Aozora Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (5, 1, D:1) a +0 whip 2 stones (9, -16, D:1) a +2 dagger of protection (9, -8, D:1) a hobgoblin corpse (skeletalised by now) (12, -12, D:1) a +0 ring mail (14, -14, D:1) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (14, -13, D:1) a jackal corpse (skeletalised by now) (15, -4, D:1) a frilled lizard skeleton (26, 10, D:1) a +0 leather armour (31, 2, D:1) a ball python skeleton (31, 28, D:1) a +0 helmet (32, -8, D:1) a +1 devious dagger (35, -3, D:1) a rat skeleton (38, -14, D:1) a rat corpse (skeletalised by now) (41, -10, D:1) a +0 whip (49, -16, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (1, 40, D:2) a +0 scale mail (2, 31, D:2) a +0 short sword (4, 41, D:2) a +0 club (4, 45, D:2) 5 large rocks (7, 50, D:2) a +0 whip (11, 4, D:2) a hobgoblin skeleton (13, 44, D:2) a +0 dagger 4 stones a kobold skeleton (16, 47, D:2) a +0 spear (19, 18, D:2) a +0 spear (22, 23, D:2) a +0 dagger (27, 1, D:2) a frilled lizard skeleton (32, 38, D:2) a +0 long sword (34, 20, D:2) a +0 dagger (35, 20, D:2) a hobgoblin skeleton (35, 39, D:2) a jackal skeleton (36, -5, D:2) a bat skeleton (36, 39, D:2) a jackal skeleton a jackal skeleton (37, -8, D:2) a hobgoblin skeleton (37, 40, D:2) a jackal corpse (skeletalised by now) a ball python corpse (skeletalised by now) (38, -8, D:2) a +0 robe (44, 35, D:2) a +0 robe (44, 49, D:2) a quokka corpse (skeletalised by now) (48, 2, D:2) a +0 club a +0 sling (48, 36, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Xukhloaka's Magic Scroll Boutique a parchment of Fortress Blast (325 gold) a scroll of fear (52 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of amnesia (52 gold) a scroll of enchant armour (unknown) (97 gold) 2 scrolls of teleportation (78 gold) a scroll of teleportation (39 gold) a scroll of torment (unknown) (123 gold) a scroll of identify (26 gold) [Shop] Gozag's Platinum Reserve the +1 spear of Pesairph {flame, rF+ rC+ SInv} (3560 gold) rF+: It protects you from fire. rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. the alchemy staff of the Usurping June-Bug {rPois Int+3 Dex+6 Earth Alch} (5650 gold) [staff of alchemy] rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). Earth: It increases the power of your Earth spells. Alch: It increases the power of your Alchemy spells. the ring "Agietoum" {*Corrode rElec rF++ Str+2 Slay+4 SInv} (7030 gold) [ring of slaying] *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Str+2: It affects your strength (+2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. the +5 dagger "Roruafiss" {flame, ^Fragile rF+ Str+7} (5170 gold) ^Fragile: It will be destroyed if unequipped. rF+: It protects you from fire. Str+7: It affects your strength (+7). It cannot be enchanted further. the amulet "Vaafuph" {Chemistry Will++} (5100 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. Will++: It greatly increases your willpower. the ring of Finub {rC+ MP+5 Dex+6} (6050 gold) [ring of dexterity] rC+: It protects you from cold. MP+5: It affects your magic capacity (+5). Dex+6: It affects your dexterity (+6). the spider talisman of Polish {rElec MP+7 Str+7 Stlth-} (8450 gold) [spider talisman] rElec: It insulates you from electricity. MP+7: It affects your magic capacity (+7). Str+7: It affects your strength (+7). Stlth-: It makes you less stealthy. the blade talisman of the Stag {rF+ rN+ Int+4 Slay+2} (14850 gold) [blade talisman] rF+: It protects you from fire. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the fire staff of Lirphoikh {rF+ Fire Earth} (3760 gold) [staff of fire] rF+: It protects you from fire. Fire: It increases the power of your Fire spells. Earth: It increases the power of your Earth spells. the +10 hand axe "Ofasupaf" {speed, Bane Fly rF++ Stlth+} (8840 gold) Bane: It inflicts you with a random bane when you equip it. Fly: It grants you flight. rF++: It greatly protects you from fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +7 ring mail of the Valley {Int+4 Dex+4} (6280 gold) Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the earth staff "Goblinslayer" {Will+ Str+2 Dex-3 Hexes Earth} (4110 gold) [staff of earth] Will+: It increases your willpower. Str+2: It affects your strength (+2). Dex-3: It affects your dexterity (-3). Hexes: It increases the power of your Hexes spells. Earth: It increases the power of your Earth spells. the conjuration staff of the Bedighting Gods {Stlth- Conj Necro Earth} (4180 gold) [staff of conjuration] Stlth-: It makes you less stealthy. Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. the +0 robe of a Labyrinth {Rampage Int+4} (1630 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the storm talisman "Ihaoci Laesm" {Harm Rampage Int+3} (11110 gold) [storm talisman] Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Int+3: It affects your intelligence (+3). the eel talisman of Disappointment {Int+4} (4800 gold) [eel talisman] Int+4: It affects your intelligence (+4). the +5 sling of Righteous Fury {speed, rPois} (4070 gold) rPois: It protects you from poison. It cannot be enchanted further. the hive talisman of the Gloaming {rPois rN+ Int+2} (10970 gold) [hive talisman] rPois: It protects you from poison. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). the +2 spear of the Gibberer {freeze, *Noise rN+ Int+3 Dex+3} (3570 gold) *Noise: It may make a loud noise when swung. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +4 ring mail of Lelucuihugh {rElec Will+ Str+2 Dex+2} (5200 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (6, -3, D:3) a hobgoblin corpse (skeletalised by now) (11, 19, D:3) a +0 dagger (11, 40, D:3) a +0 hand axe (13, 20, D:3) a +0 whip (13, 22, D:3) a +3 spear a gnoll skeleton (14, 21, D:3) a +0 spear (15, 21, D:3) a +0 spear (16, -3, D:3) a +0 robe (24, 26, D:3) a rat skeleton (29, 31, D:3) a frilled lizard skeleton (35, 12, D:3) a +0 whip (37, 33, D:3) a +0 ring mail (39, 20, D:3) a quokka corpse (skeletalised by now) (40, 27, D:3) a +0 short sword (44, 2, D:3) a +2 ring mail of fire resistance (48, 2, D:3) a +0 bardiche Level 4 of the Dungeon (0, 0, D:4) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (1, 0, D:4) a +0 dagger (4, -17, D:4) a +0 robe (7, 9, D:4) a +0 sling (14, 21, D:4) a +0 whip an orc corpse (skeletalised by now) (32, 11, D:4) a ring of magical power a +0 buckler (33, 18, D:4) a quokka skeleton (37, -3, D:4) a +0 flail (39, -4, D:4) a +0 leather armour (40, -8, D:4) the +1 scale mail "Vuduopol" {Harm Rampage rF- Regen+} Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. (41, -12, D:4) a +0 dagger a +0 robe an orc skeleton (42, -12, D:4) a hound skeleton (42, -4, D:4) a +0 club an orc skeleton (42, -2, D:4) a maw talisman (43, 8, D:4) a +0 dagger a hound skeleton a kobold skeleton (45, -13, D:4) a scarab talisman (45, 26, D:4) a +0 flail a +0 leather armour a +0 dagger a +0 ring mail a +0 short sword (46, 26, D:4) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a bat skeleton (0, 1, D:5) a bat corpse (skeletalised by now) (0, 3, D:5) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) (1, 1, D:5) a bat corpse (skeletalised by now) (1, 2, D:5) a bat corpse (skeletalised by now) (9, -23, D:5) a +0 morningstar a +0 ring mail (9, -8, D:5) a +0 dagger a +0 mace a +0 flail a +0 club a +0 trident an orc skeleton an orc skeleton (10, -23, D:5) a +0 club a +0 ring mail a +0 dagger an orc skeleton (10, -8, D:5) a +0 flail an iguana skeleton an orc skeleton (11, -22, D:5) a +0 hand axe (12, 2, D:5) a +0 hand axe a +2 dagger of speed a +0 scale mail a +0 club an orc skeleton (13, 2, D:5) a +0 dagger a +0 robe an orc skeleton (13, 6, D:5) a +0 mace a +0 leather armour (22, -21, D:5) a +0 club a +0 club a +0 leather armour a +0 trident a +0 ring mail a +0 buckler a +2 spear of chaos 8 poisoned darts a gnoll skeleton a gnoll skeleton a gnoll skeleton a gnoll skeleton (22, -20, D:5) a +0 club (22, -8, D:5) a parchment of Blink (23, -20, D:5) a +0 halberd a gnoll skeleton (23, -19, D:5) a +2 vampiric halberd a gnoll skeleton (23, -18, D:5) a +0 whip (24, -20, D:5) a +0 spear (25, -21, D:5) the +7 spear of Truth {elec, rCorr Int-5 Dex+5 SInv} rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. It cannot be enchanted further. a +1 kite shield a gnoll corpse (skeletalised by now) (27, 6, D:5) a +0 whip (32, -19, D:5) an iguana skeleton (34, -6, D:5) a +2 whip of flaming an orc skeleton (34, -5, D:5) a +0 flail a +0 ring mail a +0 hand axe of pain an orc skeleton (35, -6, D:5) a +0 falchion (36, -7, D:5) a +0 club a +0 leather armour (37, -19, D:5) a black bear skeleton (41, -9, D:5) a +0 quarterstaff (43, -14, D:5) an iguana corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a scroll of enchant weapon (4, -3, D:6) a scroll of fear (4, 3, D:6) a parchment of Brom's Barrelling Boulder (5, -8, D:6) 5 poisoned darts (6, -4, D:6) a +0 club a +0 leather armour an orc corpse (6, -2, D:6) a +0 club (10, 18, D:6) a +0 trident (11, 19, D:6) a +0 sling (16, 12, D:6) a spore talisman