ArcMo Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (5, 53, D:1) a quokka corpse (skeletalised by now) (6, 1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (8, 21, D:1) a +0 ring mail (14, 9, D:1) a frilled lizard corpse (skeletalised by now) (26, 39, D:1) a bat skeleton (40, 0, D:1) a jackal corpse (skeletalised by now) a quokka corpse (skeletalised by now) a jackal corpse (skeletalised by now) a bat corpse (skeletalised by now) a jackal corpse (skeletalised by now) (46, 56, D:1) a +0 whip 3 stones a kobold corpse (skeletalised by now) (48, 33, D:1) a frilled lizard skeleton (49, 33, D:1) a +0 club a stone (53, 44, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (2, -3, D:2) a parchment of Lesser Beckoning (3, -3, D:2) a +0 hand axe (33, 9, D:2) a rat skeleton (46, 28, D:2) a +0 club a +0 leather armour (46, 29, D:2) a quokka corpse (46, 30, D:2) a +0 plate armour (51, 27, D:2) a +0 leather armour