Dungeon Crawl Stone Soup version 0.33-a0-144-gc7607e5391 (webtiles) character file. Game seed: 15401029208389522893 109 Antalya001 the Charlatan (level 4, -1/34 HPs) Began as a Barachi Artificer on Sept 25, 2024. Slain by a river rat (7 damage) ... on level 3 of the Dungeon. The game lasted 00:03:27 (686 turns). Antalya001 the Charlatan (Barachi Artificer) Turns: 686, Time: 00:03:27 Health: -1/34 AC: 3 Str: 13 XL: 4 Next: 89% Magic: 4/4 EV: 11 Int: 11 God: Gold: 55 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . k - +0 short sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: unable to hop, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons a - a +0 club g - a +0 sling i - a +0 dagger k - a +0 short sword (weapon) Missiles l - 19 stones Armour b - a +0 leather armour (worn) Magical Staves p - a staff of earth Wands c - a wand of flame (15) (quivered) d - a wand of charming (11) e - a wand of iceblast (3) Scrolls f - a scroll of butterflies {unknown} j - a scroll of identify {unknown} m - a scroll of revelation {unknown} q - a scroll of teleportation {unknown} Potions h - a potion of berserk rage {unknown} n - a potion of degeneration {unknown} o - 2 potions of brilliance {unknown} Skills: + Level 2.5 Fighting + Level 3.3 Armour + Level 2.3 Dodging + Level 2.0 Stealth + Level 4.0 Evocations You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 41% 1 Confusing Touch Hex 0% N/A 80% 3 Dispel Undead Necr 0% 3d6 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History The ribbon worm is charmed. A river rat comes into view. The ribbon worm expels a string of sticky webbing. The stream of webbing hits your river rat but does no damage. Your river rat is caught in a web! Your river rat tears the web. Your river rat bites the ribbon worm. The ribbon worm expels a string of sticky webbing. The stream of webbing hits your ribbon worm but does no damage. Your ribbon worm is caught in a web! Your river rat bites the ribbon worm. Your ribbon worm expels a string of sticky webbing. The stream of webbing hits the ribbon worm but does no damage. The ribbon worm is caught in a web! Your ribbon worm struggles to get unstuck from the web. Your river rat bites the ribbon worm but does no damage. The ribbon worm tears the web. Your river rat bites the ribbon worm! Your ribbon worm tears the web. Your river rat bites the ribbon worm! The ribbon worm dies! The river rat barely misses your ribbon worm. The river rat bites your ribbon worm. Your ribbon worm closely misses the river rat. The river rat bites your ribbon worm. Your ribbon worm barely misses the river rat. The river rat bites your ribbon worm but does no damage. Your ribbon worm expels a string of sticky webbing. The stream of webbing hits the river rat but does no damage. The river rat is caught in a web! The river rat tears the web. Your ribbon worm bites the river rat. You see here a scroll labelled DIMIQU JUSTA. Your ribbon worm closely misses the river rat. Your ribbon worm bites the river rat. The river rat misses you. The river rat is no longer charmed. Your ribbon worm bites the river rat. The river rat bites you! * * * LOW HITPOINT WARNING * * * You hit the river rat. You kill the river rat! The river rat bites you! You die... ##..#.#.#.......# #...............# #.#.#.#.#.####### ##.#....†..## #....#.#.#.$# #...........# ###### #...........####....# #..............'....+ #.?...w@..†.####....# #.....r.....# .....# #...........# #...!## #..>........# #...[# #...........# #..w~# #...........# ##..~# #...........# #.~~~ ############# #..~#~ You could see a river rat (ally target) and a friendly ribbon worm (charmed). Vanquished Creatures A black bear (D:3) A river rat (D:3) A dart slug (D:3) A ball python (D:2) A goblin (D:1) 2 hobgoblins 2 bats (D:1) A frilled lizard (D:1) 3 kobolds 3 rats 16 creatures vanquished. Vanquished Creatures (collateral kills) A ribbon worm (D:3) 1 creature vanquished. Vanquished Creatures (others) A goblin (D:1) 1 creature vanquished. Grand Total: 18 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Antalya001 the Barachi Artificer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 66 | D:1 | Reached skill level 1 in Stealth 289 | D:1 | Reached XP level 2. HP: 7/21 MP: 2/2 590 | D:3 | Noticed a black bear 592 | D:3 | Killed a black bear 593 | D:3 | Reached XP level 3. HP: 28/28 MP: 3/3 593 | D:3 | Reached XP level 4. HP: 34/34 MP: 4/4 640 | D:3 | Reached skill level 4 in Evocations 686 | D:3 | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_basic, serial_shops, nicolae_lakefront_shop D:2: layout_basic D:3: layout_basic, serial_glass, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_a, shapermc_ecumenical_altar_ellora, lightli_sewer_entry_pipes Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 1 2 | 2.0 Fighting | 2 | 2.5 Armour | 3 | 3.3 Dodging | 2 | 2.3 Evocations | 4 | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 31 | || 31 Short sword | 13 | 23 || 36 Ability: Hop | 3 | 1 || 4 Evoke: Wand | 3 | 3 || 6 Stab: Sleeping | 1 | || 1 Armour: Leather armour | 41 | 16 || 57 Dodge: Dodged | 40 | 8 || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 765 | 765 | 0 | 179 | 149 | 3 | 255.0 | Dungeon | 765 | 765 | 0 | 179 | 149 | 3 | 255.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 465 daAuts D:3: 229 daAuts D:2: 70 daAuts