Dungeon Crawl Stone Soup version 0.33-a0-1362-g28318407f2 (webtiles) character file. Game seed: 1841005458677430516 54 Aquaponium the Magician (level 4, -7/31 HPs) Began as a Djinni Conjurer on Apr 11, 2025. Killed from afar by Natasha (9 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:03:54 (836 turns). Aquaponium the Magician (Djinni Conjurer) Turns: 836, Time: 00:03:55 Health: -7/31 AC: 2 Str: 6 XL: 4 Next: 12% Gold: 51 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-8 HP) @: flying, slowed, very slow A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - 3 scrolls of identify {unknown} d - 2 scrolls of poison {unknown} e - a scroll of fear {unknown} Potions c - 2 potions of heal wounds {unknown} f - a potion of mutation {unknown} Skills: * Level 0.4 Fighting * Level 2.5 Dodging - Level 1.7 Stealth * Level 4.1 Spellcasting * Level 4.1 Conjurations * Level 4.1 Hexes * Level 4.1 Summonings * Level 4.1 Necromancy * Level 4.1 Translocations * Level 4.1 Forgecraft * Level 4.1 Fire Magic * Level 4.1 Ice Magic * Level 4.1 Air Magic * Level 4.1 Earth Magic * Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d8 21% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 21% 4 e - Shock Conj/Air 92% 1d8 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha (lightly wounded, 72% to hit) You focus your ray upon Natasha. The searing ray misses Natasha. (Press . to maintain the ray.) The searing ray hits Natasha! Natasha is heavily wounded. Natasha claws you. The searing ray misses Natasha. Natasha closely misses you. The searing ray misses Natasha. You finish channelling your searing ray. Natasha mumbles some strange words. Sorry, you're not good enough to have a special ability. You barely miss Natasha. Natasha is heavily wounded. Natasha claws you! The cerulean imp barely misses you. You hit Natasha but do no damage. Natasha is heavily wounded. Natasha stares at you and mumbles some strange words. You feel yourself slow down. The cerulean imp barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha (heavily wounded, 72% to hit) You focus your ray upon Natasha. The searing ray misses Natasha. (Press . to maintain the ray.) Natasha claws you. * * * LOW HITPOINT WARNING * * * The cerulean imp closely misses you. Natasha claws you! * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. The cerulean imp barely misses you. Natasha attacks as she pursues you! Natasha barely misses you. x2 The cerulean imp hits you from afar with a +1 spear. * * * LOW HITPOINT WARNING * * * Natasha casts a spell at you. The magic dart hits you! You die... Natasha begins licking her fur clean. ##.###.#..###..########.## #.## ##.[.# #.. ..##...... ##.###.#..###.# #.##.##.## ##.#.##......# #.##.##.## ####.###.####.###......... #........####.....##.##.## #..............#####.##.## #.....5h..###### #...... #.......#@# ####.#. #.....#.#.# #..... #....###.<# #.#... #..... .#.# ...#... ####......# ##. ..#. #### ### ## .... .... #.### You could see Natasha and a cerulean imp (summoned). Vanquished Creatures Natasha (D:2) 4 endoplasms (D:1) 4 giant cockroaches (D:1) A goblin (D:1) 4 hobgoblins 2 jackals (D:1) 3 bats (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 3 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aquaponium the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Aquaponium set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 130 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 313 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 313 | D:1 | Learned a level 1 spell: Shock 595 | D:2 | Noticed Natasha 600 | D:2 | Killed Natasha 601 | D:2 | Reached XP level 4. HP: 26/31 MP: 0/0 825 | D:2 | Noticed Natasha 836 | D:2 | Killed from afar by Natasha Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_basic, serial_curves, eino_curves_01, eino_curves_02 D:2: layout_loops_cross, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Fighting | | 0.4 Dodging | | 2.5 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 2 || 2 Cast: Magic Dart | 44 | || 44 Searing Ray | 1 | 3 || 4 Shock | | 2 || 2 Armour: Robe | 3 | 7 || 10 Dodge: Dodged | 5 | 8 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 830 | 819 | 11 | 0 | 712 | 2 | 415.0 | Dungeon | 830 | 819 | 11 | 0 | 712 | 2 | 415.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 588 daAuts D:2: 242 daAuts