ArcMo Level 1 of the Dungeon (17, -24, D:1) a +0 short sword 3 stones (23, 3, D:1) a rat corpse (skeletalised by now) (31, 4, D:1) a ball python skeleton (33, -43, D:1) a +0 spear (34, -33, D:1) a +0 leather armour (41, -33, D:1) a +0 club a goblin corpse (skeletalised by now) (41, -31, D:1) a +0 club (41, 14, D:1) a +0 ring mail (42, -34, D:1) an orb of wrath (43, -34, D:1) a hobgoblin corpse (skeletalised by now) (43, -32, D:1) a rat corpse (skeletalised by now) (46, -41, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat skeleton (1, 2, D:2) a +0 dagger a kobold skeleton (3, 1, D:2) a rat skeleton (7, -26, D:2) a hobgoblin corpse (skeletalised by now) (10, -29, D:2) a +0 dagger a goblin corpse (12, -28, D:2) a +0 dagger (15, -35, D:2) a +0 leather armour (15, -16, D:2) 2 gold pieces (16, -15, D:2) 10 gold pieces (16, -2, D:2) a +0 dagger (17, -14, D:2) 5 gold pieces (32, -24, D:2) a +0 short sword (35, -10, D:2) a bat skeleton (48, -24, D:2) a ball python corpse (skeletalised by now) (51, -12, D:2) a jackal corpse (skeletalised by now) (56, -21, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) the ring of Goxoret {Int+3 Dex+3 SInv} [ring of see invisible] Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (unseen) (15, 2, D:3) 8 gold pieces (15, 7, D:3) a dart slug corpse (17, 6, D:3) 15 gold pieces a giant cockroach corpse (20, 10, D:3) a +0 pair of gloves