Dungeon Crawl Stone Soup version 0.33-a0-1362-g28318407f2 (webtiles) character file. Game seed: 7648404724119557337 2347 Aquaponium the Thaumaturge (level 9, -10/60 HPs) Began as a Djinni Conjurer on Apr 11, 2025. Was a Follower of Makhleb. Killed from afar by Joseph (14 damage) ... with a bolt of dispelling energy ... on level 7 of the Dungeon. The game lasted 00:33:58 (6194 turns). Aquaponium the Thaumaturge (Djinni Conjurer) Turns: 6194, Time: 00:33:58 Health: -10/60 AC: 4 Str: 6 XL: 9 Next: 71% Gold: 254 EV: 13 Int: 29 God: Makhleb [*.....] SH: 0 Dex: 16 rFire + + . x - +9 sling of the Shining Light {flame, rC+ rCorr Dex+3} rCold . . . (no offhand) rNeg . . . a - +0 robe rPois ∞ t - +0 helmet rElec . (no cloak) rCorr + k - +0 pair of gloves SInv . (no amulet) Will ..... n - +6 ring of intelligence Stlth ++ p - +4 ring of slaying HPRegen 0.30/turn %: infuse magic (-11 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Makhleb. Makhleb was aware of your devotion. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 284 gold pieces. You spent 30 gold pieces at shops. Inventory: Hand Weapons b - a +1 hand axe of flaming s - a +4 dagger of speed x - the +9 sling of the Shining Light (weapon) {flame, rC+ rCorr Dex+3} (You found it on level 5 of the Dungeon) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). Missiles m - a throwing net Armour a - a +0 robe (worn) k - a +0 pair of gloves (worn) t - a +0 helmet (worn) Jewellery n - a +6 ring of intelligence (worn) p - a +4 ring of slaying (worn) v - a ring of wizardry z - an amulet of regeneration A - a +4 ring of slaying B - a ring of positive energy Scrolls c - 2 scrolls of fear {unknown} d - a scroll of enchant armour {unknown} e - 2 scrolls of amnesia {unknown} f - 2 scrolls of poison {unknown} o - 2 scrolls of enchant weapon {unknown} r - 2 scrolls of silence y - a scroll of revelation {unknown} C - a scroll of identify Potions g - 3 potions of might h - 3 potions of curing i - a potion of mutation j - a potion of moonshine {unknown} q - a potion of magic {unknown} u - 3 potions of heal wounds w - a potion of haste {unknown} Skills: * Level 3.0 Fighting * Level 4.1 Dodging - Level 1.5 Stealth * Level 9.3 Spellcasting * Level 9.3 Conjurations * Level 9.3 Hexes * Level 9.3 Summonings * Level 9.3 Necromancy * Level 9.3 Translocations * Level 9.3 Forgecraft * Level 9.3 Fire Magic * Level 9.3 Ice Magic * Level 9.3 Air Magic * Level 9.3 Earth Magic * Level 9.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 30% 3d16 1% 4 d - Iskenderun's Mystic Conj/Tloc 61% 2d13 (+2d71% 4 e - Poisonous Vapours Alch/Air 100% 1d5 1% 1 f - Static Discharge Conj/Air 100% 3-8/arc 1% 2 g - Fugue of the Fallen Necr 61% N/A 1% 3 h - Passwall Erth 61% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Elyvilon Fedhas Gozag Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Yredelemnul Zin Shops: D:2 ( D:3 * D:4 [ Annotations: D:7 Joseph Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Dir - move target You conjure a prism of explosive energy! Joseph zaps a wand. The bolt of dispelling energy misses you. Joseph shoots a sling bullet. The sling bullet hits you. Your fulminant prism crackles loudly. Joseph zaps a wand. The bolt of dispelling energy misses you. Your fulminant prism explodes! Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Joseph zaps a wand. The bolt of dispelling energy hits your fulminant prism!! Your fulminant prism detonates feebly. The bolt of dispelling energy misses you. Joseph shoots a sling bullet. The sling bullet misses you. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * An orc comes into view. It is wielding a +0 dagger. The orc shouts! Your fulminant prism crackles loudly. Joseph shoots a sling bullet. The sling bullet hits your fulminant prism! Your fulminant prism explodes! The blast of energy engulfs Joseph!! Joseph is severely wounded. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. Joseph zaps a wand. The bolt of dispelling energy hits you! You feel strangely stable. * * * LOW HITPOINT WARNING * * * Joseph zaps a wand. The bolt of dispelling energy hits you! You die... #................##'##. #............@...#...# #................#...'. ................+...#. .....o..........#...#. #####......######...# #......# ....# #......# #@.....# #......# #......# #......# ######## You could see Joseph and an orc. Vanquished Creatures Pikel (D:4) Menkaure (D:7) Duvessa (D:7) A water moccasin (D:6) 3 ice beasts A phantom (D:7) 2 scorpions A bullfrog (D:6) 3 wights (D:6) Dowan (D:7) 2 jellies 3 bombardier beetles A hound (D:5) 2 gnoll boudas 3 orc priests (D:6) 2 sleepcaps 2 iguanas (D:5) 5 orc wizards Robin (D:3) 8 gnolls 8 adders A shadow imp (D:5) A dart slug (D:5) A ribbon worm (D:3) 16 orcs 8 endoplasms 2 giant cockroaches (D:1) 18 goblins 8 hobgoblins 2 jackals (D:5) 9 kobolds 4 quokkas 4 ball pythons 8 bats 3 frilled lizards 5 rats 142 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aquaponium the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Aquaponium set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 103 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 363 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 363 | D:1 | Learned a level 1 spell: Poisonous Vapours 871 | D:2 | Found Rotzouta's Antique Weapon Emporium. 1483 | D:3 | Reached XP level 4. HP: 30/31 MP: 0/0 1922 | D:3 | Found Maukk's General Store. 1931 | D:3 | Bought a potion of curing for 30 gold pieces 2095 | D:3 | Noticed Robin 2103 | D:3 | Killed Robin 2104 | D:3 | Reached XP level 5. HP: 28/36 MP: 0/0 2104 | D:3 | Learned a level 2 spell: Static Discharge 2495 | D:4 | Found Esuboto's Antique Armour Boutique. 2508 | D:4 | Reached skill level 1 in Fighting 2532 | D:4 | Noticed a lemure 2533 | D:4 | Noticed Pikel 2680 | D:4 | Found a staircase to the Ecumenical Temple. 2704 | Temple | Found a transporter. 2704 | Temple | Found a transporter. 2704 | Temple | Found a transporter. 2704 | Temple | Found a transporter. 