Dungeon Crawl Stone Soup version 0.35-a0-1005-g78a19fd10a (webtiles) character file. Game seed: 14099787841994414788 11 Antalya001 the Vexing (level 2, 0/19 HPs) Began as a Poltergeist Enchanter on Sept 9, 2026. Slain by a kobold ... wielding a +3 short sword (7 damage) ... on level 1 of the Dungeon. The game lasted 00:01:18 (388 turns). Antalya001 the Vexing (Poltergeist Enchanter) Turns: 388, Time: 00:01:18 Health: 0/19 AC: 2 Str: 4 XL: 2 Next: 29% Magic: 5/5 EV: 11 Int: 17 God: Gold: 38 SH: 0 Dex: 14 Spells: 3/5 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying, invisible A: insubstantial, undead, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Scrolls c - a scroll of teleportation {unknown} Potions i - a potion of invisibility d - a potion of lignification {unknown} Skills: + Level 1.7 Fighting - Level 1.1 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 18% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Gloom Hex/Necr 18% N/A 24% 3 Mephitic Cloud Conj/Alch/Air 1% N/A 50% 3 Cause Fear Hex 8% N/A 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5612 Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are undead, granting you many immunities and vulnerabilities. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You hit the jackal but do no damage. The jackal bites you. You encounter a jackal. You took 1 damage! You hit the jackal. The jackal is moderately wounded. The jackal barely misses you. You recovered 1 HP! You closely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal closely misses you. You hit the jackal. The jackal is heavily wounded. The jackal bites you. You took 2 damage! You hit the jackal. You kill the jackal! You recovered 1 HP! The jackal misses you. The jackal attacks as it pursues you! The jackal barely misses you. You recovered 1 HP! The jackal bites you. You took 1 damage! Things that are here: a +0 dagger; a goblin corpse The jackal bites you. You took 1 damage! You hit the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal attacks as it pursues you! The jackal completely misses you. The kobold attacks as it pursues you! The kobold hits you with a +3 short sword. You took 3 damage! Press: ? - help, Dir - look around, f - activate Confirm quaff: a kobold, wielding a +3 short sword (will become unable to see you) You fade into invisibility! The jackal closely misses you. The kobold hits you with a +3 short sword! You die... #######.####### #.... .. #.............# #... ..# ####.###########.# #..# #.#.# .....# ###.## #..###.#.# .....#########....######..#.#.#.# ........................>.....#.# .........#####.#..###...........# .....###..........# #.##..#.....# .....# #.......#@####.##..#.#.#.# ####.###.......#hK....##..#.....# #.#...#####....)#####..#...#.# #...#.# #.###.# #..#.#.#.# #.#.#.# #.....#####..#.#.#.# #...#.# ######h##...........# ########.# #....#........####### .........# #....#.##.##.....# ###.####.####....#.##.##.###.# You could see 2 jackals and a kobold (unable to see you). Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) A jackal (D:1) 3 endoplasms (D:1) 3 goblins (D:1) A kobold (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Antalya001 the Poltergeist Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 62 | D:1 | Reached skill level 1 in Fighting 253 | D:1 | Reached XP level 2. HP: 15/18 MP: 5/5 256 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 388 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_basic, serial_glass, glass_columns_a, glass_columns_b, corner_web_ring Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.7 Short Blades | | 1.1 Dodging | | 2.1 Stealth | | 4.4 Spellcasting | | 2.0 Hexes | | 4.4 Action || total ---------------------------++------- Attack: Normal || 42 Melee: Dagger || 42 Drink: Invisibility || 1 Stab: Sleeping || 1 Armour: None || 20 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 386 | 386 | 0 | 123 | 124 | 1 | 386.0 | Dungeon | 386 | 386 | 0 | 123 | 124 | 1 | 386.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 386 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+