Dungeon Crawl Stone Soup version 0.34-a0-140-g0f670162d5 (webtiles) character file. Game seed: 16140144872398342694 3 ArcMo the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on June 11, 2025. Slain by a kobold ... wielding a +0 whip (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (180 turns). ArcMo the Conjurer (Octopode Conjurer) Turns: 180, Time: 00:00:17 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 50% Magic: 1/3 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls b - a scroll of amnesia {unknown} c - a scroll of poison {unknown} Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting * Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You tentacle-slap the kobold but do no damage. Your grab misses the kobold. The kobold barely misses you. You barely miss the kobold. Your grab misses the kobold. The kobold hits you but does no damage. You tentacle-slap the kobold. Your grab misses the kobold. Your squeeze misses the kobold. The kobold is moderately wounded. The kobold hits you with a +0 whip. You tentacle-slap the kobold but do no damage. Your grab misses the kobold. The kobold is moderately wounded. The kobold barely misses you. You tentacle-slap the kobold but do no damage. Your grab misses the kobold. The kobold is moderately wounded. The kobold hits you with a +0 whip. You tentacle-slap the kobold but do no damage. Your grab misses the kobold. You squeeze the kobold, but do no damage. The kobold is moderately wounded. The kobold hits you with a +0 whip. You closely miss the kobold. Your grab misses the kobold. The kobold is moderately wounded. The kobold closely misses you. You tentacle-slap the kobold but do no damage. Your grab misses the kobold. The kobold is moderately wounded. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The kobold attacks as it pursues you! The kobold hits you with a +0 whip. You die... #.# #.#.########## # #.# #........†.... #. #.# #...#########. ###.###.####...#########. .....#................##. #..............####.##. #.....#####..#.####.##. ##....K#####..........#. ........@......#.####..#. #....###.####....# #. .... #.. ####.# #. #.. #.#. #.# #. #. ..#.# #.. ## # ### # #.## #.# You could see a kobold. Vanquished Creatures A hobgoblin (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ArcMo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 180 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_loops_ring, st_stairs_7 Action || total ---------------------------++------- Melee: Unarmed || 8 Tentacles || 1 Cast: Magic Dart || 7 Armour: Skin || 6 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 180 | 180 | 0 | 0 | 158 | 1 | 180.0 | Dungeon | 180 | 180 | 0 | 0 | 158 | 1 | 180.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 180 daAuts