2704 | Temple | Entered the Ecumenical Temple 2749 | Temple | Became a worshipper of Makhleb the Destroyer 2772 | D:4 | Noticed a lemure 2772 | D:4 | Noticed a lemure 2779 | D:4 | Noticed a lemure 3048 | D:4 | Reached skill level 5 in Spellcasting 3048 | D:4 | Reached skill level 5 in Conjurations 3048 | D:4 | Reached skill level 5 in Hexes 3048 | D:4 | Reached skill level 5 in Summonings 3048 | D:4 | Reached skill level 5 in Necromancy 3048 | D:4 | Reached skill level 5 in Translocations 3048 | D:4 | Reached skill level 5 in Forgecraft 3048 | D:4 | Reached skill level 5 in Fire Magic 3048 | D:4 | Reached skill level 5 in Ice Magic 3048 | D:4 | Reached skill level 5 in Air Magic 3048 | D:4 | Reached skill level 5 in Earth Magic 3048 | D:4 | Reached skill level 5 in Alchemy 3154 | D:4 | You are sucked into a shaft and drop 2 floors! 3262 | D:5 | Entered Level 5 of the Dungeon 3273 | D:5 | Reached XP level 6. HP: 32/42 MP: 0/0 3392 | D:4 | Killed Pikel 3393 | D:4 | Reached XP level 7. HP: 38/48 MP: 0/0 3393 | D:4 | Learned a level 3 spell: Fugue of the Fallen 3490 | D:4 | Reached XP level 8. HP: 38/54 MP: 0/0 3709 | D:4 | Found a broken altar of Ashenzari. 3789 | D:4 | Found a blossoming altar of Fedhas. 4302 | D:5 | Reached * piety under Makhleb 4656 | D:5 | Identified the +9 sling of the Shining Light {flame, rC+ | rCorr Dex+3} 4991 | D:6 | Reached XP level 9. HP: 49/59 MP: 0/0 4991 | D:6 | Learned a level 3 spell: Passwall 5185 | D:6 | Found a bloodstained altar of Trog. 5193 | D:6 | Identified the +8 spear of Mayroun {drain, rElec Str+2} 5227 | D:6 | Found a hide-covered altar of Uskayaw. 5735 | D:7 | Noticed a hornet 5774 | D:7 | Noticed Duvessa 5776 | D:7 | Noticed Dowan 5869 | D:7 | Killed Duvessa 5872 | D:7 | Killed Dowan 5914 | D:7 | Noticed Menkaure 5921 | D:7 | Killed Menkaure 6168 | D:7 | Noticed Joseph 6194 | D:7 | Killed from afar by Joseph Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_basic D:2: layout_loops_ring, serial_shops, shop D:3: layout_basic, serial_shops, shop, minmay_misc_feat_cross, hangedman_decor_points, nicolae_half_adder, uniq_robin D:4: minmay_clustersquares, layout_loops_ring, mainiacjoe_overflow_six_doors_small, fedhas_altar_fruit_tree, minmay_temple_entry_stoned_glass, serial_shops, nicolae_shop_bimaterial_pillars, uniq_pikel D:5: layout_gridville D:6: layout_gridville, mainiacjoe_overflow_paths, lemuel_doored_altar, nicolae_benzene_ring D:7: layout_gridville, serial_shops, nicolae_shop_back_alley_shop, uniq_menkaure, uniq_duvessa, uniq_blorkula_the_orcula, uniq_joseph Temple: hellmonk_temple_divided_pantheon Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 4 5 6 8 9 | 9.3 Conjurations | 4 5 6 8 9 | 9.3 Hexes | 4 5 6 8 9 | 9.3 Summonings | 4 5 6 8 9 | 9.3 Necromancy | 4 5 6 8 9 | 9.3 Translocations | 4 5 6 8 9 | 9.3 Forgecraft | 4 5 6 8 9 | 9.3 Fire Magic | 4 5 6 8 9 | 9.3 Ice Magic | 4 5 6 8 9 | 9.3 Air Magic | 4 5 6 8 9 | 9.3 Earth Magic | 4 5 6 8 9 | 9.3 Alchemy | 4 5 6 8 9 | 9.3 Fighting | 1 2 3 | 3.0 Dodging | 3 4 | 4.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 72 | 51 | 7 || 130 Searing Ray | 1 | 4 | 6 || 11 Fulminant Prism | | 7 | 67 || 74 Use: Scroll | | 3 | 4 || 7 Armour: Robe | 3 | 18 | 7 || 28 Dodge: Dodged | 3 | 12 | 9 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6068 | 5442 | 626 | 0 | 4632 | 8 | 758.5 | Dungeon | 6014 | 5439 | 575 | 0 | 4632 | 7 | 859.1 | Temple | 54 | 3 | 51 | 0 | 0 | 1 | 54.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1313 daAuts D:4: 989 daAuts D:6: 979 daAuts D:5: 930 daAuts D:2: 833 daAuts D:1: 622 daAuts D:7: 346 daAuts Temple: 54 daAuts