Aozora Level 1 of the Dungeon (0, 0, D:1) a +0 whip a kobold corpse (skeletalised by now) (9, 11, D:1) a quokka corpse (skeletalised by now) (9, 19, D:1) a rat corpse (skeletalised by now) (10, -7, D:1) a hobgoblin corpse (skeletalised by now) (10, 3, D:1) a frilled lizard corpse (skeletalised by now) (18, 3, D:1) a +0 whip 2 stones a kobold corpse (skeletalised by now) (18, 14, D:1) a quokka skeleton (23, 23, D:1) a rat skeleton (32, 10, D:1) a +0 dagger (36, 6, D:1) a +0 scale mail (41, 0, D:1) a +0 short sword (41, 2, D:1) a +0 short sword a kobold corpse (skeletalised by now) (42, 8, D:1) a hobgoblin corpse (skeletalised by now) (43, -2, D:1) a +0 helmet (43, 7, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Qaopn's Jewellery Shop a ring of wizardry (unknown) (360 gold) a ring of poison resistance (unknown) (240 gold) an amulet of faith (unknown) (480 gold) an amulet of regeneration (unknown) (360 gold) the ring "Zeinkero" {rF+ rC- EV+5 Dex+3 Slay+3 Stlth+} (776 gold) [ring of evasion] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. EV+5: It affects your evasion (+5). Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth+: It makes you more stealthy. a +6 ring of dexterity (unknown) (432 gold) a +4 ring of slaying (unknown) (432 gold) a ring of flight (unknown) (210 gold) (2, -24, D:2) a +0 dagger a +0 sling (3, 3, D:2) a +0 ring mail (5, -28, D:2) a +0 mace a +0 animal skin a +0 helmet (6, -28, D:2) a +0 club a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (6, -27, D:2) a +0 club a goblin corpse (skeletalised by now) (7, -27, D:2) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (8, -28, D:2) a +0 club (8, -27, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (15, -22, D:2) a +0 leather armour (18, -23, D:2) a +0 short sword (19, -26, D:2) a bat skeleton (19, -24, D:2) a rat skeleton Level 3 of the Dungeon (7, 12, D:3) a +0 spear a gnoll corpse (skeletalised by now) (8, 10, D:3) a +0 whip (8, 11, D:3) a rat corpse (skeletalised by now) (8, 12, D:3) a quokka corpse (skeletalised by now) (9, 11, D:3) a +0 club a +0 whip a gnoll corpse (skeletalised by now) (10, 11, D:3) a +0 club (14, 0, D:3) a +0 club an orc skeleton (15, -1, D:3) a +0 club a +0 flail a +0 dagger an orc skeleton an orc skeleton (16, -1, D:3) a +2 whip of pain a +0 trident an orc skeleton an orc skeleton (20, 3, D:3) the +1 spear "Tairodob" {elec, rF+ rCorr Str+2} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). It cannot be enchanted further. (20, 18, D:3) a maw talisman (27, 16, D:3) a +0 sling (44, -5, D:3) a +0 dagger (44, 18, D:3) a +0 short sword a kobold corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (49, -9, D:3) a +0 spear (50, -9, D:3) a +0 club a +0 whip a gnoll corpse (51, -9, D:3) a +0 spear (53, 17, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +1 heavy hand axe an orc corpse (1, 0, D:4) a +0 falchion (1, 1, D:4) a +0 flail an adder corpse (4, 2, D:4) 13 gold pieces