Dungeon Crawl Stone Soup version 0.34-a0-146-g4abbe06800 (webtiles) character file. Game seed: 3046915396050618093 349 Amond the Conjurer (level 6, 1/32 HPs) Began as a Deep Elf Conjurer on June 12, 2025. Quit the game on level 5 of the Dungeon. The game lasted 00:14:18 (2768 turns). Amond the Conjurer (Deep Elf Conjurer) Turns: 2768, Time: 00:14:18 Health: 1/32 AC: 2 Str: 4 XL: 6 Next: 33% Magic: 1/15 EV: 11 Int: 25 God: Gold: 184 SH: 0 Dex: 13 Spells: 4/15 levels left rFire + . . - Nothing wielded rCold x . . (no offhand) rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of fire HPRegen 0.25/turn m - ring of positive energy MPRegen 0.28/turn %: no passive effects @: lethally poisoned (1 -> -18), very slightly contaminated A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 184 gold pieces. Inventory: Missiles h - 4 poisoned darts Armour a - a +0 robe (worn) Jewellery c - a ring of fire (worn) m - a ring of positive energy (worn) n - a +6 ring of strength Wands v - a wand of paralysis (4) x - a wand of flame (12) Scrolls e - 2 scrolls of teleportation f - 2 scrolls of enchant weapon {unknown} g - a scroll of fog {unknown} i - a scroll of fear {unknown} k - a scroll of summoning {unknown} l - a scroll of silence {unknown} o - a scroll of enchant armour {unknown} q - a scroll of torment {unknown} s - a scroll of vulnerability {unknown} w - a scroll of acquirement {unknown} Potions d - 2 potions of curing j - a potion of haste {unknown} p - a potion of resistance r - 2 potions of attraction t - 2 potions of heal wounds {unknown} u - a potion of might {unknown} Skills: - Level 2.5 Dodging - Level 2.5 Stealth - Level 5.0 Spellcasting + Level 7.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 88% 2d7 1% 2 c - Fulminant Prism Conj/Alch 12% 3d8 17% 4 d - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 17% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: The Shining One Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The two-headed ogre suddenly stops moving! d - 2 potions of curing (gained 1) You open the door. An iguana comes into view. The iguana moves out of view. There is an open door here. The two-headed ogre hits you with a +0 great mace! * * * LOW HITPOINT WARNING * * * The two-headed ogre misses you. The iguana hisses angrily. Casting: Fulminant Prism (extremely dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the two-headed ogre. The two-headed ogre is heavily wounded. The two-headed ogre is knocked back by the mystic blast. You hear the slow rusting of a distant drain. Your magical contamination has completely faded away. The iguana hisses menacingly. Casting: Iskenderun's Mystic Blast (extremely dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 17% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The two-headed ogre completely misses your fulminant prism. The two-headed ogre hits your fulminant prism with a +0 giant spiked club! Your fulminant prism detonates feebly. Casting: Fulminant Prism (extremely dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 17% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. You are very lightly contaminated with residual magic. Parts of your body briefly turn metallic. You are lethally poisoned! * * * LOW HITPOINT WARNING * * * You feel extremely sick. * * * LOW HITPOINT WARNING * * * You feel very sick. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #.# #.# #.# #O# #.# #.# #l######.# #..@.....# ########## You could see an iguana. Vanquished Creatures A scorpion (D:5) A bombardier beetle (D:3) 3 hounds An iguana (D:4) A sleepcap (D:4) 4 gnolls 4 adders A dart slug (D:1) A ribbon worm (D:5) 6 endoplasms A giant cockroach (D:3) 3 hobgoblins 2 jackals (D:1) 2 quokkas 7 ball pythons 3 bats 4 frilled lizards 7 goblins 3 kobolds 4 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amond the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 172 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/8 175 | D:1 | Learned a level 2 spell: Searing Ray 469 | D:1 | Upgraded the game from 0.34-a0-145-g1953aced1e to | 0.34-a0-146-g4abbe06800 936 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1203 | D:2 | Reached skill level 5 in Conjurations 1628 | D:3 | Reached XP level 4. HP: 21/24 MP: 6/12 1633 | D:3 | Learned a level 4 spell: Fulminant Prism 1638 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1816 | D:3 | Reached skill level 5 in Spellcasting 1825 | D:3 | Reached skill level 6 in Conjurations 1825 | D:3 | Reached XP level 5. HP: 28/28 MP: 3/14 1920 | D:3 | Found a glowing golden altar of the Shining One. 2486 | D:5 | Entered Level 5 of the Dungeon 2490 | D:5 | Reached skill level 7 in Conjurations 2513 | D:5 | Reached XP level 6. HP: 32/32 MP: 4/15 2703 | D:5 | Noticed a two-headed ogre 2767 | D:5 | HP: 1/32 [poison] 2768 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_basic D:2: layout_loops_ring D:3: layout_rooms, mainiacjoe_overflow_cross_hatched D:4: nicolae_cairo_tiling_large_dashed, layout_rooms, grunt_decor_cap D:5: layout_basic, minmay_temple_entry_poolview, gup_sewer_entry_pipe, serial_shops, shop, chequers_garden Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.0 Conjurations | 5 6 7 | 7.7 Dodging | | 2.5 Stealth | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 51 | 70 || 121 Searing Ray | 7 | 5 || 12 Fulminant Prism | | 4 || 4 Iskenderun's Myst | | 3 || 3 Evoke: Wand | | 2 || 2 Use: Scroll | | 4 || 4 Potion | | 2 || 2 Armour: Robe | 14 | 4 || 18 Dodge: Dodged | 12 | 12 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2770 | 2244 | 526 | 0 | 1804 | 5 | 554.0 | Dungeon | 2770 | 2244 | 526 | 0 | 1804 | 5 | 554.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 878 daAuts D:2: 734 daAuts D:4: 449 daAuts D:3: 426 daAuts D:5: 281 daAuts