, -16, D:5) a +0 dagger (16, -9, D:5) a +0 flail an orc skeleton (20, -10, D:5) a +0 plate armour a +0 flail (27, -13, D:5) a +0 leather armour (35, -15, D:5) a +0 ring mail (37, -6, D:5) a bullfrog skeleton (42, -3, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (43, 0, D:5) a +0 club a +0 leather armour a +0 short sword of flaming an orc skeleton an orc skeleton (43, 20, D:5) a +0 cloak (44, 0, D:5) a +0 robe a +0 dagger Level 6 of the Dungeon (11, 33, D:6) a +0 long sword (13, 5, D:6) a +0 club a +0 flail a +0 spear (15, 5, D:6) a +0 club a +0 leather armour (18, 12, D:6) the +1 ring mail of the Centaur {rC+ Dex+2} rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). (23, 9, D:6) a +0 whip (32, 36, D:6) a staff of conjuration (38, 10, D:6) a +0 spear (52, 24, D:6) a +0 sling (52, 35, D:6) a +0 scythe a +0 robe (59, 21, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 mace (7, 5, D:7) a +0 short sword (12, 24, D:7) a +0 robe (21, 25, D:7) a +0 robe a +0 dagger (22, 15, D:7) a +0 whip a +0 dagger (22, 17, D:7) 2 stones a +0 dagger (25, 12, D:7) a +0 dagger a stone (26, 4, D:7) a +0 bardiche (26, 10, D:7) a +0 short sword (26, 12, D:7) a +0 short sword 4 stones (30, 22, D:7) a +0 robe a +0 dagger (31, 22, D:7) a +0 club (34, 20, D:7) a +0 hand axe a +0 scale mail (41, 14, D:7) a +0 war axe a +0 ring mail (48, 28, D:7) a +0 spear (51, 0, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Bagocaask's Self-Published Books the Handbook of Standing By (768 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Freeze Ice 1 c - Static Discharge Conjuration/Air 2 d - Vampiric Draining Necromancy 3 e - Sticky Flame Fire/Alchemy 4 f - Dispel Undead Necromancy 4 g - Eringya's Surprising Crocodile Summoning 4 h - Irradiate Conjuration/Alchemy 5 Sif Muna's Vellum of Modern Magic, Vol. 32b (960 gold) Spells Type Level a - Permafrost Eruption Ice/Earth 6 b - Magnavolt Earth/Air 7 c - Hellfire Mortar Fire/Earth/Forgecraft 7 d - Rimeblight Ice/Necromancy 7 e - Fulsome Fusillade Conjuration/Alchemy 8 the Incunabulum of the Monster Mash (648 gold) Spells Type Level a - Soul Splinter Necromancy 1 b - Fugue of the Fallen Necromancy 3 c - Vampiric Draining Necromancy 3 d - Call Canine Familiar Summoning 3 e - Forge Lightning Spire Air/Forgecraft 4 f - Spellspark Servitor Conjuration/Forgecraft 7 the Incunabulum of the Thanatonomastikon (456 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Death Channel Necromancy 6 c - Death's Door Necromancy 9 the Encyclopedia of Yoinking (216 gold) Spells Type Level a - Apportation Translocation 1 b - Lesser Beckoning Translocation 2 c - Tukima's Dance Hexes 3 the Tome of Modern Magic, Vol. 19 (288 gold) Spells Type Level a - Lesser Beckoning Translocation 2 b - Infestation Necromancy 8 the Tome of Legendary Spells, Part II (1080 gold) Spells Type Level a - Leda's Liquefaction Alchemy/Earth 4 b - Iskenderun's Battlesphere Conjuration/Forgecraft 4 c - Alistair's Walking Alembic Alchemy/Forgecraft 5 d - Lee's Rapid Deconstruction Earth 5 e - Eringya's Noxious Bog Alchemy 6 f - Gell's Gavotte Translocation 6 g - Borgnjor's Revivification Necromancy 8 (7, 17, D:8) a +0 scale mail (19, 43, D:8) a +0 ring mail (26, 40, D:8) a +0 war axe (27, 44, D:8) a +0 club a +0 robe (28, 40, D:8) a +0 trident (30, -3, D:8) a +0 chain mail (32, 20, D:8) a +0 scale mail (44, 14, D:8) a +0 orcbow (52, 32, D:8) a +0 robe a +0 dagger a +0 leather armour a +0 morningstar a +0 club a +0 ring mail a +1 mace of protection (53, 20, D:8) a +0 battleaxe a +0 robe a +3 dire flail a +0 robe (53, 33, D:8) a +0 falchion (56, 11, D:8) a +0 hand axe a +0 robe a +0 mace of protection a +0 robe (60, 41, D:8) a +0 chain mail Level 9 of the Dungeon (17, 0, D:9) a +0 robe (41, -10, D:9) a +0 ring mail (43, -6, D:9) 16 gold pieces (45, 7, D:9) the +1 cloak of the Depths {rElec rC+} rElec: It insulates you from electricity. rC+: It protects you from cold. (46, -10, D:9) a +0 chain mail (46, -9, D:9) 52 gold pieces (49, 8, D:9) a +0 short sword a +0 arbalest a +0 chain mail (50, 8, D:9) a +0 whip a +0 ring mail (50, 9, D:9) a +0 mace a +0 leather armour (51, -14, D:9) 15 gold pieces (54, -16, D:9) a parchment of Inner Flame (57, 0, D:9) a +1 heavy hand axe 2 boomerangs a +0 leather armour (58, -16, D:9) 7 gold pieces (59, -1, D:9) a +0 dagger a +0 robe (59, 1, D:9) a +0 club a +0 ring mail a +0 short sword a +0 scale mail a +0 falchion 4 boomerangs a +0 club (59, 2, D:9) a +0 halberd a +0 chain mail the Ecumenical Temple